RealBadAngel
2013-05-09 64207baa4563db90fa80ed23f3b8f41f96f0260d
technic/grinder.lua
New file
@@ -0,0 +1,340 @@
grinder_recipes ={}
registered_grinder_recipes_count=1
function register_grinder_recipe (string1,string2)
grinder_recipes[registered_grinder_recipes_count]={}
grinder_recipes[registered_grinder_recipes_count].src_name=string1
grinder_recipes[registered_grinder_recipes_count].dst_name=string2
registered_grinder_recipes_count=registered_grinder_recipes_count+1
if unified_inventory then
   unified_inventory.register_craft({
   type = "grinding",
   output = string2,
   items = {string1},
   width = 0,
   })
   end
end
register_grinder_recipe("default:stone","default:sand")
register_grinder_recipe("default:cobble","default:gravel")
register_grinder_recipe("default:gravel","default:dirt")
register_grinder_recipe("default:desert_stone","default:desert_sand")
register_grinder_recipe("default:iron_lump","technic:iron_dust 2")
register_grinder_recipe("default:coal_lump","technic:coal_dust 2")
register_grinder_recipe("default:copper_lump","technic:copper_dust 2")
register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
register_grinder_recipe("default:gold_lump","technic:gold_dust 2")
register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2")
register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2")
register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")
register_grinder_recipe("technic:coal_dust","dye:black 2")
register_grinder_recipe("default:cactus","dye:green 2")
register_grinder_recipe("default:dry_shrub","dye:brown 2")
register_grinder_recipe("flowers:flower_geranium","dye:blue 2")
register_grinder_recipe("flowers:flower_dandelion_white","dye:white 2")
register_grinder_recipe("flowers:flower_dandelion_yellow","dye:yellow 2")
register_grinder_recipe("flowers:flower_tulip","dye:orange 2")
register_grinder_recipe("flowers:flower_rose","dye:red 2")
register_grinder_recipe("flowers:flower_viola","dye:violet 2")
minetest.register_craftitem( "technic:coal_dust", {
   description = "Coal Dust",
   inventory_image = "technic_coal_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craftitem( "technic:iron_dust", {
   description = "Iron Dust",
   inventory_image = "technic_iron_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "default:steel_ingot",
    recipe = "technic:iron_dust",
})
minetest.register_craftitem( "technic:copper_dust", {
   description = "Copper Dust",
   inventory_image = "technic_copper_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:copper_ingot",
    recipe = "technic:copper_dust",
})
minetest.register_craftitem( "technic:tin_dust", {
   description = "Tin Dust",
   inventory_image = "technic_tin_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:tin_ingot",
    recipe = "technic:tin_dust",
})
minetest.register_craftitem( "technic:silver_dust", {
   description = "Silver Dust",
   inventory_image = "technic_silver_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:silver_ingot",
    recipe = "technic:silver_dust",
})
minetest.register_craftitem( "technic:gold_dust", {
   description = "Gold Dust",
   inventory_image = "technic_gold_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:gold_ingot",
    recipe = "technic:gold_dust",
})
minetest.register_craftitem( "technic:mithril_dust", {
   description = "Mithril Dust",
   inventory_image = "technic_mithril_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:mithril_ingot",
    recipe = "technic:mithril_dust",
})
minetest.register_craftitem( "technic:chromium_dust", {
   description = "Chromium Dust",
   inventory_image = "technic_chromium_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "technic:chromium_ingot",
    recipe = "technic:chromium_dust",
})
minetest.register_craftitem( "technic:bronze_dust", {
   description = "Bronze Dust",
   inventory_image = "technic_bronze_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "moreores:bronze_ingot",
    recipe = "technic:bronze_dust",
})
minetest.register_craftitem( "technic:brass_dust", {
   description = "Brass Dust",
   inventory_image = "technic_brass_dust.png",
   on_place_on_ground = minetest.craftitem_place_item,
   })
minetest.register_craft({
    type = "cooking",
    output = "technic:brass_ingot",
    recipe = "technic:brass_dust",
})
minetest.register_craftitem( "technic:stainless_steel_dust", {
   description = "Stainless Steel Dust",
   inventory_image = "technic_stainless_steel_dust.png",
   })
minetest.register_craft({
    type = "cooking",
    output = "technic:stainless_steel_ingot",
    recipe = "technic:stainless_steel_dust",
})
minetest.register_craftitem( "technic:zinc_dust", {
   description = "Zinc Dust",
   inventory_image = "technic_zinc_dust.png",
   })
minetest.register_craft({
    type = "cooking",
    output = "technic:zinc_ingot",
    recipe = "technic:zinc_dust",
})
minetest.register_alias("grinder", "technic:grinder")
minetest.register_craft({
   output = 'technic:grinder',
   recipe = {
      {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
      {'default:desert_stone', 'default:diamond', 'default:desert_stone'},
      {'default:stone', 'moreores:copper_ingot', 'default:stone'},
   }
})
minetest.register_craftitem("technic:grinder", {
   description = "Grinder",
   stack_max = 99,
})
grinder_formspec =
   "invsize[8,9;]"..
   "image[1,1;1,2;technic_power_meter_bg.png]"..
   "label[0,0;Grinder]"..
   "label[1,3;Power level]"..
   "list[current_name;src;3,1;1,1;]"..
   "list[current_name;dst;5,1;2,2;]"..
   "list[current_player;main;0,5;8,4;]"
minetest.register_node("technic:grinder", {
   description = "Grinder",
   tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
      "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
   paramtype2 = "facedir",
   groups = {cracky=2},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   technic_power_machine=1,
   internal_EU_buffer=0;
   internal_EU_buffer_size=5000;
   grind_time=0;
   grinded = nil;
   src_time = 0;
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("infotext", "Grinder")
      meta:set_float("technic_power_machine", 1)
      meta:set_float("internal_EU_buffer", 0)
      meta:set_float("internal_EU_buffer_size", 5000)
      meta:set_string("formspec", grinder_formspec)
      meta:set_float("grind_time", 0)
      local inv = meta:get_inventory()
      inv:set_size("src", 1)
      inv:set_size("dst", 4)
      end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      if not inv:is_empty("src") then
         return false
      end
      if not inv:is_empty("dst") then
         return false
      end
      return true
      end,
})
minetest.register_node("technic:grinder_active", {
   description = "Grinder",
   tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
      "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
   paramtype2 = "facedir",
   groups = {cracky=2,not_in_creative_inventory=1},
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      if not inv:is_empty("src") then
         return false
      end
      if not inv:is_empty("dst") then
         return false
      end
      return true
      end,
})
minetest.register_abm({
   nodenames = {"technic:grinder","technic:grinder_active"},
   interval = 1,
   chance = 1,
   action = function(pos, node, active_object_count, active_object_count_wider)
   local meta = minetest.env:get_meta(pos)
   local charge= meta:get_float("internal_EU_buffer")
   local max_charge= meta:get_float("internal_EU_buffer_size")
   local grind_cost=200
   local load = math.floor((charge/max_charge)*100)
   meta:set_string("formspec",
            "invsize[8,9;]"..
            "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
                  (load)..":technic_power_meter_fg.png]"..
            "label[0,0;Grinder]"..
            "label[1,3;Power level]"..
            "list[current_name;src;3,1;1,1;]"..
            "list[current_name;dst;5,1;2,2;]"..
            "list[current_player;main;0,5;8,4;]"
            )
      local inv = meta:get_inventory()
      local srclist = inv:get_list("src")
      if inv:is_empty("src") then meta:set_float("grinder_on",0) end
      if (meta:get_float("grinder_on") == 1) then
         if charge>=grind_cost then
         charge=charge-grind_cost;
         meta:set_float("internal_EU_buffer",charge)
         meta:set_float("src_time", meta:get_float("src_time") + 1)
         if meta:get_float("src_time") >= meta:get_float("grind_time") then
            -- check if there's room for output in "dst" list
            grinded = get_grinded_item (inv:get_stack("src", 1))
            if inv:room_for_item("dst",grinded) then
               -- Put result in "dst" list
               inv:add_item("dst", grinded)
               -- take stuff from "src" list
               srcstack = inv:get_stack("src", 1)
               srcstack:take_item()
               inv:set_stack("src", 1, srcstack)
               if inv:is_empty("src") then meta:set_float("grinder_on",0) end
            else
               print("Grinder inventory full!")
            end
            meta:set_float("src_time", 0)
         end
         end
      end
      if (meta:get_float("grinder_on")==0) then
      local grinded=nil
      if not inv:is_empty("src") then
         grinded = get_grinded_item (inv:get_stack("src", 1))
         if grinded then
            meta:set_float("grinder_on",1)
            hacky_swap_node(pos,"technic:grinder_active")
            meta:set_string("infotext", "Grinder Active")
            grind_time=4
            meta:set_float("grind_time",grind_time)
            meta:set_float("src_time", 0)
            return
         end
         else
            hacky_swap_node(pos,"technic:grinder")
            meta:set_string("infotext", "Grinder Inactive")
      end
      end
   end
})
function get_grinded_item (items)
new_item =nil
src_item=items:to_table()
item_name=src_item["name"]
local counter=registered_grinder_recipes_count-1
for i=1, counter,1 do
   if   grinder_recipes[i].src_name==item_name then return ItemStack(grinder_recipes[i].dst_name) end
end
return nil
end
register_LV_machine ("technic:grinder","RE")
register_LV_machine ("technic:grinder_active","RE")