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2017-06-05 987cc5a6a425b1f9bcd9000608dc389a45c675a1
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-- Fuel driven alloy furnace. This uses no EUs:
 
local S = technic.getter
 
minetest.register_craft({
    output = 'technic:coal_alloy_furnace',
    recipe = {
        {'default:brick', 'default:brick', 'default:brick'},
        {'default:brick', '',              'default:brick'},
        {'default:brick', 'default:brick', 'default:brick'},
    }
})
 
local machine_name = S("Fuel-Fired Alloy Furnace")
local formspec =
    "size[8,9]"..
    "label[0,0;"..machine_name.."]"..
    "image[2,2;1,1;default_furnace_fire_bg.png]"..
    "list[current_name;fuel;2,3;1,1;]"..
    "list[current_name;src;2,1;2,1;]"..
    "list[current_name;dst;5,1;2,2;]"..
    "list[current_player;main;0,5;8,4;]"..
    "listring[current_name;dst]"..
    "listring[current_player;main]"..
    "listring[current_name;src]"..
    "listring[current_player;main]"..
    "listring[current_name;fuel]"..
    "listring[current_player;main]"
 
minetest.register_node("technic:coal_alloy_furnace", {
    description = machine_name,
    tiles = {"technic_coal_alloy_furnace_top.png",  "technic_coal_alloy_furnace_bottom.png",
             "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
             "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
    paramtype2 = "facedir",
    groups = {cracky=2},
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
        local meta = minetest.get_meta(pos)
        meta:set_string("formspec", formspec)
        meta:set_string("infotext", machine_name)
        local inv = meta:get_inventory()
        inv:set_size("fuel", 1)
        inv:set_size("src", 2)
        inv:set_size("dst", 4)
    end,
    can_dig = technic.machine_can_dig,
    allow_metadata_inventory_put = technic.machine_inventory_put,
    allow_metadata_inventory_take = technic.machine_inventory_take,
    allow_metadata_inventory_move = technic.machine_inventory_move,
})
 
minetest.register_node("technic:coal_alloy_furnace_active", {
    description = machine_name,
    tiles = {"technic_coal_alloy_furnace_top.png",  "technic_coal_alloy_furnace_bottom.png",
             "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png",
             "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
    paramtype2 = "facedir",
    light_source = 8,
    drop = "technic:coal_alloy_furnace",
    groups = {cracky=2, not_in_creative_inventory=1},
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    can_dig = technic.machine_can_dig,
    allow_metadata_inventory_put = technic.machine_inventory_put,
    allow_metadata_inventory_take = technic.machine_inventory_take,
    allow_metadata_inventory_move = technic.machine_inventory_move,
})
 
minetest.register_abm({
    label = "Machines: run coal alloy furnace",
    nodenames = {"technic:coal_alloy_furnace", "technic:coal_alloy_furnace_active"},
    interval = 1,
    chance = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta = minetest.get_meta(pos)
        local inv    = meta:get_inventory()
        
        if inv:get_size("src") == 1 then -- Old furnace -> convert it
            inv:set_size("src", 2)
            inv:set_stack("src", 2, inv:get_stack("src2", 1))
            inv:set_size("src2", 0)
        end
        
        local recipe = nil
 
        for i, name in pairs({
                "fuel_totaltime",
                "fuel_time",
                "src_totaltime",
                "src_time"}) do
            if not meta:get_float(name) then
                meta:set_float(name, 0.0)
            end
        end
 
        -- Get what to cook if anything
        local result = technic.get_recipe("alloy", inv:get_list("src"))
 
        local was_active = false
 
        if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
            was_active = true
            meta:set_int("fuel_time", meta:get_int("fuel_time") + 1)
            if result then
                meta:set_int("src_time", meta:get_int("src_time") + 1)
                if meta:get_int("src_time") >= result.time then
                    meta:set_int("src_time", 0)
                    local result_stack = ItemStack(result.output)
                    if inv:room_for_item("dst", result_stack) then
                        inv:set_list("src", result.new_input)
                        inv:add_item("dst", result_stack)
                    end
                end
            else
                meta:set_int("src_time", 0)
            end
        end
 
        if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
            local percent = math.floor(meta:get_float("fuel_time") /
                    meta:get_float("fuel_totaltime") * 100)
            meta:set_string("infotext", S("%s Active"):format(machine_name).." ("..percent.."%)")
            technic.swap_node(pos, "technic:coal_alloy_furnace_active")
            meta:set_string("formspec",
                    "size[8,9]"..
                    "label[0,0;"..machine_name.."]"..
                    "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
                    (100 - percent)..":default_furnace_fire_fg.png]"..
                    "list[current_name;fuel;2,3;1,1;]"..
                    "list[current_name;src;2,1;2,1;]"..
                    "list[current_name;dst;5,1;2,2;]"..
                    "list[current_player;main;0,5;8,4;]"..
                    "listring[current_name;dst]"..
                    "listring[current_player;main]"..
                    "listring[current_name;src]"..
                    "listring[current_player;main]"..
                    "listring[current_name;fuel]"..
                    "listring[current_player;main]")
            return
        end
 
        local recipe = technic.get_recipe("alloy", inv:get_list("src"))
 
        if not recipe then
            if was_active then
                meta:set_string("infotext", S("%s is empty"):format(machine_name))
                technic.swap_node(pos, "technic:coal_alloy_furnace")
                meta:set_string("formspec", formspec)
            end
            return
        end
 
        -- Next take a hard look at the fuel situation
        local fuel = nil
        local afterfuel
        local fuellist = inv:get_list("fuel")
 
        if fuellist then
            fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
        end
 
        if fuel.time <= 0 then
            meta:set_string("infotext", S("%s Out Of Fuel"):format(machine_name))
            technic.swap_node(pos, "technic:coal_alloy_furnace")
            meta:set_string("formspec", formspec)
            return
        end
 
        meta:set_string("fuel_totaltime", fuel.time)
        meta:set_string("fuel_time", 0)
 
        inv:set_stack("fuel", 1, afterfuel.items[1])
    end,
})