kpoppel
2013-07-02 053fa59739f4b772174bf0a090969b3395ab3f98
stargate/gate_defs.lua
@@ -138,7 +138,7 @@
   minetest.env:set_node(gateNodes[8].pos,{name="stargate:gatenode1_off", param1=0, param2=dir})
   minetest.env:set_node(gateNodes[9].pos,{name="stargate:gatenode3_off", param1=0, param2=dir})
   local meta = minetest.env:get_meta(gateNodes[1].pos)
   meta:set_string("infotext", "Stargate inactive\nOwned by: "..player_name)
   meta:set_string("infotext", "Stargate\nOwned by: "..player_name)
   meta:set_string("gateNodes",minetest.serialize(gateNodes))
   meta:set_int("gateActive",0)
   meta:set_string("owner",player_name)
@@ -158,13 +158,12 @@
   stargate.unregisterGate(player_name,gateNodes[1].pos)
end
function activateGate (player,pos)
function activateGate (pos)
   local node = minetest.env:get_node(pos)
   local dir=node.param2
   local meta = minetest.env:get_meta(pos)
   local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
   meta:set_int("gateActive",1)
   meta:set_string("infotext", "Stargate active")
   meta:set_string("dont_destroy","true")
   minetest.sound_play("gateOpen", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
   swap_gate_node(gateNodes[1].pos,"stargate:gatenode8",dir)
@@ -179,14 +178,13 @@
   meta:set_string("dont_destroy","false")
end
function deactivateGate (player,pos)
function deactivateGate (pos)
   local node = minetest.env:get_node(pos)
   local dir=node.param2
   local meta = minetest.env:get_meta(pos)
   local gateNodes=minetest.deserialize(meta:get_string("gateNodes"))
   meta:set_int("gateActive",0)
   meta:set_string("dont_destroy","true")
   meta:set_string("infotext", "Stargate inactive")
   minetest.sound_play("gateClose", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
   swap_gate_node(gateNodes[1].pos,"stargate:gatenode8_off",dir)
   swap_gate_node(gateNodes[2].pos,"stargate:gatenode7_off",dir)
@@ -486,13 +484,22 @@
      for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do
         if object:is_player() then 
            local player_name = object:get_player_name()
            local gate=stargate.getCurrentGate (player_name,pos)
            local owner=meta:get_string("owner")
            local gate=stargate.findGate (pos)
            if gate==nil then print("Gate is not registered!") return end
            local pos1={}
            pos1.x=gate["destination"].x
            pos1.y=gate["destination"].y
            pos1.z=gate["destination"].z
            local dest_gate=stargate.findGate (pos1)
            if dest_gate==nil then
               gate["destination"]=nil
               deactivateGate(pos)
               stargate.save_data(owner)
               return
            end
            if player_name~=owner and gate["type"]=="private" then return end
            local dir1=gate["destination_dir"]
            local dir=minetest.dir_to_facedir(object:get_look_dir())
            if dir1 == 0 then
               pos1.z=pos1.z+2
            elseif dir1 == 1 then
@@ -502,10 +509,8 @@
            elseif dir1 == 3 then
               pos1.x=pos1.x-2
            end
            object:moveto(pos1,true)
            print(dump(gate["dest"]))
            object:moveto(pos1,false)
            minetest.sound_play("enterEventHorizon", {pos = pos, gain = 1.0,loop = false, max_hear_distance = 72,})
         end
      end
   end