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local max_charge = 1500000
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local max_charge_rate = 3000
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local max_discharge_rate = 5000
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-- HV battery box
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minetest.register_craft({
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output = 'technic:hv_battery_box 1',
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recipe = {
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{'technic:mv_battery_box', 'technic:mv_battery_box', 'technic:mv_battery_box'},
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{'technic:mv_battery_box', 'technic:hv_transformer', 'technic:mv_battery_box'},
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{'', 'technic:hv_cable', ''},
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}
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})
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local battery_box_formspec =
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"invsize[8,9;]"..
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"image[1,1;1,2;technic_power_meter_bg.png]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;dst;5,1;1,1;]"..
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"label[0,0;HV Battery Box]"..
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"label[3,0;Charge]"..
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"label[5,0;Discharge]"..
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"label[1,3;Power level]"..
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"list[current_player;main;0,5;8,4;]"..
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"background[-0.19,-0.25;8.4,9.75;ui_form_bg.png]"..
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"background[0,0;8,4;ui_hv_battery_box.png]"..
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"background[0,5;8,4;ui_main_inventory.png]"
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minetest.register_node("technic:hv_battery_box", {
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description = "HV Battery Box",
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tiles = {"technic_hv_battery_box_top.png", "technic_hv_battery_box_bottom.png",
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"technic_hv_battery_box_side0.png", "technic_hv_battery_box_side0.png",
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"technic_hv_battery_box_side0.png", "technic_hv_battery_box_side0.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
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sounds = default.node_sound_wood_defaults(),
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drop = "technic:hv_battery_box",
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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local inv = meta:get_inventory()
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meta:set_string("infotext", "HV Battery Box")
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meta:set_float("technic_hv_power_machine", 1)
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meta:set_string("formspec", battery_box_formspec)
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meta:set_int("HV_EU_demand", 0) -- How much this node can charge
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meta:set_int("HV_EU_supply", 0) -- How much this node can discharge
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meta:set_int("HV_EU_input", 0) -- How much power this machine is getting.
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meta:set_float("internal_EU_charge", 0)
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inv:set_size("src", 1)
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inv:set_size("dst", 1)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") or not inv:is_empty("dst") then
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
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return true
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end
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end,
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})
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for i = 1,8,1 do
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minetest.register_node("technic:hv_battery_box"..i, {
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description = "HV Battery Box",
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tiles = {"technic_hv_battery_box_top.png", "technic_hv_battery_box_bottom.png",
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"technic_hv_battery_box_side0.png^technic_power_meter"..i..".png",
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"technic_hv_battery_box_side0.png^technic_power_meter"..i..".png",
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"technic_hv_battery_box_side0.png^technic_power_meter"..i..".png",
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"technic_hv_battery_box_side0.png^technic_power_meter"..i..".png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1},
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sounds = default.node_sound_wood_defaults(),
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paramtype="light",
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light_source=9,
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drop="technic:hv_battery_box",
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") or not inv:is_empty("dst") then
|
minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
|
return true
|
end
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end,
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})
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end
|
|
minetest.register_abm({
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nodenames = {"technic:hv_battery_box", "technic:hv_battery_box1", "technic:hv_battery_box2",
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"technic:hv_battery_box3", "technic:hv_battery_box4", "technic:hv_battery_box5",
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"technic:hv_battery_box6", "technic:hv_battery_box7", "technic:hv_battery_box8"},
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interval = 1,
|
chance = 1,
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
local meta = minetest.env:get_meta(pos)
|
local eu_input = meta:get_int("HV_EU_input")
|
local current_charge = meta:get_int("internal_EU_charge") -- Battery charge right now
|
|
-- Power off automatically if no longer connected to a switching station
|
technic.switching_station_timeout_count(pos, "HV")
|
|
-- Charge/discharge the battery with the input EUs
|
if eu_input >= 0 then
|
current_charge = math.min(current_charge + eu_input, max_charge)
|
else
|
current_charge = math.max(current_charge + eu_input, 0)
|
end
|
|
-- Charging/discharging tools here
|
current_charge = charge_tools(meta, current_charge, 16000)
|
current_charge = discharge_tools(meta, current_charge, max_charge, 16000)
|
|
-- Set a demand (we allow batteries to charge on less than the demand though)
|
meta:set_int("HV_EU_demand", math.min(max_charge_rate, max_charge-current_charge))
|
|
-- Set how much we can supply
|
meta:set_int("HV_EU_supply", math.min(max_discharge_rate, current_charge))
|
|
meta:set_int("internal_EU_charge", current_charge)
|
|
-- Select node textures
|
local charge_count = math.ceil((current_charge / max_charge) * 8)
|
if charge_count > 8 then
|
charge_count = 8
|
end
|
local last_count = meta:get_float("last_side_shown")
|
if charge_count ~= last_count then
|
if charge_count > 0 then
|
hacky_swap_node(pos,"technic:hv_battery_box"..charge_count)
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else
|
hacky_swap_node(pos,"technic:hv_battery_box")
|
end
|
meta:set_float("last_side_shown", charge_count)
|
end
|
|
local charge_percent = math.floor(current_charge / max_charge * 100)
|
meta:set_string("formspec",
|
battery_box_formspec..
|
"image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"
|
..charge_percent..":technic_power_meter_fg.png]")
|
|
if eu_input == 0 then
|
meta:set_string("infotext", "HV Battery box: "..current_charge.."/"..max_charge.." (idle)")
|
else
|
meta:set_string("infotext", "HV Battery box: "..current_charge.."/"..max_charge)
|
end
|
end
|
})
|
|
-- Register as a battery type
|
-- Battery type machines function as power reservoirs and can both receive and give back power
|
technic.register_HV_machine("technic:hv_battery_box","BA")
|
for i=1,8,1 do
|
technic.register_HV_machine("technic:hv_battery_box"..i,"BA")
|
end
|