RealBadAngel
2013-02-03 91cdd1694a8c06277dfbb1ce8d194f26f9013355
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minetest.register_craftitem("technic:injector", {
    description = "Injector",
    stack_max = 99,
})
 
minetest.register_craft({
    output = 'technic:injector 1',
    recipe = {
        {'', 'technic:control_logic_unit',''},
        {'', 'default:chest',''},
        {'', 'pipeworks:tube_000000',''},
 
    }
})
 
minetest.register_node("technic:injector", {
    description = "Injector",
    tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
        "technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
    groups = chest_groups1,
    tube = tubes_properties,
    sounds = default.node_sound_wood_defaults(),
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_string("formspec",
                "invsize[8,9;]"..
                "label[0,0;Injector]"..
                "list[current_name;main;0,2;8,2;]"..
                "list[current_player;main;0,5;8,4;]")
        meta:set_string("infotext", "Injector")
        local inv = meta:get_inventory()
        inv:set_size("main", 8*4)
    end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        return inv:is_empty("main")
    end,
})
 
minetest.register_abm({
    nodenames = {"technic:injector"},
    interval = 1,
    chance = 1,
 
    action = function(pos, node, active_object_count, active_object_count_wider)
    local pos1={}
    pos1.x = pos.x
    pos1.y = pos.y-1
    pos1.z = pos.z
    local meta=minetest.env:get_meta(pos1) 
        if meta:get_int("tubelike")==1 then inject_items (pos) end
    end,
})
 
function inject_items (pos)
        local meta=minetest.env:get_meta(pos) 
        local inv = meta:get_inventory()
        local i=0
        for _,stack in ipairs(inv:get_list("main")) do
        i=i+1
            if stack then
            local item0=stack:to_table()
            if item0 then 
                item0["count"]="1"
                local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
                item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
                item1:setvelocity({x=0, y=-1, z=0})
                item1:setacceleration({x=0, y=0, z=0})
                stack:take_item(1);
                inv:set_stack("main", i, stack)
                return
                end
            end
        end
end