| | |
| | | technic.register_power_tool("technic:flashlight", flashlight_max_charge) |
| | | |
| | | minetest.register_alias("technic:light_off", "air") |
| | | |
| | | |
| | | minetest.register_tool("technic:flashlight", { |
| | | description = S("Flashlight"), |
| | | inventory_image = "technic_flashlight.png", |
| | | stack_max = 1, |
| | | wear_represents = "technic_RE_charge", |
| | | on_refill = technic.refill_RE_charge, |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | |
| | | for i = 1, 8 do |
| | | if hotbar[i]:get_name() == "technic:flashlight" then |
| | | local meta = minetest.deserialize(hotbar[i]:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | return false |
| | | end |
| | | if meta.charge - 2 > 0 then |
| | | meta.charge = meta.charge - 2; |
| | | technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) |
| | | hotbar[i]:set_metadata(minetest.serialize(meta)) |
| | | inv:set_stack("main", i, hotbar[i]) |
| | | if meta and meta.charge and meta.charge >= 2 then |
| | | if not technic.creative_mode then |
| | | meta.charge = meta.charge - 2; |
| | | technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) |
| | | hotbar[i]:set_metadata(minetest.serialize(meta)) |
| | | inv:set_stack("main", i, hotbar[i]) |
| | | end |
| | | return true |
| | | end |
| | | end |
| | |
| | | |
| | | minetest.register_on_joinplayer(function(player) |
| | | local player_name = player:get_player_name() |
| | | local pos = player:getpos() |
| | | local pos = player:get_pos() |
| | | local rounded_pos = vector.round(pos) |
| | | rounded_pos.x = rounded_pos.x + 1 |
| | | rounded_pos.y = rounded_pos.y + 1 |
| | | player_positions[player_name] = rounded_pos |
| | | was_wielding[player_name] = true |
| | | end) |
| | |
| | | local player_name = player:get_player_name() |
| | | local pos = player_positions[player_name] |
| | | local nodename = minetest.get_node(pos).name |
| | | if nodename == "technic:light_off" or nodename == "technic:light" then |
| | | if nodename == "technic:light" then |
| | | minetest.remove_node(pos) |
| | | end |
| | | player_positions[player_name] = nil |
| | | end) |
| | | |
| | | |
| | | local function check_for_flashlight(player) |
| | | if player == nil then |
| | | return false |
| | | end |
| | | local inv = player:get_inventory() |
| | | local hotbar = inv:get_list("main") |
| | | for i = 1, 8 do |
| | | if hotbar[i]:get_name() == "technic:flashlight" then |
| | | local meta = minetest.deserialize(hotbar[i]:get_metadata()) |
| | | if not meta or not meta.charge then |
| | | return false |
| | | end |
| | | if meta.charge - 2 > 0 then |
| | | meta.charge = meta.charge - 2; |
| | | technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) |
| | | hotbar[i]:set_metadata(minetest.serialize(meta)) |
| | | inv:set_stack("main", i, hotbar[i]) |
| | | return true |
| | | end |
| | | end |
| | | end |
| | | return false |
| | | end |
| | | |
| | | minetest.register_globalstep(function(dtime) |
| | | for i, player in pairs(minetest.get_connected_players()) do |
| | | local player_name = player:get_player_name() |
| | | local flashlight_weared = check_for_flashlight(player) |
| | | local pos = player:getpos() |
| | | local pos = player:get_pos() |
| | | local rounded_pos = vector.round(pos) |
| | | rounded_pos.x = rounded_pos.x + 1 |
| | | rounded_pos.y = rounded_pos.y + 1 |
| | | local old_pos = player_positions[player_name] |
| | | local player_moved = not vector.equals(old_pos, rounded_pos) |
| | | local player_moved = old_pos and not vector.equals(old_pos, rounded_pos) |
| | | if not old_pos then |
| | | old_pos = rounded_pos |
| | | player_moved = true |
| | | end |
| | | |
| | | -- Remove light, flashlight weared out or was removed from hotbar |
| | | if was_wielding[player_name] and not flashlight_weared then |
| | | was_wielding[player_name] = false |
| | | local node = minetest.get_node_or_nil(old_pos) |
| | | if node and node.name == "technic:light" then |
| | | minetest.set_node(old_pos, {name="technic:light_off"}) |
| | | minetest.remove_node(old_pos) |
| | | end |
| | | elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then |
| | |
| | | end |
| | | local node = minetest.get_node_or_nil(old_pos) |
| | | if node and node.name == "technic:light" then |
| | | minetest.set_node(old_pos, {name="technic:light_off"}) |
| | | minetest.remove_node(old_pos) |
| | | end |
| | | player_positions[player_name] = rounded_pos |
| | |
| | | |
| | | minetest.register_node("technic:light", { |
| | | drawtype = "glasslike", |
| | | tile_images = {"technic_light.png"}, |
| | | tiles = {"technic_light.png"}, |
| | | paramtype = "light", |
| | | groups = {not_in_creative_inventory = 1}, |
| | | drop = "", |
| | | walkable = false, |
| | | buildable_to = true, |
| | | sunlight_propagates = true, |
| | | light_source = 15, |
| | | light_source = LIGHT_MAX, |
| | | pointable = false, |
| | | }) |
| | | |
| | | minetest.register_node("technic:light_off", { |
| | | drawtype = "glasslike", |
| | | tile_images = {"technic_light.png"}, |
| | | paramtype = "light", |
| | | walkable = false, |
| | | buildable_to = true, |
| | | sunlight_propagates = true, |
| | | selection_box = { |
| | | type = "fixed", |
| | | fixed = {0, 0, 0, 0, 0, 0}, |
| | | }, |
| | | }) |
| | | |