SmallJoker
2018-07-19 fb93388f06fe87ee75aaaf04cf6edcf01a26d981
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
--Minetest 0.4.7 mod: concrete 
--(c) 2013 by RealBadAngel <mk@realbadangel.pl>
 
local technic = rawget(_G, "technic") or {}
technic.concrete_posts = {}
 
-- Boilerplate to support localized strings if intllib mod is installed.
local S = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
 
for i = 0, 31 do
    minetest.register_alias("technic:concrete_post"..i,
            "technic:concrete_post")
end
for i = 32, 63 do
    minetest.register_alias("technic:concrete_post"..i,
            "technic:concrete_post_with_platform")
end
 
local steel_ingot
if minetest.get_modpath("technic_worldgen") then
    steel_ingot = "technic:carbon_steel_ingot"
else
    steel_ingot = "default:steel_ingot"
end
 
minetest.register_craft({
    output = 'technic:rebar 6',
    recipe = {
        {'','', steel_ingot},
        {'',steel_ingot,''},
        {steel_ingot, '', ''},
    }
})
 
minetest.register_craft({
    output = 'technic:concrete 5',
    recipe = {
        {'default:stone','technic:rebar','default:stone'},
        {'technic:rebar','default:stone','technic:rebar'},
        {'default:stone','technic:rebar','default:stone'},
    }
})
 
minetest.register_craft({
    output = 'technic:concrete_post_platform 6',
    recipe = {
        {'technic:concrete','technic:concrete_post','technic:concrete'},
    }
})
 
minetest.register_craft({
    output = 'technic:concrete_post 12',
    recipe = {
        {'default:stone','technic:rebar','default:stone'},
        {'default:stone','technic:rebar','default:stone'},
        {'default:stone','technic:rebar','default:stone'},
    }
})
 
minetest.register_craft({
    output = 'technic:blast_resistant_concrete 5',
    recipe = {
        {'technic:concrete','technic:composite_plate','technic:concrete'},
        {'technic:composite_plate','technic:concrete','technic:composite_plate'},
        {'technic:concrete','technic:composite_plate','technic:concrete'},
    }
})
 
minetest.register_craftitem(":technic:rebar", {
    description = S("Rebar"),
    inventory_image = "technic_rebar.png",
})
 
minetest.register_node(":technic:concrete", {
    description = S("Concrete Block"),
    tiles = {"technic_concrete_block.png",},
    groups = {cracky=1, level=2, concrete=1},
    sounds = default.node_sound_stone_defaults(),
})
 
minetest.register_node(":technic:blast_resistant_concrete", {
    description = S("Blast-resistant Concrete Block"),
    tiles = {"technic_blast_resistant_concrete_block.png",},
    groups = {cracky=1, level=3, concrete=1},
    sounds = default.node_sound_stone_defaults(),
    on_blast = function(pos, intensity)
        if intensity > 9 then
            minetest.remove_node(pos)
            return {"technic:blast_resistant_concrete"}
        end
    end,
})
 
 
local box_platform = {-0.5,  0.3,  -0.5,  0.5,  0.5, 0.5}
local box_post     = {-0.15, -0.5, -0.15, 0.15, 0.5, 0.15}
local box_front    = {-0.1,  -0.3, -0.5,  0.1,  0.3, 0}
local box_back     = {-0.1,  -0.3, 0,     0.1,  0.3, 0.5}
local box_left     = {-0.5,  -0.3, -0.1,  0,    0.3, 0.1}
local box_right    = {0,     -0.3, -0.1,  0.5,  0.3, 0.1}
 
minetest.register_node(":technic:concrete_post_platform", {
    description = S("Concrete Post Platform"),
    tiles = {"technic_concrete_block.png",},
    groups={cracky=1, level=2},
    sounds = default.node_sound_stone_defaults(),
    paramtype = "light",
    drawtype = "nodebox", 
    node_box = {
        type = "fixed",
        fixed = {box_platform}
    },
    on_place = function (itemstack, placer, pointed_thing)
        local node = minetest.get_node(pointed_thing.under)
        if node.name ~= "technic:concrete_post" then 
            return minetest.item_place_node(itemstack, placer, pointed_thing) 
        end
        minetest.set_node(pointed_thing.under, {name="technic:concrete_post_with_platform"})
        itemstack:take_item()
        placer:set_wielded_item(itemstack)
        return itemstack
    end,
})
 
for platform = 0, 1 do
    local after_dig_node = nil
    if platform == 1 then
        after_dig_node = function(pos, old_node)
            old_node.name = "technic:concrete_post"
            minetest.set_node(pos, old_node)
        end
    end
 
    minetest.register_node(":technic:concrete_post"..(platform == 1 and "_with_platform" or ""), {
        description = S("Concrete Post"),
        tiles = {"technic_concrete_block.png"},
        groups = {cracky=1, level=2, concrete_post=1, not_in_creative_inventory=platform},
        sounds = default.node_sound_stone_defaults(),
        drop = (platform == 1 and "technic:concrete_post_platform" or
                "technic:concrete_post"),
        paramtype = "light",
        sunlight_propagates = true,
        drawtype = "nodebox",
        connects_to = {"group:concrete", "group:concrete_post"},
        node_box = {
            type = "connected",
            fixed = {box_post, (platform == 1 and box_platform or nil)},
            connect_front = box_front,
            connect_back  = box_back,
            connect_left  = box_left,
            connect_right = box_right,
        },
        after_dig_node = after_dig_node,
    })
end