kpoppel
2013-07-02 053fa59739f4b772174bf0a090969b3395ab3f98
stargate/stargate_gui.lua
@@ -1,11 +1,11 @@
-- default GUI page
stargate.default_page = "main"
stargate.players={}
stargate_network["players"]={}
stargate.current_page={}
stargate.save_data = function()
   local data = minetest.serialize( stargate_network )
   local path = minetest.get_worldpath().."/mod_stargate.data"
stargate.save_data = function(table_pointer)
   local data = minetest.serialize( stargate_network[table_pointer] )
   local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
   local file = io.open( path, "w" )
   if( file ) then
      file:write( data )
@@ -15,12 +15,12 @@
   end
end
stargate.restore_data = function()
   local path = minetest.get_worldpath().."/mod_stargate.data"
stargate.restore_data = function(table_pointer)
   local path = minetest.get_worldpath().."/stargate_"..table_pointer..".data"
   local file = io.open( path, "r" )
   if( file ) then
      local data = file:read("*all")
      stargate_network = minetest.deserialize( data )
      stargate_network[table_pointer] = minetest.deserialize( data )
      file:close()
   return true
   else return nil
@@ -28,29 +28,45 @@
end
-- load Stargates network data
if stargate.restore_data()==nil then
   print ("[stargate] network data not found. Creating new file.")
   if stargate.save_data()==nil then
      print ("[stargate] Cannot load nor create new file!")
      --crash or something here?
   else
      print ("[stargate] New data file created.")
if stargate.restore_data("registered_players") ~= nil then
   for __,tab in ipairs(stargate_network["registered_players"]) do
      if stargate.restore_data(tab["player_name"]) == nil  then
         print ("[stargate] Error loading data!")
      end
   end
else
   print ("[stargate] Error loading data! Creating new file.")
   stargate_network["registered_players"]={}
   stargate.save_data("registered_players")
end
-- register_on_joinplayer
minetest.register_on_joinplayer(function(player)
   local player_name = player:get_player_name()
   stargate.players[player_name]={}
   stargate.players[player_name]["formspec"]=""
   stargate.players[player_name]["current_page"]=stargate.default_page
   stargate.players[player_name]["own_gates"]={}
   stargate.players[player_name]["own_gates_count"]=0
   stargate.players[player_name]["public_gates"]={}
   stargate.players[player_name]["public_gates_count"]=0
   local registered=nil
   for __,tab in ipairs(stargate_network["registered_players"]) do
      if tab["player_name"] ==  player_name then registered = true break end
   end
   if registered == nil then
      local new={}
      new["player_name"]=player_name
      table.insert(stargate_network["registered_players"],new)
      stargate_network[player_name]={}
      stargate.save_data("registered_players")
      stargate.save_data(player_name)
   end
   stargate_network["players"][player_name]={}
   stargate_network["players"][player_name]["formspec"]=""
   stargate_network["players"][player_name]["current_page"]=stargate.default_page
   stargate_network["players"][player_name]["own_gates"]={}
   stargate_network["players"][player_name]["own_gates_count"]=0
   stargate_network["players"][player_name]["public_gates"]={}
   stargate_network["players"][player_name]["public_gates_count"]=0
   stargate_network["players"][player_name]["current_index"]=0
   stargate_network["players"][player_name]["temp_gate"]={}
end)
stargate.registerGate = function(player_name,pos)
stargate.registerGate = function(player_name,pos,dir)
   if stargate_network[player_name]==nil then
      stargate_network[player_name]={}
   end
@@ -58,8 +74,10 @@
   new_gate["pos"]=pos
   new_gate["type"]="private"
   new_gate["description"]=""
   new_gate["dir"]=dir
   new_gate["owner"]=player_name
   table.insert(stargate_network[player_name],new_gate)
   if stargate.save_data()==nil then
   if stargate.save_data(player_name)==nil then
      print ("[stargate] Couldnt update network file!")
   end
end
@@ -71,9 +89,25 @@
         break
      end
   end
   if stargate.save_data()==nil then
   if stargate.save_data(player_name)==nil then
      print ("[stargate] Couldnt update network file!")
   end
end
stargate.findGate = function(pos)
   for __,tab in ipairs(stargate_network["registered_players"]) do
      local player_name=tab["player_name"]
      if type(stargate_network[player_name])=="table" then
         for __,gates in ipairs(stargate_network[player_name]) do
            if gates then
               if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
                  return gates
               end
            end
         end
      end
   end
   return nil
end
--show formspec to player
@@ -83,116 +117,288 @@
   local owner=meta:get_string("owner")
   if player_name~=owner then return end
   local current_gate=nil
   stargate.players[player_name]["own_gates"]={}
   stargate.players[player_name]["public_gates"]={}
   stargate_network["players"][player_name]["own_gates"]={}
   stargate_network["players"][player_name]["public_gates"]={}
   local own_gates_count=0
   local public_gates_count=0
   for __,gates in ipairs(stargate_network[player_name]) do
      if gates["pos"].x==pos.x and gates["pos"].y==pos.y and gates["pos"].z==pos.z then
         current_gate=gates
      else
      own_gates_count=own_gates_count+1
      table.insert(stargate.players[player_name]["own_gates"],gates)
      table.insert(stargate_network["players"][player_name]["own_gates"],gates)
      end
   end
   stargate.players[player_name]["own_gates_count"]=own_gates_count
   stargate_network["players"][player_name]["own_gates_count"]=own_gates_count
   -- get all public gates
   for __,tab in ipairs(stargate_network["registered_players"]) do
      local temp=tab["player_name"]
      if type(stargate_network[temp])=="table" and temp~=player_name then
         for __,gates in ipairs(stargate_network[temp]) do
            if gates["type"]=="public" then
               public_gates_count=public_gates_count+1
               table.insert(stargate_network["players"][player_name]["public_gates"],gates)
               end
            end
         end
      end
   print(dump(stargate_network["players"][player_name]["public_gates"]))
   if current_gate==nil then 
      print ("Gate not registered in network! Please remove it and place once again.")
      return nil
   end
   stargate.players[player_name]["current_index"]=0
   stargate.players[player_name]["current_gate"]=current_gate
   stargate.players[player_name]["dest_type"]="own"
   stargate_network["players"][player_name]["current_index"]=0
   stargate_network["players"][player_name]["temp_gate"]["type"]=current_gate["type"]
   stargate_network["players"][player_name]["temp_gate"]["description"]=current_gate["description"]
   stargate_network["players"][player_name]["temp_gate"]["pos"]={}
   stargate_network["players"][player_name]["temp_gate"]["pos"].x=current_gate["pos"].x
   stargate_network["players"][player_name]["temp_gate"]["pos"].y=current_gate["pos"].y
   stargate_network["players"][player_name]["temp_gate"]["pos"].z=current_gate["pos"].z
   if current_gate["destination"] then
      stargate_network["players"][player_name]["temp_gate"]["destination_description"]=current_gate["destination_description"]
      stargate_network["players"][player_name]["temp_gate"]["destination_dir"]=current_gate["destination_dir"]
      stargate_network["players"][player_name]["temp_gate"]["destination"]={}
      stargate_network["players"][player_name]["temp_gate"]["destination"].x=current_gate["destination"].x
      stargate_network["players"][player_name]["temp_gate"]["destination"].y=current_gate["destination"].y
      stargate_network["players"][player_name]["temp_gate"]["destination"].z=current_gate["destination"].z
   else
      stargate_network["players"][player_name]["temp_gate"]["destination"]=nil
   end
   stargate_network["players"][player_name]["current_gate"]=current_gate
   stargate_network["players"][player_name]["dest_type"]="own"
   local formspec=stargate.get_formspec(player_name,"main")
   stargate.players[player_name]["formspec"]=formspec
   minetest.show_formspec(player_name, "stargate:main", formspec)
   stargate_network["players"][player_name]["formspec"]=formspec
   if formspec ~=nil then minetest.show_formspec(player_name, "stargate_main", formspec) end
end
-- get_formspec
stargate.get_formspec = function(player_name,page)
   if player_name==nil then return "" end
   stargate.players[player_name]["current_page"]=page
   local current_gate=stargate.players[player_name]["current_gate"]
   if player_name==nil then return nil end
   stargate_network["players"][player_name]["current_page"]=page
   local temp_gate=stargate_network["players"][player_name]["temp_gate"]
   local formspec = "size[14,10]"
   --background
   formspec = formspec .."background[-0.19,-0.2,;14.38,10.55;ui_form_bg.png]"
   formspec = formspec.."label[0,0.0;Stargate]"
   formspec = formspec.."label[0,.5;Position: ("..current_gate["pos"].x..","..current_gate["pos"].y..","..current_gate["pos"].z..")]"
   formspec = formspec.."label[0,0.0;Stargate DHD]"
   formspec = formspec.."label[0,.5;Position: ("..temp_gate["pos"].x..","..temp_gate["pos"].y..","..temp_gate["pos"].z..")]"
   formspec = formspec.."image_button[3.5,.6;.6,.6;toggle_icon.png;toggle_type;]"
   formspec = formspec.."label[4,.5;Type: "..current_gate["type"].."]"
   formspec = formspec.."label[4,.5;Type: "..temp_gate["type"].."]"
   formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
   formspec = formspec.."label[0,1.1;Destination: ]"
   if temp_gate["destination"] then
      formspec = formspec.."label[2.5,1.1;("..temp_gate["destination"].x..","
                                   ..temp_gate["destination"].y..","
                                   ..temp_gate["destination"].z..") "
                                   ..temp_gate["destination_description"].."]"
      formspec = formspec.."image_button[2,1.2;.6,.6;cancel_icon.png;remove_dest;]"
   else
   formspec = formspec.."label[2,1.1;Not connected]"
   end
   formspec = formspec.."label[0,1.7;Aviable destinations:]"
   formspec = formspec.."image_button[3.5,1.8;.6,.6;toggle_icon.png;toggle_dest_type;]"
   formspec = formspec.."label[4,1.7;Type: "..stargate.players[player_name]["dest_type"].."]"
   formspec = formspec.."label[4,1.7;Filter: "..stargate_network["players"][player_name]["dest_type"].."]"
   if page=="main" then
   formspec = formspec.."image_button[6.5,.6;.6,.6;pencil_icon.png;edit_desc;]"
   formspec = formspec.."label[7,.5;Description: "..current_gate["description"].."]"
   formspec = formspec.."label[7,.5;Description: "..temp_gate["description"].."]"
   end
   if page=="edit_desc" then
   formspec = formspec.."image_button[6.5,.6;.6,.6;ok_icon.png;save_desc;]"
   formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..current_gate["description"].."]"
   formspec = formspec.."field[7.3,.7;5,1;desc_box;Edit gate description:;"..temp_gate["description"].."]"
   end
   
   local list_index=stargate.players[player_name]["current_index"]
   print(dump(stargate.players[player_name]["own_gates_count"]))
   local page=math.floor(list_index / (30) + 1)
   local pagemax = math.floor((stargate.players[player_name]["own_gates_count"]+1) / (30) + 1)
   for y=0,9,1 do
   for x=0,2,1 do
      print(dump(list_index))
      print(dump(stargate.players[player_name]["own_gates"][list_index+1]))
      local gate_temp=stargate.players[player_name]["own_gates"][list_index+1]
      if gate_temp then
         formspec = formspec.."image_button["..(x*5)..","..(4+y*.8)..";.6,.6;dot_icon.png;list_button"..list_index..";]"
         formspec = formspec.."label["..(x*5+.8)..","..(4+y*.8)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..")]"
   local list_index=stargate_network["players"][player_name]["current_index"]
   local page=math.floor(list_index / 24 + 1)
   local pagemax
   if stargate_network["players"][player_name]["dest_type"] == "own" then
      pagemax = math.floor((stargate_network["players"][player_name]["own_gates_count"] / 24) + 1)
      local x,y
      for y=0,7,1 do
      for x=0,2,1 do
         local gate_temp=stargate_network["players"][player_name]["own_gates"][list_index+1]
         if gate_temp then
            formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
            formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["type"].."]"
            formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
         end
         list_index=list_index+1
      end
      list_index=list_index+1
      end
   else
      pagemax = math.floor((stargate_network["players"][player_name]["public_gates_count"] / 24) + 1)
      local x,y
      for y=0,7,1 do
      for x=0,2,1 do
         local gate_temp=stargate_network["players"][player_name]["public_gates"][list_index+1]
         if gate_temp then
            formspec = formspec.."image_button["..(x*4.5)..","..(2.5+y*.87)..";.6,.6;stargate_icon.png;list_button"..list_index..";]"
            formspec = formspec.."label["..(x*4.5+.5)..","..(2.3+y*.87)..";("..gate_temp["pos"].x..","..gate_temp["pos"].y..","..gate_temp["pos"].z..") "..gate_temp["owner"].."]"
            formspec = formspec.."label["..(x*4.5+.5)..","..(2.7+y*.87)..";"..gate_temp["description"].."]"
         end
         list_index=list_index+1
      end
      end
   end
   end
   formspec=formspec.."label[7.5,1.7;Page: "..page.." of "..pagemax.."]"
   formspec = formspec.."image_button[6.5,1.8;.6,.6;left_icon.png;page_left;]"
   formspec = formspec.."image_button[6.9,1.8;.6,.6;right_icon.png;page_right;]"
   formspec = formspec.."image_button_exit[6.1,9.3;.8,.8;ok_icon.png;save_changes;]"
   formspec = formspec.."image_button_exit[7.1,9.3;.8,.8;cancel_icon.png;discard_changes;]"
   return formspec
end
-- register_on_player_receive_fields
minetest.register_on_player_receive_fields(function(player, formname, fields)
   if not formname == "stargate_main" then return "" end
   local player_name = player:get_player_name()
   local current_gate=stargate.players[player_name]["current_gate"]
   local temp_gate=stargate_network["players"][player_name]["temp_gate"]
   local current_gate=stargate_network["players"][player_name]["current_gate"]
   local formspec
   if fields.toggle_type then
      if current_gate["type"] == "private" then
         current_gate["type"]="public"
      else current_gate["type"]="private" end
      if temp_gate["type"] == "private" then
         temp_gate["type"] = "public"
      else temp_gate["type"] = "private" end
      stargate_network["players"][player_name]["current_index"]=0
      formspec= stargate.get_formspec(player_name,"main")
      stargate.players[player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate:main", formspec)
      stargate_network["players"][player_name]["formspec"] = formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      return
   end
   if fields.toggle_dest_type then
      if stargate.players[player_name]["dest_type"] == "all own" then
         stargate.players[player_name]["dest_type"]="all public"
      else stargate.players[player_name]["dest_type"]="all own" end
      formspec= stargate.get_formspec(player_name,"main")
      stargate.players[player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate:main", formspec)
      if stargate_network["players"][player_name]["dest_type"] == "own" then
         stargate_network["players"][player_name]["dest_type"] = "all public"
      else stargate_network["players"][player_name]["dest_type"] = "own" end
      stargate_network["players"][player_name]["current_index"] = 0
      formspec = stargate.get_formspec(player_name,"main")
      stargate_network["players"][player_name]["formspec"] = formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      return
   end
   if fields.edit_desc then
      formspec= stargate.get_formspec(player_name,"edit_desc")
      stargate.players[player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate:main", formspec)
      stargate_network["players"][player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      return
   end
   if fields.save_desc then
      current_gate["description"]=fields.desc_box
      temp_gate["description"]=fields.desc_box
      formspec= stargate.get_formspec(player_name,"main")
      stargate.players[player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate:main", formspec)
      stargate_network["players"][player_name]["formspec"]=formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      return
   end
   -- page controls
   local start=math.floor(stargate_network["players"][player_name]["current_index"]/24 +1 )
   local start_i=start
   local pagemax = math.floor(((stargate_network["players"][player_name]["own_gates_count"]-1) / 24) + 1)
   if fields.page_left then
      minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
      start_i = start_i - 1
      if start_i < 1 then   start_i = 1   end
      if not (start_i   == start) then
         stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
         formspec = stargate.get_formspec(player_name,"main")
         stargate_network["players"][player_name]["formspec"] = formspec
         minetest.show_formspec(player_name, "stargate_main", formspec)
      end
   end
   if fields.page_right then
      minetest.sound_play("paperflip2", {to_player=player_name, gain = 1.0})
      start_i = start_i + 1
      if start_i > pagemax then start_i =  pagemax end
      if not (start_i   == start) then
         stargate_network["players"][player_name]["current_index"] = (start_i-1)*24
         formspec = stargate.get_formspec(player_name,"main")
         stargate_network["players"][player_name]["formspec"] = formspec
         minetest.show_formspec(player_name, "stargate_main", formspec)
      end
   end
   if fields.remove_dest then
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      temp_gate["destination"]=nil
      temp_gate["destination_description"]=nil
      formspec = stargate.get_formspec(player_name,"main")
      stargate_network["players"][player_name]["formspec"] = formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
   end
   if fields.save_changes then
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
      local meta = minetest.env:get_meta(temp_gate["pos"])
      local infotext=""
      current_gate["type"]=temp_gate["type"]
      current_gate["description"]=temp_gate["description"]
      current_gate["pos"]={}
      current_gate["pos"].x=temp_gate["pos"].x
      current_gate["pos"].y=temp_gate["pos"].y
      current_gate["pos"].z=temp_gate["pos"].z
      current_gate["dest"]=temp_gate["dest"]
      if temp_gate["destination"] then
         current_gate["destination"]={}
         current_gate["destination"].x=temp_gate["destination"].x
         current_gate["destination"].y=temp_gate["destination"].y
         current_gate["destination"].z=temp_gate["destination"].z
         current_gate["destination_description"]=temp_gate["destination_description"]
         current_gate["destination_dir"]=temp_gate["destination_dir"]
      else
         current_gate["destination"]=nil
      end
      if current_gate["destination"] then
         activateGate (current_gate["pos"])
      else
         deactivateGate (current_gate["pos"])
      end
      if current_gate["type"]=="private" then infotext="Private"   else infotext="Public" end
      infotext=infotext.." Gate: "..current_gate["description"].."\n"
      infotext=infotext.."Owned by "..player_name.."\n"
      if current_gate["destination"] then
         infotext=infotext.."Destination: ("..current_gate["destination"].x..","..current_gate["destination"].y..","..current_gate["destination"].z..") "
         infotext=infotext..current_gate["destination_description"]
      end
      meta:set_string("infotext",infotext)
      if stargate.save_data(player_name)==nil then
         print ("[stargate] Couldnt update network file!")
      end
   end
   if fields.discard_changes then
      minetest.sound_play("click", {to_player=player_name, gain = 0.5})
   end
   local list_index=stargate_network["players"][player_name]["current_index"]
   local i
   for i=0,23,1 do
   local button="list_button"..i+list_index
   if fields[button] then
      minetest.sound_play("click", {to_player=player_name, gain = 1.0})
      local gate=stargate_network["players"][player_name]["temp_gate"]
      local dest_gate
      if stargate_network["players"][player_name]["dest_type"] == "own" then
         dest_gate=stargate_network["players"][player_name]["own_gates"][list_index+i+1]
      else
         dest_gate=stargate_network["players"][player_name]["public_gates"][list_index+i+1]
      end
      gate["destination"]={}
      gate["destination"].x=dest_gate["pos"].x
      gate["destination"].y=dest_gate["pos"].y
      gate["destination"].z=dest_gate["pos"].z
      gate["destination_description"]=dest_gate["description"]
      gate["destination_dir"]=dest_gate["dir"]
      formspec = stargate.get_formspec(player_name,"main")
      stargate_network["players"][player_name]["formspec"] = formspec
      minetest.show_formspec(player_name, "stargate_main", formspec)
   end
   end
end)