ShadowNinja
2013-07-11 5d470cd753efe8f4640099165a7bfc0c6e181c35
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-- MV Electric Furnace
-- This is a faster version of the stone furnace which runs on EUs
-- In addition to this it can be upgraded with microcontrollers and batteries
-- This new version uses the batteries to lower the power consumption of the machine
-- Also in addition this furnace can be attached to the pipe system from the pipeworks mod.
 
-- FIXME: kpoppel I'd like to introduce an induction heating element here also
minetest.register_craft(
   {output = 'technic:mv_electric_furnace',
    recipe = {
       {'technic:stainless_steel_ingot', 'technic:electric_furnace', 'technic:stainless_steel_ingot'},
       {'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
       {'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
    }
 })
 
local mv_electric_furnace_formspec =
   "invsize[8,10;]"..
   "list[current_name;src;3,1;1,1;]"..
   "list[current_name;dst;5,1;2,2;]"..
   "list[current_player;main;0,6;8,4;]"..
   "label[0,0;MV Electric Furnace]"..
   "list[current_name;upgrade1;1,4;1,1;]"..
   "list[current_name;upgrade2;2,4;1,1;]"..
   "label[1,5;Upgrade Slots]"
 
minetest.register_node(
   "technic:mv_electric_furnace",
   {description = "MV Electric furnace",
    tiles = {"technic_mv_electric_furnace_top.png", "technic_mv_electric_furnace_bottom.png", "technic_mv_electric_furnace_side_tube.png",
         "technic_mv_electric_furnace_side_tube.png", "technic_mv_electric_furnace_side.png", "technic_mv_electric_furnace_front.png"},
    paramtype2 = "facedir",
    groups = {cracky=2, tubedevice=1,tubedevice_receiver=1,},
    tube={insert_object=function(pos,node,stack,direction)
               local meta=minetest.env:get_meta(pos)
               local inv=meta:get_inventory()
               return inv:add_item("src",stack)
            end,
      can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("src",stack)
             end,
       },
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
              local meta = minetest.env:get_meta(pos)
              meta:set_string("infotext", "MV Electric furnace")
              meta:set_float("technic_mv_power_machine", 1)
              meta:set_int("tube_time",  0)
              meta:set_string("formspec", mv_electric_furnace_formspec)
              local inv = meta:get_inventory()
              inv:set_size("src", 1)
              inv:set_size("dst", 4)
              inv:set_size("upgrade1", 1)
              inv:set_size("upgrade2", 1)
           end,
    can_dig = function(pos,player)
         local meta = minetest.env:get_meta(pos);
         local inv = meta:get_inventory()
         if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
            minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
            return false
         else
            return true
         end
          end,
 })
 
minetest.register_node(
   "technic:mv_electric_furnace_active",
   {description = "MV Electric Furnace",
    tiles = {"technic_mv_electric_furnace_top.png", "technic_mv_electric_furnace_bottom.png", "technic_mv_electric_furnace_side_tube.png",
         "technic_mv_electric_furnace_side_tube.png", "technic_mv_electric_furnace_side.png", "technic_mv_electric_furnace_front_active.png"},
    paramtype2 = "facedir",
    light_source = 8,
    drop = "technic:mv_electric_furnace",
    groups = {cracky=2, tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
    tube={insert_object=function(pos,node,stack,direction)
               local meta=minetest.env:get_meta(pos)
               local inv=meta:get_inventory()
               return inv:add_item("src",stack)
            end,
      can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("src",stack)
             end,
       },
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    can_dig = function(pos,player)
         local meta = minetest.env:get_meta(pos);
         local inv = meta:get_inventory()
         if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
            minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
            return false
         else
            return true
         end
          end,
    -- These three makes sure upgrades are not moved in or out while the furnace is active.
    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
                       if listname == "src" or listname == "dst" then
                      return 99
                       else
                      return 0 -- Disallow the move
                       end
                   end,
    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
                       if listname == "src" or listname == "dst" then
                      return 99
                       else
                      return 0 -- Disallow the move
                       end
                    end,
    allow_metadata_inventory_move = function(pos, from_list, to_list, to_list, to_index, count, player)
                    return 0
                 end,
 })
 
local send_cooked_items = function(pos,x_velocity,z_velocity)
                 -- Send items on their way in the pipe system.
                 local meta=minetest.env:get_meta(pos) 
                 local inv = meta:get_inventory()
                 local i=0
                 for _,stack in ipairs(inv:get_list("dst")) do
                i=i+1
                if stack then
                   local item0=stack:to_table()
                if item0 then 
                   item0["count"]="1"
                   local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
                   item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
                   item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
                   item1:setacceleration({x=0, y=0, z=0})
                   stack:take_item(1);
                   inv:set_stack("dst", i, stack)
                   return
                end
                 end
              end
               end
 
local smelt_item = function(pos)
              local meta=minetest.env:get_meta(pos) 
              local inv = meta:get_inventory()
              meta:set_int("src_time", meta:get_int("src_time") + 3) -- Cooking time 3x faster
              local result = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")})
              if result and result.item and meta:get_int("src_time") >= result.time then
             meta:set_int("src_time", 0)
             -- check if there's room for output in "dst" list
             if inv:room_for_item("dst",result) then
                -- take stuff from "src" list
                srcstack = inv:get_stack("src", 1)
                srcstack:take_item()
                inv:set_stack("src", 1, srcstack)
                -- Put result in "dst" list
                inv:add_item("dst", result.item)
                return 1
             else
                return 0 -- done
             end
              end
              return 0 -- done
           end
 
minetest.register_abm(
   {nodenames = {"technic:mv_electric_furnace","technic:mv_electric_furnace_active"},
    interval = 1,
    chance   = 1,
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta         = minetest.env:get_meta(pos)
        local eu_input     = meta:get_int("MV_EU_input")
        local state        = meta:get_int("state")
        local next_state   = state
 
        -- Machine information
        local machine_name         = "MV Electric Furnace"
        local machine_node         = "technic:mv_electric_furnace"
        local machine_state_demand = { 50, 2000, 1500, 1000 }
             
        -- Setup meta data if it does not exist. state is used as an indicator of this
        if state == 0 then
           meta:set_int("state", 1)
           meta:set_int("MV_EU_demand", machine_state_demand[1])
           meta:set_int("MV_EU_input", 0)
           return
        end
             
        -- Power off automatically if no longer connected to a switching station
        technic.switching_station_timeout_count(pos, "MV")
        
        -- Execute always logic
        -- CODE HERE --
        
        -- State machine
        if eu_input == 0 then
           -- Unpowered - go idle
           hacky_swap_node(pos, machine_node)
           meta:set_string("infotext", machine_name.." Unpowered")
           next_state = 1
        elseif eu_input == machine_state_demand[state] then
           -- Powered - do the state specific actions
                
           -- Execute always if powered logic
           local meta=minetest.env:get_meta(pos) 
              
           -- Get the names of the upgrades
           local meta=minetest.env:get_meta(pos) 
           local inv = meta:get_inventory()
           local upg_item1
           local upg_item1_name=""
           local upg_item2
           local upg_item2_name=""
           local srcstack = inv:get_stack("upgrade1", 1)
           if  srcstack then upg_item1=srcstack:to_table() end
           srcstack = inv:get_stack("upgrade2", 1)
           if  srcstack then upg_item2=srcstack:to_table() end
           if upg_item1 then upg_item1_name=upg_item1.name end
           if upg_item2 then upg_item2_name=upg_item2.name end
           
           -- Save some power by installing battery upgrades. Fully upgraded makes this
           -- furnace use the same amount of power as the LV version
           local EU_saving_upgrade = 0
           if upg_item1_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
           if upg_item2_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
           
           -- Tube loading speed can be upgraded using control logic units
           local tube_speed_upgrade = 0
           if upg_item1_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
           if upg_item2_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
           
           -- Handle pipeworks (consumes tube_speed_upgrade)
           local pos1={x=pos.x, y=pos.y, z=pos.z}
           local x_velocity=0
           local z_velocity=0
           
           -- Output is on the left side of the furnace
           if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
           if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
           if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
           if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
           
           local output_tube_connected = false
           local meta1 = minetest.env:get_meta(pos1) 
           if meta1:get_int("tubelike") == 1 then
              output_tube_connected=true
           end
           tube_time = meta:get_int("tube_time")
           tube_time = tube_time + tube_speed_upgrade
           if tube_time > 3 then
              tube_time = 0
              if output_tube_connected then
             send_cooked_items(pos,x_velocity,z_velocity)
              end
           end
           meta:set_int("tube_time", tube_time)
           
           -- The machine shuts down if we have nothing to smelt and no tube is connected
           -- or if we have nothing to send with a tube connected.
           if    (not output_tube_connected and inv:is_empty("src"))
           or (    output_tube_connected and inv:is_empty("dst")) then
           next_state = 1
        end
        ----------------------
        
        if state == 1 then
           hacky_swap_node(pos, machine_node)
           meta:set_string("infotext", machine_name.." Idle")
           
           local meta=minetest.env:get_meta(pos) 
           local inv = meta:get_inventory()
           if not inv:is_empty("src") then
              local result = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")})
              if result then
             meta:set_string("infotext", machine_name.." Active")
             meta:set_int("src_time",     0)
             next_state = 2+EU_saving_upgrade -- Next state is decided by the battery upgrade (state 2= 0 batteries, state 3 = 1 battery, 4 = 2 batteries)
              end
           else
              meta:set_string("infotext", "Electric Furnace Idle")
           end
           
        elseif state == 2 or state == 3 or state == 4 then
           hacky_swap_node(pos, machine_node.."_active")
           meta:set_string("infotext", machine_name.." Active")
           result = smelt_item(pos, data)
           if result == 0 then
              next_state = 1
           end
        end
         end
         -- Change state?
         if next_state ~= state then
        meta:set_int("MV_EU_demand", machine_state_demand[next_state])
        meta:set_int("state", next_state)
         end
      end,
 })
 
technic.register_MV_machine ("technic:mv_electric_furnace","RE")
technic.register_MV_machine ("technic:mv_electric_furnace_active","RE")