Tim
2015-03-16 137695ea67cf7096311c893de7cf139e6307b26b
technic/tools/flashlight.lua
@@ -13,6 +13,8 @@
   description = S("Flashlight"),
   inventory_image = "technic_flashlight.png",
   stack_max = 1,
   wear_represents = "technic_RE_charge",
   on_refill = technic.refill_RE_charge,
})
minetest.register_craft({
@@ -38,10 +40,12 @@
      if hotbar[i]:get_name() == "technic:flashlight" then
         local meta = minetest.deserialize(hotbar[i]:get_metadata())
         if meta and meta.charge and meta.charge >= 2 then
            meta.charge = meta.charge - 2;
            technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
            hotbar[i]:set_metadata(minetest.serialize(meta))
            inv:set_stack("main", i, hotbar[i])
            if not technic.creative_mode then
               meta.charge = meta.charge - 2;
               technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
               hotbar[i]:set_metadata(minetest.serialize(meta))
               inv:set_stack("main", i, hotbar[i])
            end
            return true
         end
      end
@@ -77,7 +81,11 @@
      local rounded_pos = vector.round(pos)
      rounded_pos.y = rounded_pos.y + 1
      local old_pos = player_positions[player_name]
      local player_moved = not vector.equals(old_pos, rounded_pos)
      local player_moved = old_pos and not vector.equals(old_pos, rounded_pos)
      if not old_pos then
         old_pos = rounded_pos
         player_moved = true
      end
      -- Remove light, flashlight weared out or was removed from hotbar
      if was_wielding[player_name] and not flashlight_weared then