Vanessa Dannenberg
2018-10-31 44cb8df048e09b64214f59db73a3fd23cfe12e77
technic_chests/iron_chest.lua
@@ -1,103 +1,53 @@
local cast_iron_ingot
if minetest.get_modpath("technic_worldgen") then
   cast_iron_ingot = "technic:cast_iron_ingot"
else
   cast_iron_ingot = "default:steel_ingot"
end
minetest.register_craft({
   output = 'technic:iron_chest 1',
   recipe = {
      {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
      {'default:steel_ingot','default:chest','default:steel_ingot'},
      {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
      {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
      {cast_iron_ingot,'default:chest',cast_iron_ingot},
      {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
   }
})
minetest.register_craft({
   output = 'technic:iron_locked_chest 1',
   recipe = {
      {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
      {'default:steel_ingot','default:chest_locked','default:steel_ingot'},
      {'default:steel_ingot','default:steel_ingot','default:steel_ingot'},
      {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
      {cast_iron_ingot,'default:chest_locked',cast_iron_ingot},
      {cast_iron_ingot,cast_iron_ingot,cast_iron_ingot},
   }
})
minetest.register_craft({
   output = 'technic:iron_locked_chest 1',
   recipe = {
      {'default:steel_ingot'},
      {'basic_materials:padlock'},
      {'technic:iron_chest'},
   }
})
minetest.register_craftitem(":technic:iron_chest", {
   description = "Iron Chest",
   stack_max = 99,
})
minetest.register_craftitem(":technic:iron_locked_chest", {
   description = "Iron Locked Chest",
   stack_max = 99,
technic.chests:register("Iron", {
   width = 9,
   height = 5,
   sort = true,
   autosort = false,
   infotext = false,
   color = false,
   locked = false,
})
minetest.register_node(":technic:iron_chest", {
   description = "Iron Chest",
   tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
      "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
   paramtype2 = "facedir",
   groups = chest_groups1,
   tube = tubes_properties,
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("formspec",
            "invsize[9,10;]"..
            "label[0,0;Iron Chest]"..
            "list[current_name;main;0,1;9,4;]"..
            "list[current_player;main;0,6;8,4;]"..
            "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
            "background[0,1;9,4;ui_iron_chest_inventory.png]"..
            "background[0,6;8,4;ui_main_inventory.png]")
      meta:set_string("infotext", "Iron Chest")
      local inv = meta:get_inventory()
      inv:set_size("main", 9*4)
   end,
   can_dig = chest_can_dig,
   on_metadata_inventory_move = def_on_metadata_inventory_move,
   on_metadata_inventory_put = def_on_metadata_inventory_put,
   on_metadata_inventory_take = def_on_metadata_inventory_take
technic.chests:register("Iron", {
   width = 9,
   height = 5,
   sort = true,
   autosort = false,
   infotext = false,
   color = false,
   locked = true,
})
minetest.register_node(":technic:iron_locked_chest", {
   description = "Iron Locked Chest",
   tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
      "technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_locked.png"},
   paramtype2 = "facedir",
   groups = chest_groups1,
   tube = tubes_properties,
   legacy_facedir_simple = true,
   sounds = default.node_sound_wood_defaults(),
   after_place_node = function(pos, placer)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("owner", placer:get_player_name() or "")
      meta:set_string("infotext", "Locked Iron Chest (owned by "..
      meta:get_string("owner")..")")
   end,
   on_construct = function(pos)
      local meta = minetest.env:get_meta(pos)
      meta:set_string("formspec",
            "invsize[9,10;]"..
            "label[0,0;Iron Locked Chest]"..
            "list[current_name;main;0,1;9,4;]"..
            "list[current_player;main;0,6;8,4;]"..
            "background[-0.19,-0.25;9.4,10.75;ui_form_bg.png]"..
            "background[0,1;9,4;ui_iron_chest_inventory.png]"..
            "background[0,6;8,4;ui_main_inventory.png]")
      meta:set_string("infotext", "Iron Locked Chest")
      meta:set_string("owner", "")
      local inv = meta:get_inventory()
      inv:set_size("main", 9*4)
   end,
   can_dig = chest_can_dig,
   allow_metadata_inventory_move = def_allow_metadata_inventory_move,
   allow_metadata_inventory_put = def_allow_metadata_inventory_put,
   allow_metadata_inventory_take = def_allow_metadata_inventory_take,
   on_metadata_inventory_move = def_on_metadata_inventory_move,
   on_metadata_inventory_put = def_on_metadata_inventory_put,
   on_metadata_inventory_take = def_on_metadata_inventory_take
})