Maciej Kasatkin
2012-09-11 4c99769df0997dc18acdec7868eefeee6028f602
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
alloy_recipes ={}
 
registered_recipes_count=1
 
function register_alloy_recipe (string1,count1, string2,count2, string3,count3)
alloy_recipes[registered_recipes_count]={}
alloy_recipes[registered_recipes_count].src1_name=string1
alloy_recipes[registered_recipes_count].src1_count=count1
alloy_recipes[registered_recipes_count].src2_name=string2
alloy_recipes[registered_recipes_count].src2_count=count2
alloy_recipes[registered_recipes_count].dst_name=string3
alloy_recipes[registered_recipes_count].dst_count=count3
registered_recipes_count=registered_recipes_count+1
alloy_recipes[registered_recipes_count]={}
alloy_recipes[registered_recipes_count].src1_name=string2
alloy_recipes[registered_recipes_count].src1_count=count2
alloy_recipes[registered_recipes_count].src2_name=string1
alloy_recipes[registered_recipes_count].src2_count=count1
alloy_recipes[registered_recipes_count].dst_name=string3
alloy_recipes[registered_recipes_count].dst_count=count3
registered_recipes_count=registered_recipes_count+1
 
 
end
 
register_alloy_recipe ("technic:copper_dust",3, "technic:tin_dust",1, "technic:bronze_dust",4)
register_alloy_recipe ("moreores:copper_ingot",3, "moreores:tin_ingot",1, "moreores:bronze_ingot",4)
register_alloy_recipe ("technic:iron_dust",3, "technic:chromium_dust",1, "technic:stainless_steel_dust",4)
 
minetest.register_alias("alloy_furnace", "technic:alloy_furnace")
 
 
minetest.register_craft({
    output = 'technic:alloy_furnace',
    recipe = {
        {'default:stone', 'default:stone', 'default:stone'},
        {'default:stone', '', 'default:stone'},
        {'moreores:gold_ingot', 'moreores:copper_ingot', 'moreores:gold_ingot'},
    }
})
 
 
alloy_furnace_formspec =
    "invsize[8,9;]"..
    "image[1,1;1,2;technic_power_meter_bg.png]"..
    "list[current_name;src;3,1;1,1;]"..
    "list[current_name;src2;3,2;1,1;]"..
    "list[current_name;dst;5,1;2,2;]"..
    "list[current_player;main;0,5;8,4;]"..
    "label[0,0;Alloy Furnace]"..
    "label[1,3;Power level]"
    
minetest.register_node("technic:alloy_furnace", {
    description = "Electric alloy furnace",
    tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
        "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"},
    paramtype2 = "facedir",
    groups = {cracky=2},
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    technic_power_machine=1,
    internal_EU_buffer=0;
    interal_EU_buffer_size=2000;
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_float("technic_power_machine", 1)
        meta:set_string("formspec", alloy_furnace_formspec)
        meta:set_string("infotext", "Alloy furnace")
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
        inv:set_size("src2", 1)
        inv:set_size("dst", 4)
        local EU_used  = 0
        local furnace_is_cookin = 0
        local cooked = nil
        meta:set_float("internal_EU_buffer",0)
        meta:set_float("internal_EU_buffer_size",2000)
 
    end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("dst") then
            return false end
        if not inv:is_empty("src") then
            return false end
        if not inv:is_empty("src2") then
            return false end
        return true
    end,
})
 
minetest.register_node("technic:alloy_furnace_active", {
    description = "Alloy Furnace",
    tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
        "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"},
    paramtype2 = "facedir",
    light_source = 8,
    drop = "technic:alloy_furnace",
    groups = {cracky=2, not_in_creative_inventory=1},
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    internal_EU_buffer=0;
    interal_EU_buffer_size=2000;
    technic_power_machine=1,
    on_construct = function(pos)
        local meta = minetest.env:get_meta(pos)
        meta:set_float("technic_power_machine", 1)
        meta:set_string("formspec", alloy_furnace_formspec)
        meta:set_string("infotext", "Alloy furnace");
        local inv = meta:get_inventory()
        inv:set_size("src", 1)
        inv:set_size("dst", 4)
        local EU_used  = 0
        local furnace_is_cookin = 0
        local cooked = nil
    end,
    can_dig = function(pos,player)
        local meta = minetest.env:get_meta(pos);
        local inv = meta:get_inventory()
        if not inv:is_empty("dst") then
            return false
        elseif not inv:is_empty("src") then
            return false
        end
        return true
    end,
})
 
minetest.register_abm({
    nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"},
    interval = 1,
    chance = 1,
    
    action = function(pos, node, active_object_count, active_object_count_wider)
 
        local meta = minetest.env:get_meta(pos)
        internal_EU_buffer=meta:get_float("internal_EU_buffer")
        internal_EU_buffer_size=meta:get_float("internal_EU_buffer")
        local load = math.floor(internal_EU_buffer/2000 * 100)
        meta:set_string("formspec",
                "invsize[8,9;]"..
                "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
                        (load)..":technic_power_meter_fg.png]"..
                "list[current_name;src;3,1;1,1;]"..
                "list[current_name;src2;3,2;1,1;]"..
                "list[current_name;dst;5,1;2,2;]"..
                "list[current_player;main;0,5;8,4;]"..
                "label[0,0;Alloy Furnace]"..
                "label[1,3;Power level]")
 
        local inv = meta:get_inventory()
        
        local furnace_is_cookin = meta:get_int("furnace_is_cookin")
        
        
        local srclist = inv:get_list("src")
        local srclist2 = inv:get_list("src2")
        
        srcstack = inv:get_stack("src", 1)
        if srcstack then src_item1=srcstack:to_table() end
        srcstack = inv:get_stack("src2", 1)
        if srcstack then src_item2=srcstack:to_table() end
        dst_index=nil
 
        if src_item1 and src_item2 then 
                dst_index=get_cook_result(src_item1,src_item2) 
                end
        
        
        if (furnace_is_cookin == 1) then
            if internal_EU_buffer>=150 then
            internal_EU_buffer=internal_EU_buffer-150;
            meta:set_float("internal_EU_buffer",internal_EU_buffer)
            meta:set_float("src_time", meta:get_float("src_time") + 1)
            if dst_index and meta:get_float("src_time") >= 4 then
                -- check if there's room for output in "dst" list
                dst_stack={}
                dst_stack["name"]=alloy_recipes[dst_index].dst_name
                dst_stack["count"]=alloy_recipes[dst_index].dst_count
                if inv:room_for_item("dst",dst_stack) then
                    -- Put result in "dst" list
                    inv:add_item("dst",dst_stack)
                    -- take stuff from "src" list
                    for i=1,alloy_recipes[dst_index].src1_count,1 do
                        srcstack = inv:get_stack("src", 1)
                        srcstack:take_item()
                        inv:set_stack("src", 1, srcstack)
                        end
                    for i=1,alloy_recipes[dst_index].src2_count,1 do
                        srcstack = inv:get_stack("src2", 1)
                        srcstack:take_item()
                        inv:set_stack("src2", 1, srcstack)
                        end
 
 
                else
                    print("Furnace inventory full!")
                end
                meta:set_string("src_time", 0)
            end
            end        
        end
        
        
 
        
        if dst_index and meta:get_int("furnace_is_cookin")==0 then
            hacky_swap_node(pos,"technic:alloy_furnace_active")
            meta:set_string("infotext","Alloy Furnace active")
            meta:set_int("furnace_is_cookin",1)
            meta:set_string("src_time", 0)
            return
            end
 
            
        if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then
            hacky_swap_node(pos,"technic:alloy_furnace")
            meta:set_string("infotext","Alloy Furnace inactive")
            meta:set_int("furnace_is_cookin",0)
            meta:set_string("src_time", 0)
        end
    
end,        
})
 
function get_cook_result(src_item1, src_item2)
local counter=registered_recipes_count-1
for i=1, counter,1 do
if    alloy_recipes[i].src1_name==src_item1["name"] and
    alloy_recipes[i].src2_name==src_item2["name"] and
    alloy_recipes[i].src1_count<=src_item1["count"] and
    alloy_recipes[i].src2_count<=src_item2["count"] 
    then return i end
end
return nil
end