Thomas Rudin
2018-11-16 3d52b679b014a92dad8e298c97095b11533ca0c1
technic/machines/HV/forcefield.lua
@@ -12,12 +12,14 @@
local S = technic.getter
local cable_entry = "^technic_cable_connection_overlay.png"
minetest.register_craft({
   output = "technic:forcefield_emitter_off",
   recipe = {
         {"default:mese",         "technic:motor",          "default:mese"        },
         {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
         {"default:mese",         "technic:hv_cable",       "default:mese"        },
      {"default:mese",         "basic_materials:motor",          "default:mese"        },
      {"technic:deployer_off", "technic:machine_casing", "technic:deployer_off"},
      {"default:mese",         "technic:hv_cable",       "default:mese"        },
   }
})
@@ -168,44 +170,68 @@
         if channel ~= meta:get_string("channel") then
            return
         end
         msg = msg:lower()
         if msg == "get" then
         local msgt = type(msg)
         if msgt == "string" then
            local smsg = msg:lower()
            msg = {}
            if smsg == "get" then
               msg.command = "get"
            elseif smsg == "off" then
               msg.command = "off"
            elseif smsg == "on" then
               msg.command = "on"
            elseif smsg == "toggle" then
               msg.command = "toggle"
            elseif smsg:sub(1, 5) == "range" then
               msg.command = "range"
               msg.value = tonumber(smsg:sub(7))
            elseif smsg:sub(1, 5) == "shape" then
               msg.command = "shape"
               msg.value = smsg:sub(7):lower()
               msg.value = tonumber(msg.value) or msg.value
            end
         elseif msgt ~= "table" then
            return
         end
         if msg.command == "get" then
            digilines.receptor_send(pos, digilines.rules.default, channel, {
               enabled = meta:get_int("enabled"),
               range   = meta:get_int("range"),
               shape   = meta:get_int("shape")
            })
            return
         elseif msg == "off" then
         elseif msg.command == "off" then
            meta:set_int("enabled", 0)
         elseif msg == "on" then
         elseif msg.command == "on" then
            meta:set_int("enabled", 1)
         elseif msg == "toggle" then
         elseif msg.command == "toggle" then
            local onn = meta:get_int("enabled")
            onn = 1-onn -- Mirror onn with pivot 0.5, so switch between 1 and 0.
            meta:set_int("enabled", onn)
         elseif msg:sub(1, 5) == "range" then
            local range = tonumber(msg:sub(7))
            if not range then
         elseif msg.command == "range" then
            if type(msg.value) ~= "number" then
               return
            end
            range = math.max(range, 5)
            range = math.min(range, 20)
            msg.value = math.max(msg.value, 5)
            msg.value = math.min(msg.value, 20)
            update_forcefield(pos, meta, false)
            meta:set_int("range", range)
         elseif msg:sub(1, 5) == "shape" then
            local shape = msg:sub(7):lower()
            if shape == "sphere" then
               shape = 0
            elseif shape == "cube" then
               shape = 1
            meta:set_int("range", msg.value)
         elseif msg.command == "shape" then
            local valuet = type(msg.value)
            if valuet == "string" then
               if msg.value == "sphere" then
                  msg.value = 0
               elseif msg.value == "cube" then
                  msg.value = 1
               end
            elseif valuet ~= "number" then
               return
            end
            shape = tonumber(shape)
            if not shape then
            if not msg.value then
               return
            end
            update_forcefield(pos, meta, false)
            meta:set_int("shape", shape)
            meta:set_int("shape", msg.value)
         else
            return
         end
@@ -217,7 +243,8 @@
local function run(pos, node)
   local meta = minetest.get_meta(pos)
   local eu_input   = meta:get_int("HV_EU_input")
   local enabled = meta:get_int("enabled") ~= 0 and (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
   local enabled = meta:get_int("enabled") ~= 0 and
      (meta:get_int("mesecon_mode") == 0 or meta:get_int("mesecon_effect") ~= 0)
   local machine_name = S("%s Forcefield Emitter"):format("HV")
   local range = meta:get_int("range")
@@ -258,7 +285,14 @@
minetest.register_node("technic:forcefield_emitter_off", {
   description = S("%s Forcefield Emitter"):format("HV"),
   tiles = {"technic_forcefield_emitter_off.png"},
   tiles = {
      "technic_forcefield_emitter_off.png",
      "technic_machine_bottom.png"..cable_entry,
      "technic_forcefield_emitter_off.png",
      "technic_forcefield_emitter_off.png",
      "technic_forcefield_emitter_off.png",
      "technic_forcefield_emitter_off.png"
   },
   groups = {cracky = 1, technic_machine = 1, technic_hv = 1},
   on_receive_fields = forcefield_receive_fields,
   on_construct = function(pos)
@@ -282,7 +316,14 @@
minetest.register_node("technic:forcefield_emitter_on", {
   description = S("%s Forcefield Emitter"):format("HV"),
   tiles = {"technic_forcefield_emitter_on.png"},
   tiles = {
      "technic_forcefield_emitter_on.png",
      "technic_machine_bottom.png"..cable_entry,
      "technic_forcefield_emitter_on.png",
      "technic_forcefield_emitter_on.png",
      "technic_forcefield_emitter_on.png",
      "technic_forcefield_emitter_on.png"
   },
   groups = {cracky = 1, technic_machine = 1, technic_hv = 1,
         not_in_creative_inventory=1},
   drop = "technic:forcefield_emitter_off",
@@ -299,6 +340,10 @@
      update_forcefield(pos, meta, false)
      technic.swap_node(pos, "technic:forcefield_emitter_off")
   end,
   on_blast = function(pos, intensity)
      minetest.dig_node(pos)
      return {"technic:forcefield_emitter_off"}
   end,
})
minetest.register_node("technic:forcefield", {
@@ -307,7 +352,7 @@
   drawtype = "glasslike",
   groups = {not_in_creative_inventory=1},
   paramtype = "light",
        light_source = 15,
   light_source = default.LIGHT_MAX,
   diggable = false,
   drop = '',
   tiles = {{
@@ -319,6 +364,8 @@
         length = 1.0,
      },
   }},
   on_blast = function(pos, intensity)
   end,
})