| | |
| | | |
| | | local S = technic.getter |
| | | |
| | | -- handles the machine upgrades every tick |
| | | function technic.handle_machine_upgrades(meta) |
| | | -- Get the names of the upgrades |
| | | local inv = meta:get_inventory() |
| | | local upg_item1 |
| | | local upg_item2 |
| | | |
| | | local srcstack = inv:get_stack("upgrade1", 1) |
| | | if srcstack then |
| | | upg_item1 = srcstack:to_table() |
| | | end |
| | | local upg_item1 = srcstack and srcstack:get_name() |
| | | |
| | | srcstack = inv:get_stack("upgrade2", 1) |
| | | if srcstack then |
| | | upg_item2 = srcstack:to_table() |
| | | end |
| | | local upg_item2 = srcstack and srcstack:get_name() |
| | | |
| | | -- Save some power by installing battery upgrades. |
| | | -- Tube loading speed can be upgraded using control logic units. |
| | | local EU_upgrade = 0 |
| | | local tube_upgrade = 0 |
| | | if upg_item1 then |
| | | if upg_item1.name == "technic:battery" then |
| | | EU_upgrade = EU_upgrade + 1 |
| | | elseif upg_item1.name == "technic:control_logic_unit" then |
| | | tube_upgrade = tube_upgrade + 1 |
| | | end |
| | | |
| | | if upg_item1 == "technic:control_logic_unit" then |
| | | tube_upgrade = tube_upgrade + 1 |
| | | elseif upg_item1 == "technic:battery" then |
| | | EU_upgrade = EU_upgrade + 1 |
| | | end |
| | | if upg_item2 then |
| | | if upg_item2.name == "technic:battery" then |
| | | EU_upgrade = EU_upgrade + 1 |
| | | elseif upg_item2.name == "technic:control_logic_unit" then |
| | | tube_upgrade = tube_upgrade + 1 |
| | | end |
| | | |
| | | if upg_item2 == "technic:control_logic_unit" then |
| | | tube_upgrade = tube_upgrade + 1 |
| | | elseif upg_item2 == "technic:battery" then |
| | | EU_upgrade = EU_upgrade + 1 |
| | | end |
| | | |
| | | return EU_upgrade, tube_upgrade |
| | | end |
| | | |
| | | -- handles the machine upgrades when set or removed |
| | | local function on_machine_upgrade(meta, stack) |
| | | local stack_name = stack:get_name() |
| | | if stack_name == "default:chest" then |
| | | meta:set_int("public", 1) |
| | | return 1 |
| | | elseif stack_name ~= "technic:control_logic_unit" |
| | | and stack_name ~= "technic:battery" then |
| | | return 0 |
| | | end |
| | | return 1 |
| | | end |
| | | |
| | | -- something is about to be removed |
| | | local function on_machine_downgrade(meta, stack, list) |
| | | if stack:get_name() == "default:chest" then |
| | | local inv = meta:get_inventory() |
| | | local upg1, upg2 = inv:get_stack("upgrade1", 1), inv:get_stack("upgrade2", 1) |
| | | |
| | | -- only set 0 if theres not a nother chest in the other list too |
| | | if (not upg1 or not upg2 or upg1:get_name() ~= upg2:get_name()) then |
| | | meta:set_int("public", 0) |
| | | end |
| | | end |
| | | return 1 |
| | | end |
| | | |
| | | |
| | |
| | | if minetest.get_item_group(node1.name, "tubedevice") > 0 then |
| | | output_tube_connected = true |
| | | end |
| | | tube_time = meta:get_int("tube_time") |
| | | tube_time = tube_time + tube_upgrade |
| | | local tube_time = meta:get_int("tube_time") + tube_upgrade |
| | | if tube_time >= 2 then |
| | | tube_time = 0 |
| | | if output_tube_connected then |
| | |
| | | meta:set_int("tube_time", tube_time) |
| | | end |
| | | |
| | | |
| | | function technic.machine_can_dig(pos, player) |
| | | local meta = minetest.get_meta(pos) |
| | | local inv = meta:get_inventory() |
| | | if not inv:is_empty("src") or not inv:is_empty("dst") or |
| | | not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then |
| | | if not inv:is_empty("src") or not inv:is_empty("dst") then |
| | | if player then |
| | | minetest.chat_send_player(player:get_player_name(), |
| | | S("Machine cannot be removed because it is not empty")) |
| | | end |
| | | return false |
| | | else |
| | | if not inv:is_empty("upgrade1") then |
| | | minetest.item_drop(inv:get_stack("upgrade1", 1), "", pos) |
| | | end |
| | | if not inv:is_empty("upgrade2") then |
| | | minetest.item_drop(inv:get_stack("upgrade2", 1), "", pos) |
| | | end |
| | | return true |
| | | end |
| | | end |
| | | |
| | | local function inv_change(pos, player, count) |
| | | if minetest.is_protected(pos, player:get_player_name()) then |
| | | minetest.chat_send_player(player:get_player_name(), |
| | | S("Inventory move disallowed due to protection")) |
| | | local function inv_change(pos, player, count, from_list, to_list, stack) |
| | | local playername = player:get_player_name() |
| | | local meta = minetest.get_meta(pos); |
| | | local public = (meta:get_int("public") == 1) |
| | | local to_upgrade = to_list == "upgrade1" or to_list == "upgrade2" |
| | | local from_upgrade = from_list == "upgrade1" or from_list == "upgrade2" |
| | | |
| | | if (not public or to_upgrade or from_upgrade) and minetest.is_protected(pos, playername) then |
| | | minetest.chat_send_player(playername, S("Inventory move disallowed due to protection")) |
| | | return 0 |
| | | end |
| | | if to_upgrade then |
| | | -- only place a single item into it, if it's empty |
| | | local empty = meta:get_inventory():is_empty(to_list) |
| | | if empty then |
| | | return on_machine_upgrade(meta, stack) |
| | | end |
| | | return 0 |
| | | elseif from_upgrade then |
| | | -- only called on take (not move) |
| | | on_machine_downgrade(meta, stack, from_list) |
| | | end |
| | | return count |
| | | end |
| | | |
| | | function technic.machine_inventory_put(pos, listname, index, stack, player) |
| | | return inv_change(pos, player, stack:get_count()) |
| | | return inv_change(pos, player, stack:get_count(), nil, listname, stack) |
| | | end |
| | | |
| | | function technic.machine_inventory_take(pos, listname, index, stack, player) |
| | | return inv_change(pos, player, stack:get_count()) |
| | | return inv_change(pos, player, stack:get_count(), listname, nil, stack) |
| | | end |
| | | |
| | | function technic.machine_inventory_move(pos, from_list, from_index, |
| | | to_list, to_index, count, player) |
| | | return inv_change(pos, player, count) |
| | | local stack = minetest.get_meta(pos):get_inventory():get_stack(from_list, from_index) |
| | | return inv_change(pos, player, count, from_list, to_list, stack) |
| | | end |
| | | |