| | |
| | | local chest_mark_colors = { |
| | | '_black', |
| | | '_blue', |
| | | '_brown', |
| | | '_cyan', |
| | | '_dark_green', |
| | | '_dark_grey', |
| | | '_green', |
| | | '_grey', |
| | | '_magenta', |
| | | '_orange', |
| | | '_pink', |
| | | '_red', |
| | | '_violet', |
| | | '_white', |
| | | '_yellow', |
| | | } |
| | | |
| | | local material_list |
| | | if minetest.get_modpath("moreores") then |
| | | material_list = { 'silver' } |
| | | else |
| | | -- Make the gold chest obtainable for mere mortals (the silver chest is not obtainable) |
| | | material_list = { 'copper', 'silver' } |
| | | end |
| | | |
| | | for _, material in ipairs(material_list) do |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_chest', |
| | | recipe = { |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | {'default:gold_ingot',"technic:"..material.."_chest",'default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_locked_chest', |
| | | recipe = { |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | {'default:gold_ingot',"technic:"..material.."_locked_chest",'default:gold_ingot'}, |
| | | {'default:gold_ingot','default:gold_ingot','default:gold_ingot'}, |
| | | } |
| | | }) |
| | | end |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_chest 1', |
| | | output = 'technic:gold_locked_chest', |
| | | recipe = { |
| | | {'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'}, |
| | | {'moreores:gold_ingot','technic:silver_chest','moreores:gold_ingot'}, |
| | | {'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_locked_chest 1', |
| | | recipe = { |
| | | {'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'}, |
| | | {'moreores:gold_ingot','technic:silver_locked_chest','moreores:gold_ingot'}, |
| | | {'moreores:gold_ingot','moreores:gold_ingot','moreores:gold_ingot'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craft({ |
| | | output = 'technic:gold_locked_chest 1', |
| | | recipe = { |
| | | {'default:steel_ingot'}, |
| | | {'basic_materials:padlock'}, |
| | | {'technic:gold_chest'}, |
| | | } |
| | | }) |
| | | |
| | | minetest.register_craftitem(":technic:gold_chest", { |
| | | description = "Gold Chest", |
| | | stack_max = 99, |
| | | }) |
| | | minetest.register_craftitem(":technic:gold_locked_chest", { |
| | | description = "Gold Locked Chest", |
| | | stack_max = 99, |
| | | technic.chests:register("Gold", { |
| | | width = 15, |
| | | height = 6, |
| | | sort = true, |
| | | autosort = true, |
| | | infotext = true, |
| | | color = true, |
| | | locked = false, |
| | | }) |
| | | |
| | | gold_chest_formspec = "invsize[12,9;]".. |
| | | "list[current_name;main;0,0;12,4;]".. |
| | | "list[current_player;main;0,5;8,4;]" |
| | | |
| | | gold_chest_inv_size = 12*4 |
| | | |
| | | minetest.register_node(":technic:gold_chest", { |
| | | description = "Gold Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front.png"}, |
| | | paramtype2 = "facedir", |
| | | groups = chest_groups1, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | chest_punched (pos,node,puncher); |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | end, |
| | | |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | | on_metadata_inventory_put = def_on_metadata_inventory_put, |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | technic.chests:register("Gold", { |
| | | width = 15, |
| | | height = 6, |
| | | sort = true, |
| | | autosort = true, |
| | | infotext = true, |
| | | color = true, |
| | | locked = true, |
| | | }) |
| | | |
| | | for i, state in ipairs(chest_mark_colors) do |
| | | minetest.register_node(":technic:gold_chest".. state, { |
| | | description = "Gold Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_front"..state..".png"}, |
| | | paramtype2 = "facedir", |
| | | groups = chest_groups2, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | drop = "technic:gold_chest", |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Chest") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig =chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | chest_punched (pos,node,puncher); |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | end, |
| | | |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | | on_metadata_inventory_put = def_on_metadata_inventory_put, |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | }) |
| | | end |
| | | |
| | | minetest.register_node(":technic:gold_locked_chest", { |
| | | description = "Gold Locked Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked.png"}, |
| | | paramtype2 = "facedir", |
| | | drop = "technic:gold_locked_chest", |
| | | groups = chest_groups1, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | after_place_node = function(pos, placer) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("owner", placer:get_player_name() or "") |
| | | meta:set_string("infotext", "Gold Locked Chest (owned by ".. |
| | | meta:get_string("owner")..")") |
| | | end, |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig =chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | if (has_locked_chest_privilege(meta, puncher)) then |
| | | locked_chest_punched (pos,node,puncher); |
| | | end |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | end, |
| | | |
| | | allow_metadata_inventory_move = def_allow_metadata_inventory_move, |
| | | allow_metadata_inventory_put = def_allow_metadata_inventory_put, |
| | | allow_metadata_inventory_take = def_allow_metadata_inventory_take, |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | | on_metadata_inventory_put = def_on_metadata_inventory_put, |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | }) |
| | | |
| | | for i, state in ipairs(chest_mark_colors) do |
| | | minetest.register_node(":technic:gold_locked_chest".. state, { |
| | | description = "Gold Locked Chest", |
| | | tiles = {"technic_gold_chest_top.png", "technic_gold_chest_top.png", "technic_gold_chest_side.png", |
| | | "technic_gold_chest_side.png", "technic_gold_chest_side.png", "technic_gold_chest_locked"..state..".png"}, |
| | | paramtype2 = "facedir", |
| | | drop = "technic:gold_locked_chest", |
| | | groups = chest_groups2, |
| | | tube = tubes_properties, |
| | | legacy_facedir_simple = true, |
| | | sounds = default.node_sound_wood_defaults(), |
| | | after_place_node = function(pos, placer) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("owner", placer:get_player_name() or "") |
| | | meta:set_string("infotext", "Gold Locked Chest (owned by ".. |
| | | meta:get_string("owner")..")") |
| | | end, |
| | | on_construct = function(pos) |
| | | local meta = minetest.env:get_meta(pos) |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | meta:set_string("infotext", "Gold Locked Chest") |
| | | meta:set_string("owner", "") |
| | | local inv = meta:get_inventory() |
| | | inv:set_size("main", gold_chest_inv_size) |
| | | end, |
| | | |
| | | can_dig = chest_can_dig, |
| | | |
| | | on_punch = function (pos, node, puncher) |
| | | local meta = minetest.env:get_meta(pos); |
| | | if (has_locked_chest_privilege(meta, puncher)) then |
| | | locked_chest_punched (pos,node,puncher); |
| | | end |
| | | end, |
| | | |
| | | on_receive_fields = function(pos, formname, fields, sender) |
| | | local meta = minetest.env:get_meta(pos); |
| | | fields.text = fields.text or "" |
| | | meta:set_string("text", fields.text) |
| | | meta:set_string("infotext", '"'..fields.text..'"') |
| | | meta:set_string("formspec",gold_chest_formspec) |
| | | end, |
| | | |
| | | allow_metadata_inventory_move = def_allow_metadata_inventory_move, |
| | | allow_metadata_inventory_put = def_allow_metadata_inventory_put, |
| | | allow_metadata_inventory_take = def_allow_metadata_inventory_take, |
| | | on_metadata_inventory_move = def_on_metadata_inventory_move, |
| | | on_metadata_inventory_put = def_on_metadata_inventory_put, |
| | | on_metadata_inventory_take = def_on_metadata_inventory_take |
| | | }) |
| | | end |
| | | |
| | | function chest_punched (pos,node,puncher) |
| | | |
| | | local player_tool = puncher:get_wielded_item(); |
| | | local item=player_tool:get_name(); |
| | | if item == "dye:black" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_black")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:blue" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_blue")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:brown" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_brown")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:cyan" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_cyan")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_green" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_dark_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_dark_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:green" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:magenta" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_magenta")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:orange" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_orange")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:pink" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_pink")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:red" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_red")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:violet" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_violet")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:white" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_white")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:yellow" then |
| | | if (hacky_swap_node(pos,"technic:gold_chest_yellow")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | end |
| | | |
| | | |
| | | function locked_chest_punched (pos,node,puncher) |
| | | |
| | | local player_tool = puncher:get_wielded_item(); |
| | | local item=player_tool:get_name(); |
| | | if item == "dye:black" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_black")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:blue" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_blue")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:brown" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_brown")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:cyan" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_cyan")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_green" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:dark_grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_dark_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:green" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_green")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:grey" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_grey")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:magenta" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_magenta")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:orange" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_orange")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:pink" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_pink")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:red" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_red")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:violet" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_violet")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:white" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_white")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | if item == "dye:yellow" then |
| | | if (hacky_swap_node(pos,"technic:gold_locked_chest_yellow")) then |
| | | player_tool:take_item(1); |
| | | puncher:set_wielded_item(player_tool); |
| | | return |
| | | end |
| | | end |
| | | |
| | | local meta = minetest.env:get_meta(pos); |
| | | meta:set_string("formspec", "hack:sign_text_input") |
| | | end |
| | | |