ShadowNinja
2013-09-24 3107618c9e710b753b5ce81052b3765d92c01312
unified_inventory/bags.lua
@@ -3,6 +3,61 @@
-- Copyright (c) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>
-- License: GPLv3
unified_inventory.register_page("bags", {
   get_formspec = function(player, formspec)
      local player_name = player:get_player_name()
      formspec = formspec .. "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
      formspec = formspec.."label[0,0;Bags]"
      formspec = formspec.."button[0,2;2,0.5;bag1;Bag 1]"
      formspec = formspec.."button[2,2;2,0.5;bag2;Bag 2]"
      formspec = formspec.."button[4,2;2,0.5;bag3;Bag 3]"
      formspec = formspec.."button[6,2;2,0.5;bag4;Bag 4]"
      formspec = formspec.."list[detached:"..player_name.."_bags;bag1;0.5,1;1,1;]"
      formspec = formspec.."list[detached:"..player_name.."_bags;bag2;2.5,1;1,1;]"
      formspec = formspec.."list[detached:"..player_name.."_bags;bag3;4.5,1;1,1;]"
      formspec = formspec.."list[detached:"..player_name.."_bags;bag4;6.5,1;1,1;]"
      return formspec
   end,
})
unified_inventory.register_button("bags", {
   type = "image",
   image = "ui_bags_icon.png",
})
for i = 1, 4 do
   unified_inventory.register_page("bag"..i, {
      get_formspec = function(player, formspec)
         local stack = player:get_inventory():get_stack("bag"..i, 1)
         local image = stack:get_definition().inventory_image
         formspec = formspec.."image[7,0;1,1;"..image.."]"
         formspec = formspec.."list[current_player;bag"..i.."contents;0,1;8,3;]"
         local slots = stack:get_definition().groups.bagslots
         if slots == 8 then
            formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_sm_form.png]"
         elseif slots == 16 then
            formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_med_form.png]"
         elseif slots == 24 then
            formspec = formspec.."background[0.06,0.99;7.92,7.52;ui_bags_lg_form.png]"
         end
         return formspec
      end,
   })
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
   for i = 1, 4 do
      if fields["bag"..i] then
         local stack = player:get_inventory():get_stack("bag"..i, 1)
         if not stack:get_definition().groups.bagslots then
            return
         end
         unified_inventory.set_inventory_formspec(player, "bag"..i)
         return
      end
   end
end)
minetest.register_on_joinplayer(function(player)
   local player_inv = player:get_inventory()
   local bags_inv = minetest.create_detached_inventory(player:get_player_name().."_bags",{
@@ -22,7 +77,7 @@
         end
      end,
      allow_take = function(inv, listname, index, stack, player)
         if player:get_inventory():is_empty(listname.."contents")==true then
         if player:get_inventory():is_empty(listname.."contents") then
            return stack:get_count()
         else
            return 0