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local S = technic.getter
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local function inject_items (pos)
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local meta=minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local mode=meta:get_string("mode")
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if mode=="single items" then
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local i=0
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for _,stack in ipairs(inv:get_list("main")) do
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i=i+1
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if stack then
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local item0=stack:to_table()
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if item0 then
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item0["count"] = "1"
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technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
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stack:take_item(1)
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inv:set_stack("main", i, stack)
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return
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end
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end
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end
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end
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if mode=="whole stacks" then
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local i=0
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for _,stack in ipairs(inv:get_list("main")) do
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i=i+1
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if stack then
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local item0=stack:to_table()
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if item0 then
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technic.tube_inject_item(pos, pos, vector.new(0, -1, 0), item0)
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stack:clear()
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inv:set_stack("main", i, stack)
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return
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end
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end
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end
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end
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end
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minetest.register_craft({
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output = 'technic:injector 1',
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recipe = {
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{'', 'technic:control_logic_unit',''},
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{'', 'default:chest',''},
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{'', 'pipeworks:tube_1',''},
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}
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})
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local function set_injector_formspec(meta)
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local is_stack = meta:get_string("mode") == "whole stacks"
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meta:set_string("formspec",
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"invsize[8,9;]"..
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"item_image[0,0;1,1;technic:injector]"..
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"label[1,0;"..S("Self-Contained Injector").."]"..
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(is_stack and
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"button[0,1;2,1;mode_item;"..S("Stackwise").."]" or
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"button[0,1;2,1;mode_stack;"..S("Itemwise").."]")..
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"list[current_name;main;0,2;8,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[]")
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end
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minetest.register_node("technic:injector", {
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description = S("Self-Contained Injector"),
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tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
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"technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
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groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1},
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tube = {
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can_insert = function(pos, node, stack, direction)
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local onestack = stack:peek_item(1)
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return minetest.get_meta(pos):get_inventory():room_for_item("main", onestack)
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end,
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insert_object = function(pos, node, stack, direction)
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return minetest.get_meta(pos):get_inventory():add_item("main", stack)
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end,
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connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1},
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},
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sounds = default.node_sound_wood_defaults(),
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", S("Self-Contained Injector"))
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local inv = meta:get_inventory()
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inv:set_size("main", 8*2)
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meta:set_string("mode","single items")
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set_injector_formspec(meta)
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end,
|
can_dig = function(pos,player)
|
local meta = minetest.get_meta(pos);
|
local inv = meta:get_inventory()
|
return inv:is_empty("main")
|
end,
|
on_receive_fields = function(pos, formanme, fields, sender)
|
local meta = minetest.get_meta(pos)
|
if fields.mode_item then meta:set_string("mode", "single items") end
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if fields.mode_stack then meta:set_string("mode", "whole stacks") end
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set_injector_formspec(meta)
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end,
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allow_metadata_inventory_put = technic.machine_inventory_put,
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allow_metadata_inventory_take = technic.machine_inventory_take,
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allow_metadata_inventory_move = technic.machine_inventory_move,
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig
|
})
|
|
minetest.register_abm({
|
label = "Machines: run injector",
|
nodenames = {"technic:injector"},
|
interval = 1,
|
chance = 1,
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
local pos1 = vector.add(pos, vector.new(0, -1, 0))
|
local node1 = minetest.get_node(pos1)
|
if minetest.get_item_group(node1.name, "tubedevice") > 0 then
|
inject_items(pos)
|
end
|
end,
|
})
|