Christopher Head
2019-01-26 4f78a69ffc714886c9d6e812f78d543bb33fe674
technic/machines/other/injector.lua
@@ -3,8 +3,10 @@
local fs_helpers = pipeworks.fs_helpers
local tube_entry = "^pipeworks_tube_connection_metallic.png"
local function inject_items (pos)
      local meta=minetest.get_meta(pos)
      local meta=minetest.get_meta(pos)
      local inv = meta:get_inventory()
      local mode=meta:get_string("mode")
      if mode=="single items" then
@@ -13,7 +15,7 @@
         i=i+1
            if stack then
            local item0=stack:to_table()
            if item0 then
            if item0 then
               item0["count"] = "1"
               technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
               stack:take_item(1)
@@ -29,7 +31,7 @@
         i=i+1
            if stack then
            local item0=stack:to_table()
            if item0 then
            if item0 then
               technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
               stack:clear()
               inv:set_stack("main", i, stack)
@@ -53,7 +55,7 @@
local function set_injector_formspec(meta)
   local is_stack = meta:get_string("mode") == "whole stacks"
   meta:set_string("formspec",
      "invsize[8,9;]"..
      "size[8,9;]"..
      "item_image[0,0;1,1;technic:injector]"..
      "label[1,0;"..S("Self-Contained Injector").."]"..
      (is_stack and
@@ -64,20 +66,27 @@
      "listring[]"..
      fs_helpers.cycling_button(
         meta,
         "image_button[0,4.3;1,0.6",
         pipeworks.button_base,
         "splitstacks",
         {
            {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"},
            {text="", texture="pipeworks_button_on.png",  addopts="false;false;pipeworks_button_interm.png"}
            pipeworks.button_off,
            pipeworks.button_on
         }
      ).."label[0.9,4.31;Allow splitting incoming stacks from tubes]"
      )..pipeworks.button_label
   )
end
minetest.register_node("technic:injector", {
   description = S("Self-Contained Injector"),
   tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
      "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
   tiles = {
      "technic_injector_top.png"..tube_entry,
      "technic_injector_bottom.png",
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"..tube_entry,
      "technic_injector_side.png"
   },
   paramtype2 = "facedir",
   groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
   tube = {
      can_insert = function(pos, node, stack, direction)
@@ -91,7 +100,7 @@
      insert_object = function(pos, node, stack, direction)
         return minetest.get_meta(pos):get_inventory():add_item("main", stack)
      end,
      connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
      connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
   },
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)
@@ -133,7 +142,7 @@
   chance = 1,
   action = function(pos, node, active_object_count, active_object_count_wider)
      local pos1 = vector.add(pos, vector.new(0, -1, 0))
      local node1 = minetest.get_node(pos1)
      local node1 = minetest.get_node(pos1)
      if minetest.get_item_group(node1.name, "tubedevice") > 0 then
         inject_items(pos)
      end