Bryce w
2022-10-20 d623715d94152e38e817555f43c7c6ab2372045c
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local S = technic.getter
 
technic.register_power_tool("technic:prospector", 300000)
 
local function get_metadata(toolstack)
    local m = minetest.deserialize(toolstack:get_metadata())
    if not m then m = {} end
    if not m.charge then m.charge = 0 end
    if not m.target then m.target = "" end
    if not m.look_depth then m.look_depth = 7 end
    if not m.look_radius then m.look_radius = 1 end
    return m
end
 
minetest.register_tool("technic:prospector", {
    description = S("Prospector"),
    inventory_image = "technic_prospector.png",
    wear_represents = "technic_RE_charge",
    on_refill = technic.refill_RE_charge,
    on_use = function(toolstack, user, pointed_thing)
        if not user or not user:is_player() or user.is_fake_player then return end
        if pointed_thing.type ~= "node" then return end
        local toolmeta = get_metadata(toolstack)
        local look_diameter = toolmeta.look_radius * 2 + 1
        local charge_to_take = toolmeta.look_depth * (toolmeta.look_depth + 1) * look_diameter * look_diameter
        if toolmeta.charge < charge_to_take then return end
        if toolmeta.target == "" then
            minetest.chat_send_player(user:get_player_name(), "Right-click to set target block type")
            return
        end
        if not technic.creative_mode then
            toolmeta.charge = toolmeta.charge - charge_to_take
            toolstack:set_metadata(minetest.serialize(toolmeta))
            technic.set_RE_wear(toolstack, toolmeta.charge, technic.power_tools[toolstack:get_name()])
        end
        -- What in the heaven's name is this evil sorcery ?
        local start_pos = pointed_thing.under
        local forward = minetest.facedir_to_dir(minetest.dir_to_facedir(user:get_look_dir(), true))
        local right = forward.x ~= 0 and { x=0, y=1, z=0 } or (forward.y ~= 0 and { x=0, y=0, z=1 } or { x=1, y=0, z=0 })
        local up = forward.x ~= 0 and { x=0, y=0, z=1 } or (forward.y ~= 0 and { x=1, y=0, z=0 } or { x=0, y=1, z=0 })
        local base_pos = vector.add(start_pos, vector.multiply(vector.add(right, up), - toolmeta.look_radius))
        local found = false
        for f = 0, toolmeta.look_depth-1 do
            for r = 0, look_diameter-1 do
                for u = 0, look_diameter-1 do
                    if minetest.get_node(
                            vector.add(
                                vector.add(
                                    vector.add(base_pos,
                                        vector.multiply(forward, f)),
                                    vector.multiply(right, r)),
                                vector.multiply(up, u))
                            ).name == toolmeta.target then
                        found = true
                        break
                    end
                end
                if found then break end
            end
            if found then break end
        end
        if math.random() < 0.02 then
            found = not found
        end
 
        local ndef = minetest.registered_nodes[toolmeta.target]
        minetest.chat_send_player(user:get_player_name(),
            ndef.description.." is "..(found and "present" or "absent")..
            " in "..look_diameter.."x"..look_diameter.."x"..toolmeta.look_depth.." region")
 
        minetest.sound_play("technic_prospector_"..(found and "hit" or "miss"), {
            pos = vector.add(user:get_pos(), { x = 0, y = 1, z = 0 }),
            gain = 1.0,
            max_hear_distance = 10
        })
        return toolstack
    end,
    on_place = function(toolstack, user, pointed_thing)
        if not user or not user:is_player() or user.is_fake_player then return end
        local toolmeta = get_metadata(toolstack)
        local pointed
        if pointed_thing.type == "node" then
            local pname = minetest.get_node(pointed_thing.under).name
            local pdef = minetest.registered_nodes[pname]
            if pdef and (pdef.groups.not_in_creative_inventory or 0) == 0 and pname ~= toolmeta.target then
                pointed = pname
            end
        end
        local look_diameter = toolmeta.look_radius * 2 + 1
        minetest.show_formspec(user:get_player_name(), "technic:prospector_control",
            "size[7,8.5]"..
            "item_image[0,0;1,1;"..toolstack:get_name().."]"..
            "label[1,0;"..minetest.formspec_escape(toolstack:get_definition().description).."]"..
            (toolmeta.target ~= "" and
                "label[0,1.5;Current target:]"..
                "label[0,2;"..minetest.formspec_escape(minetest.registered_nodes[toolmeta.target].description).."]"..
                "item_image[0,2.5;1,1;"..toolmeta.target.."]" or
                "label[0,1.5;No target set]")..
            (pointed and
                "label[3.5,1.5;May set new target:]"..
                "label[3.5,2;"..minetest.formspec_escape(minetest.registered_nodes[pointed].description).."]"..
                "item_image[3.5,2.5;1,1;"..pointed.."]"..
                "button_exit[3.5,3.65;2,0.5;target_"..pointed..";Set target]" or
                "label[3.5,1.5;No new target available]")..
            "label[0,4.5;Region cross section:]"..
            "label[0,5;"..look_diameter.."x"..look_diameter.."]"..
            "label[3.5,4.5;Set region cross section:]"..
            "button_exit[3.5,5.15;1,0.5;look_radius_0;1x1]"..
            "button_exit[4.5,5.15;1,0.5;look_radius_1;3x3]"..
            "button_exit[5.5,5.15;1,0.5;look_radius_3;7x7]"..
            "label[0,6;Region depth:]"..
            "label[0,6.5;"..toolmeta.look_depth.."]"..
            "label[3.5,6;Set region depth:]"..
            "button_exit[3.5,6.65;1,0.5;look_depth_7;7]"..
            "button_exit[4.5,6.65;1,0.5;look_depth_14;14]"..
            "button_exit[5.5,6.65;1,0.5;look_depth_21;21]"..
            "label[0,7.5;Accuracy:]"..
            "label[0,8;98%]")
        return
    end,
})
 
minetest.register_on_player_receive_fields(function(user, formname, fields)
        if formname ~= "technic:prospector_control" then return false end
    if not user or not user:is_player() or user.is_fake_player then return end
    local toolstack = user:get_wielded_item()
    if toolstack:get_name() ~= "technic:prospector" then return true end
    local toolmeta = get_metadata(toolstack)
    for field, value in pairs(fields) do
        if field:sub(1, 7) == "target_" then
            toolmeta.target = field:sub(8)
        end
        if field:sub(1, 12) == "look_radius_" then
            toolmeta.look_radius = field:sub(13)
        end
        if field:sub(1, 11) == "look_depth_" then
            toolmeta.look_depth = field:sub(12)
        end
    end
    toolstack:set_metadata(minetest.serialize(toolmeta))
    user:set_wielded_item(toolstack)
    return true
end)
 
minetest.register_craft({
    output = "technic:prospector",
    recipe = {
        {"moreores:pick_silver", "moreores:mithril_block", "pipeworks:teleport_tube_1"},
        {"basic_materials:brass_ingot", "technic:control_logic_unit", "basic_materials:brass_ingot"},
        {"", "technic:blue_energy_crystal", ""},
    }
})