Konstantin Oblaukhov
2013-07-06 8be389e774a99ec5d08ca86b3902bb98310fd58d
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technic.grinder_recipes ={}
 
technic.register_grinder_recipe = function(src, dst)
                   technic.grinder_recipes[src] = dst
                   if unified_inventory then
                      unified_inventory.register_craft(
                     {
                        type = "grinding",
                        output = dst,
                        items = {src},
                        width = 0,
                     })
                   end
                end
 
-- Receive an ItemStack of result by an ItemStack input
technic.get_grinder_recipe = function(itemstack)
                local src_item  = itemstack:to_table()
                if src_item == nil then
                   return nil
                end
                local item_name = src_item["name"]
                if technic.grinder_recipes[item_name] then
                   return ItemStack(technic.grinder_recipes[item_name])
                else
                   return nil
                end
                 end
 
 
technic.register_grinder_recipe("default:stone","default:sand")
technic.register_grinder_recipe("default:cobble","default:gravel")
technic.register_grinder_recipe("default:gravel","default:dirt")
technic.register_grinder_recipe("default:desert_stone","default:desert_sand")
technic.register_grinder_recipe("default:iron_lump","technic:iron_dust 2")
technic.register_grinder_recipe("default:steel_ingot","technic:iron_dust 1")
technic.register_grinder_recipe("default:coal_lump","technic:coal_dust 2")
technic.register_grinder_recipe("default:copper_lump","technic:copper_dust 2")
technic.register_grinder_recipe("default:copper_ingot","technic:copper_dust 1")
technic.register_grinder_recipe("default:gold_lump","technic:gold_dust 2")
technic.register_grinder_recipe("default:gold_ingot","technic:gold_dust 1")
--technic.register_grinder_recipe("default:bronze_ingot","technic:bronze_dust 1")  -- Dust does not exist yet
--technic.register_grinder_recipe("home_decor:brass_ingot","technic:brass_dust 1") -- needs check for the mod
technic.register_grinder_recipe("moreores:tin_lump","technic:tin_dust 2")
technic.register_grinder_recipe("moreores:tin_ingot","technic:tin_dust 1")
technic.register_grinder_recipe("moreores:silver_lump","technic:silver_dust 2")
technic.register_grinder_recipe("moreores:silver_ingot","technic:silver_dust 1")
technic.register_grinder_recipe("moreores:mithril_lump","technic:mithril_dust 2")
technic.register_grinder_recipe("moreores:mithril_ingot","technic:mithril_dust 1")
technic.register_grinder_recipe("technic:chromium_lump","technic:chromium_dust 2")
technic.register_grinder_recipe("technic:chromium_ingot","technic:chromium_dust 1")
technic.register_grinder_recipe("technic:stainless_steel_ingot","stainless_steel_dust 1")
technic.register_grinder_recipe("technic:brass_ingot","technic:brass_dust 1")
technic.register_grinder_recipe("technic:zinc_lump","technic:zinc_dust 2")
technic.register_grinder_recipe("technic:zinc_ingot","technic:zinc_dust 1")
 
minetest.register_craftitem( "technic:coal_dust", {
                description = "Coal Dust",
                inventory_image = "technic_coal_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
 
minetest.register_craftitem( "technic:iron_dust", {
                description = "Iron Dust",
                inventory_image = "technic_iron_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
 
minetest.register_craft({
               type = "cooking",
               output = "default:steel_ingot",
               recipe = "technic:iron_dust",
            })
 
minetest.register_craftitem( "technic:copper_dust", {
                description = "Copper Dust",
                inventory_image = "technic_copper_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:copper_ingot",
               recipe = "technic:copper_dust",
            })
 
minetest.register_craftitem( "technic:tin_dust", {
                description = "Tin Dust",
                inventory_image = "technic_tin_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:tin_ingot",
               recipe = "technic:tin_dust",
            })
 
minetest.register_craftitem( "technic:silver_dust", {
                description = "Silver Dust",
                inventory_image = "technic_silver_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:silver_ingot",
               recipe = "technic:silver_dust",
            })
 
minetest.register_craftitem( "technic:gold_dust", {
                description = "Gold Dust",
                inventory_image = "technic_gold_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:gold_ingot",
               recipe = "technic:gold_dust",
            })
 
minetest.register_craftitem( "technic:mithril_dust", {
                description = "Mithril Dust",
                inventory_image = "technic_mithril_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:mithril_ingot",
               recipe = "technic:mithril_dust",
            })
 
minetest.register_craftitem( "technic:chromium_dust", {
                description = "Chromium Dust",
                inventory_image = "technic_chromium_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "technic:chromium_ingot",
               recipe = "technic:chromium_dust",
            })
 
minetest.register_craftitem( "technic:bronze_dust", {
                description = "Bronze Dust",
                inventory_image = "technic_bronze_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "moreores:bronze_ingot",
               recipe = "technic:bronze_dust",
            })
 
minetest.register_craftitem( "technic:brass_dust", {
                description = "Brass Dust",
                inventory_image = "technic_brass_dust.png",
                on_place_on_ground = minetest.craftitem_place_item,
                 })
minetest.register_craft({
               type = "cooking",
               output = "technic:brass_ingot",
               recipe = "technic:brass_dust",
            })
 
minetest.register_craftitem( "technic:stainless_steel_dust", {
                description = "Stainless Steel Dust",
                inventory_image = "technic_stainless_steel_dust.png",
                 })
 
minetest.register_craft({
               type = "cooking",
               output = "technic:stainless_steel_ingot",
               recipe = "technic:stainless_steel_dust",
            })
 
minetest.register_craftitem( "technic:zinc_dust", {
                description = "Zinc Dust",
                inventory_image = "technic_zinc_dust.png",
                 })
 
minetest.register_craft({
               type = "cooking",
               output = "technic:zinc_ingot",
               recipe = "technic:zinc_dust",
            })
 
minetest.register_alias("grinder", "technic:grinder")
minetest.register_craft({
               output = 'technic:grinder',
               recipe = {
                  {'default:desert_stone', 'default:desert_stone', 'default:desert_stone'},
                  {'default:desert_stone', 'default:diamond', 'default:desert_stone'},
                  {'default:stone', 'moreores:copper_ingot', 'default:stone'},
               }
            })
 
minetest.register_craftitem("technic:grinder", {
                   description = "Grinder",
                   stack_max = 99,
                })
 
local grinder_formspec =
   "invsize[8,9;]"..
   "label[0,0;Grinder]"..
   "list[current_name;src;3,1;1,1;]"..
   "list[current_name;dst;5,1;2,2;]"..
   "list[current_player;main;0,5;8,4;]"
 
minetest.register_node(
   "technic:grinder",
   {
      description = "Grinder",
      tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
           "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front.png"},
      paramtype2 = "facedir",
      groups = {cracky=2},
      legacy_facedir_simple = true,
      sounds = default.node_sound_wood_defaults(),
      on_construct = function(pos)
            local meta = minetest.env:get_meta(pos)
            meta:set_string("infotext", "Grinder")
            meta:set_float("technic_power_machine", 1)
            meta:set_string("formspec", grinder_formspec)
            local inv = meta:get_inventory()
            inv:set_size("src", 1)
            inv:set_size("dst", 4)
             end,
      can_dig = function(pos,player)
           local meta = minetest.env:get_meta(pos);
           local inv = meta:get_inventory()
           if not inv:is_empty("src") or not inv:is_empty("dst") then
              minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
              return false
           else
              return true
           end
        end,
   })
 
minetest.register_node(
   "technic:grinder_active",
   {
      description = "Grinder",
      tiles = {"technic_lv_grinder_top.png", "technic_lv_grinder_bottom.png", "technic_lv_grinder_side.png",
           "technic_lv_grinder_side.png", "technic_lv_grinder_side.png", "technic_lv_grinder_front_active.png"},
      paramtype2 = "facedir",
      groups = {cracky=2,not_in_creative_inventory=1},
      legacy_facedir_simple = true,
      sounds = default.node_sound_wood_defaults(),
      can_dig = function(pos,player)
           local meta = minetest.env:get_meta(pos);
           local inv = meta:get_inventory()
           if not inv:is_empty("src") or not inv:is_empty("dst") then
              minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
              return false
           else
              return true
           end
        end,
   })
 
minetest.register_abm(
   { nodenames = {"technic:grinder","technic:grinder_active"},
     interval = 1,
     chance   = 1,
     action = function(pos, node, active_object_count, active_object_count_wider)
         -- Run a machine through its states. Takes the same arguments as the ABM action
         -- and adds the machine's states and any extra data which is needed by the machine.
         -- A machine is characterized by running through a set number of states (usually 2:
         -- Idle and active) in some order. A state decides when to move to the next one
         -- and the machine only changes state if it is powered correctly.
         -- The machine will automatically shut down if disconnected from power in some fashion.
         local meta         = minetest.env:get_meta(pos)
         local eu_input     = meta:get_int("LV_EU_input")
         local state        = meta:get_int("state")
         local next_state   = state
 
         -- Machine information
         local machine_name         = "Grinder"
         local machine_node         = "technic:grinder"
         local machine_state_demand = { 50, 300 }
             
         -- Setup meta data if it does not exist. state is used as an indicator of this
         if state == 0 then
            meta:set_int("state", 1)
            meta:set_int("LV_EU_demand", machine_state_demand[1])
            meta:set_int("LV_EU_input", 0)
            return
         end
             
         -- Power off automatically if no longer connected to a switching station
         technic.switching_station_timeout_count(pos, "LV")
             
         -- State machine
         if eu_input == 0 then
            -- unpowered - go idle
            hacky_swap_node(pos, machine_node)
            meta:set_string("infotext", machine_name.." Unpowered")
            next_state = 1
         elseif eu_input == machine_state_demand[state] then
            -- Powered - do the state specific actions
                
            local inv    = meta:get_inventory()
            local empty  = inv:is_empty("src")
 
            if state == 1 then
               hacky_swap_node(pos, machine_node)
               meta:set_string("infotext", machine_name.." Idle")
 
               local result = technic.get_grinder_recipe(inv:get_stack("src", 1))
               if not empty and result and inv:room_for_item("dst",result) then
              meta:set_int("src_time", 0)
              next_state = 2
               end
 
            elseif state == 2 then
               hacky_swap_node(pos, machine_node.."_active")
               meta:set_string("infotext", machine_name.." Active")
 
               if empty then
              next_state = 1
               else
              meta:set_int("src_time", meta:get_int("src_time") + 1)
              if meta:get_int("src_time") == 4 then -- 4 ticks per output
                 -- check if there's room for output in "dst" list
                 local result = technic.get_grinder_recipe(inv:get_stack("src", 1))
 
                 meta:set_int("src_time", 0)
                 if inv:room_for_item("dst",result) then
                -- take stuff from "src" list
                srcstack = inv:get_stack("src", 1)
                srcstack:take_item()
                inv:set_stack("src", 1, srcstack)
                -- Put result in "dst" list
                inv:add_item("dst", result)
                 else
                -- all full: go idle
                next_state = 1
                 end
              end
               end
            end
         end
         -- Change state?
         if next_state ~= state then
            meta:set_int("LV_EU_demand", machine_state_demand[next_state])
            meta:set_int("state", next_state)
         end
          end
  })
 
technic.register_LV_machine ("technic:grinder","RE")
technic.register_LV_machine ("technic:grinder_active","RE")