Zefram
2014-07-03 636b0f20df4fef3eef821c23ccc2f606828f5c6f
technic/machines/other/injector.lua
@@ -1,79 +1,6 @@
local S = technic.getter
minetest.register_craft({
   output = 'technic:injector 1',
   recipe = {
      {'', 'technic:control_logic_unit',''},
      {'', 'default:chest',''},
      {'', 'pipeworks:tube_000000',''},
   }
})
minetest.register_node("technic:injector", {
   description = S("Injector"),
   tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
      "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
   groups = chest_groups1,
   tube = tubes_properties,
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("formspec",
            "invsize[8,9;]"..
            "label[0,0;"..S("Injector").."]"..
            "button[0,1;.8,.8;mode;]"..
            "label[.8,1;Mode: single items]"..
            "list[current_name;main;0,2;8,2;]"..
            "list[current_player;main;0,5;8,4;]")
      meta:set_string("infotext", S("Injector"))
      local inv = meta:get_inventory()
      inv:set_size("main", 8*4)
      meta:set_string("mode","single items")
   end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      return inv:is_empty("main")
   end,
   on_receive_fields = function(pos, formanme, fields, sender)
      local meta = minetest.env:get_meta(pos)
      local mode=meta:get_string("mode")
      if fields.mode then
         if mode == "single items" then
            mode = "whole stacks"
         else
            mode = "single items"
         end
         meta:set_string("mode", mode)
      end
      meta:set_string("formspec",
            "invsize[8,9;]"..
            "label[0,0;"..S("Injector").."]"..
            "button[0,1;.8,.8;mode;]"..
            "label[.8,1;Mode: "..mode.."]"..
            "list[current_name;main;0,2;8,2;]"..
            "list[current_player;main;0,5;8,4;]")
   end,
   allow_metadata_inventory_put = technic.machine_inventory_put,
   allow_metadata_inventory_take = technic.machine_inventory_take,
   allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
   nodenames = {"technic:injector"},
   interval = 1,
   chance = 1,
   action = function(pos, node, active_object_count, active_object_count_wider)
   local pos1={}
   pos1.x = pos.x
   pos1.y = pos.y-1
   pos1.z = pos.z
   local meta=minetest.env:get_meta(pos1)
      if meta:get_int("tubelike")==1 then inject_items (pos) end
   end,
})
local function inject_items (pos)
      local meta=minetest.env:get_meta(pos) 
      local inv = meta:get_inventory()
@@ -117,3 +44,77 @@
      end
      
end
minetest.register_craft({
   output = 'technic:injector 1',
   recipe = {
      {'', 'technic:control_logic_unit',''},
      {'', 'default:chest',''},
      {'', 'pipeworks:tube_1',''},
   }
})
minetest.register_node("technic:injector", {
   description = S("Injector"),
   tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
      "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
   groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1},
   tube = {connect_sides={bottom=1}},
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("formspec",
            "invsize[8,9;]"..
            "label[0,0;"..S("Injector").."]"..
            "button[0,1;.8,.8;mode;]"..
            "label[.8,1;"..S("Mode: %s"):format("single items").."]"..
            "list[current_name;main;0,2;8,2;]"..
            "list[current_player;main;0,5;8,4;]")
      meta:set_string("infotext", S("Injector"))
      local inv = meta:get_inventory()
      inv:set_size("main", 8*4)
      meta:set_string("mode","single items")
   end,
   can_dig = function(pos,player)
      local meta = minetest.env:get_meta(pos);
      local inv = meta:get_inventory()
      return inv:is_empty("main")
   end,
   on_receive_fields = function(pos, formanme, fields, sender)
      local meta = minetest.env:get_meta(pos)
      local mode=meta:get_string("mode")
      if fields.mode then
         if mode == "single items" then
            mode = "whole stacks"
         else
            mode = "single items"
         end
         meta:set_string("mode", mode)
      end
      meta:set_string("formspec",
            "invsize[8,9;]"..
            "label[0,0;"..S("Injector").."]"..
            "button[0,1;.8,.8;mode;]"..
            "label[.8,1;"..S("Mode: %s"):format(S(mode)).."]"..
            "list[current_name;main;0,2;8,2;]"..
            "list[current_player;main;0,5;8,4;]")
   end,
   allow_metadata_inventory_put = technic.machine_inventory_put,
   allow_metadata_inventory_take = technic.machine_inventory_take,
   allow_metadata_inventory_move = technic.machine_inventory_move,
})
minetest.register_abm({
   nodenames = {"technic:injector"},
   interval = 1,
   chance = 1,
   action = function(pos, node, active_object_count, active_object_count_wider)
   local pos1={}
   pos1.x = pos.x
   pos1.y = pos.y-1
   pos1.z = pos.z
   local meta=minetest.env:get_meta(pos1)
      if meta:get_int("tubelike")==1 then inject_items (pos) end
   end,
})