item_drop/item_entity.lua
@@ -104,7 +104,7 @@ local name = minetest.env:get_node(p).name if name == "default:lava_flowing" or name == "default:lava_source" then minetest.sound_play("builtin_item_lava", {pos=self.object:getpos()},gain = 1.0, max_hear_distance = 10) minetest.sound_play("builtin_item_lava", {pos=self.object:getpos(),gain = 1.0, max_hear_distance = 10}) self.object:remove() return end