hdastwb
2013-07-21 2e4d983be7592af81b49f95895acf064b8ec38a2
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-- MV alloy furnace
 
minetest.register_craft({
    output = 'technic:mv_alloy_furnace',
    recipe = {
        {'technic:stainless_steel_ingot', 'technic:alloy_furnace', 'technic:stainless_steel_ingot'},
        {'pipeworks:tube_000000', 'technic:mv_transformer', 'pipeworks:tube_000000'},
        {'technic:stainless_steel_ingot', 'technic:mv_cable', 'technic:stainless_steel_ingot'},
    }
})
 
local mv_alloy_furnace_formspec =
    "invsize[8,10;]"..
    "label[0,0;MV Alloy Furnace]"..
        "list[current_name;src;3,1;1,2;]"..
    "list[current_name;dst;5,1;2,2;]"..
    "list[current_player;main;0,6;8,4;]"..
    "list[current_name;upgrade1;1,4;1,1;]"..
    "list[current_name;upgrade2;2,4;1,1;]"..
    "label[1,5;Upgrade Slots]"
    
minetest.register_node(
   "technic:mv_alloy_furnace",
   {description = "MV Alloy Furnace",
    tiles = {"technic_mv_alloy_furnace_top.png", "technic_mv_alloy_furnace_bottom.png", "technic_mv_alloy_furnace_side_tube.png",
         "technic_mv_alloy_furnace_side_tube.png", "technic_mv_alloy_furnace_side.png", "technic_mv_alloy_furnace_front.png"},
    paramtype2 = "facedir",
    groups = {cracky=2, tubedevice=1,tubedevice_receiver=1},
    tube={insert_object=function(pos,node,stack,direction)
               local meta=minetest.env:get_meta(pos)
               local inv=meta:get_inventory()
               return inv:add_item("src",stack)
            end,
      can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("src",stack)
             end,
        connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
       },
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    on_construct = function(pos)
              local meta = minetest.env:get_meta(pos)
              meta:set_string("infotext", "MV Alloy furnace")
              meta:set_float("technic_mv_power_machine", 1)
              meta:set_int("tube_time",  0)
              meta:set_string("formspec", mv_alloy_furnace_formspec)
              local inv = meta:get_inventory()
              inv:set_size("src", 2)
              inv:set_size("dst", 4)
              inv:set_size("upgrade1", 1)
              inv:set_size("upgrade2", 1)
           end,
    can_dig = function(pos,player)
         local meta = minetest.env:get_meta(pos);
         local inv = meta:get_inventory()
         if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
            minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
            return false
         else
            return true
         end
          end,
})
 
minetest.register_node(
   "technic:mv_alloy_furnace_active",
   {description = "MV Alloy Furnace",
    tiles = {"technic_mv_alloy_furnace_top.png", "technic_mv_alloy_furnace_bottom.png", "technic_mv_alloy_furnace_side_tube.png",
         "technic_mv_alloy_furnace_side_tube.png", "technic_mv_alloy_furnace_side.png", "technic_mv_alloy_furnace_front_active.png"},
    paramtype2 = "facedir",
    light_source = 8,
    drop = "technic:mv_alloy_furnace",
    groups = {cracky=2, tubedevice=1,tubedevice_receiver=1,not_in_creative_inventory=1},
    tube={insert_object=function(pos,node,stack,direction)
               local meta=minetest.env:get_meta(pos)
               local inv=meta:get_inventory()
               return inv:add_item("src",stack)
            end,
      can_insert=function(pos,node,stack,direction)
            local meta=minetest.env:get_meta(pos)
            local inv=meta:get_inventory()
            return inv:room_for_item("src",stack)
             end,
        connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
       },
    legacy_facedir_simple = true,
    sounds = default.node_sound_stone_defaults(),
    can_dig = function(pos,player)
         local meta = minetest.env:get_meta(pos);
         local inv = meta:get_inventory()
         if not inv:is_empty("src") or not inv:is_empty("dst") or not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
            minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
            return false
         else
            return true
         end
          end,
    -- These three makes sure upgrades are not moved in or out while the furnace is active.
    allow_metadata_inventory_put = function(pos, listname, index, stack, player)
                       if listname == "src" or listname == "dst" then
                      return 99
                       else
                      return 0 -- Disallow the move
                       end
                   end,
    allow_metadata_inventory_take = function(pos, listname, index, stack, player)
                       if listname == "src" or listname == "dst" then
                      return 99
                       else
                      return 0 -- Disallow the move
                       end
                    end,
    allow_metadata_inventory_move = function(pos, from_list, to_list, to_list, to_index, count, player)
                    return 0
                 end,
})
 
local send_cooked_items = function(pos,x_velocity,z_velocity)
                 -- Send items on their way in the pipe system.
                 local meta=minetest.env:get_meta(pos) 
                 local inv = meta:get_inventory()
                 local i=0
                 for _,stack in ipairs(inv:get_list("dst")) do
                i=i+1
                if stack then
                   local item0=stack:to_table()
                if item0 then 
                   item0["count"]="1"
                   local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
                   item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
                   item1:setvelocity({x=x_velocity, y=0, z=z_velocity})
                   item1:setacceleration({x=0, y=0, z=0})
                   stack:take_item(1);
                   inv:set_stack("dst", i, stack)
                   return
                end
                 end
              end
               end
 
local smelt_item = function(pos)
              local meta=minetest.env:get_meta(pos) 
              local inv = meta:get_inventory()
              meta:set_int("src_time", meta:get_int("src_time") + 3) -- Cooking time 3x faster
              local result = minetest.get_craft_result({method = "cooking", width = 1, items = inv:get_list("src")})
              dst_stack={}
              dst_stack["name"]=alloy_recipes[dst_index].dst_name
              dst_stack["count"]=alloy_recipes[dst_index].dst_count
 
              if result and result.item and meta:get_int("src_time") >= result.time then
             meta:set_int("src_time", 0)
             -- check if there's room for output in "dst" list
             if inv:room_for_item("dst",result) then
                -- take stuff from "src" list
                srcstack = inv:get_stack("src", 1)
                srcstack:take_item()
                inv:set_stack("src", 1, srcstack)
                -- Put result in "dst" list
                inv:add_item("dst", result.item)
                return 1
             else
                return 0 -- done
             end
              end
              return 0 -- done
           end
 
minetest.register_abm(
   {nodenames = {"technic:mv_alloy_furnace","technic:mv_alloy_furnace_active"},
    interval = 1,
    chance = 1,
 
    action = function(pos, node, active_object_count, active_object_count_wider)
        local meta         = minetest.env:get_meta(pos)
        local eu_input     = meta:get_int("MV_EU_input")
        local state        = meta:get_int("state")
        local next_state   = state
 
        -- Machine information
        local machine_name         = "MV Alloy Furnace"
        local machine_node         = "technic:mv_alloy_furnace"
        local machine_state_demand = { 50, 2000, 1500, 1000 }
        
        -- Setup meta data if it does not exist. state is used as an indicator of this
        if state == 0 then
           meta:set_int("state", 1)
           meta:set_int("MV_EU_demand", machine_state_demand[1])
           meta:set_int("MV_EU_input", 0)
           return
        end
        
        -- Power off automatically if no longer connected to a switching station
        technic.switching_station_timeout_count(pos, "MV")
        
        -- Execute always logic
        -- CODE HERE --
 
        -- State machine
        if eu_input == 0 then
           -- Unpowered - go idle
           hacky_swap_node(pos, machine_node)
           meta:set_string("infotext", machine_name.." Unpowered")
           next_state = 1
        elseif eu_input == machine_state_demand[state] then
           -- Powered - do the state specific actions
           
           -- Execute always if powered logic
           local meta=minetest.env:get_meta(pos) 
           
           -- Get the names of the upgrades
           local meta=minetest.env:get_meta(pos) 
           local inv = meta:get_inventory()
           local upg_item1
           local upg_item1_name=""
           local upg_item2
           local upg_item2_name=""
           local srcstack = inv:get_stack("upgrade1", 1)
           if  srcstack then upg_item1=srcstack:to_table() end
           srcstack = inv:get_stack("upgrade2", 1)
           if  srcstack then upg_item2=srcstack:to_table() end
           if upg_item1 then upg_item1_name=upg_item1.name end
           if upg_item2 then upg_item2_name=upg_item2.name end
           
           -- Save some power by installing battery upgrades. Fully upgraded makes this
           -- furnace use the same amount of power as the LV version
           local EU_saving_upgrade = 0
           if upg_item1_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
           if upg_item2_name=="technic:battery" then EU_saving_upgrade = EU_saving_upgrade + 1 end
           
           -- Tube loading speed can be upgraded using control logic units
           local tube_speed_upgrade = 0
           if upg_item1_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
           if upg_item2_name=="technic:control_logic_unit" then tube_speed_upgrade = tube_speed_upgrade + 1 end
           
           -- Handle pipeworks (consumes tube_speed_upgrade)
           local pos1={x=pos.x, y=pos.y, z=pos.z}
           local x_velocity=0
           local z_velocity=0
           
           -- Output is on the left side of the furnace
           if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
           if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
           if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
           if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
           
           local output_tube_connected = false
           local meta1 = minetest.env:get_meta(pos1) 
           if meta1:get_int("tubelike") == 1 then
              output_tube_connected=true
           end
           tube_time = meta:get_int("tube_time")
           tube_time = tube_time + tube_speed_upgrade
           if tube_time > 3 then
              tube_time = 0
              if output_tube_connected then
             send_cooked_items(pos,x_velocity,z_velocity)
              end
           end
           meta:set_int("tube_time", tube_time)
 
           -- The machine shuts down if we have nothing to smelt and no tube is connected
           -- or if we have nothing to send with a tube connected.
           if    (not output_tube_connected and inv:is_empty("src"))
              or (    output_tube_connected and inv:is_empty("dst")) then
              next_state = 1
           end
           ----------------------
           local empty  = 1
           local recipe = nil
           local result = nil
 
           -- Get what to cook if anything
           local srcstack  = inv:get_stack("src", 1)
           local src2stack = inv:get_stack("src", 2)
           local src_item1 = nil
           local src_item2 = nil
           if srcstack and src2stack then
              src_item1 = srcstack:to_table()
              src_item2 = src2stack:to_table()
              empty     = 0
           end
           
           if src_item1 and src_item2 then
              recipe = technic.get_alloy_recipe(src_item1,src_item2)
           end
           if recipe then
              result = { name=recipe.dst_name, count=recipe.dst_count}
           end
           
           if state == 1 then
              hacky_swap_node(pos, machine_node)
              meta:set_string("infotext", machine_name.." Idle")
              
              local meta=minetest.env:get_meta(pos) 
              local inv = meta:get_inventory()
              if not inv:is_empty("src") then
             if empty == 0 and recipe and inv:room_for_item("dst", result) then
                meta:set_string("infotext", machine_name.." Active")
                meta:set_int("src_time",     0)
                next_state = 2+EU_saving_upgrade -- Next state is decided by the battery upgrade (state 2= 0 batteries, state 3 = 1 battery, 4 = 2 batteries)
             end
              end
              
           elseif state == 2 or state == 3 or state == 4 then
              hacky_swap_node(pos, machine_node.."_active")
              meta:set_int("src_time", meta:get_int("src_time") + 1)
              if meta:get_int("src_time") == 4 then -- 4 ticks per output
             meta:set_string("src_time", 0)
             -- check if there's room for output in "dst" list and that we have the materials
             if recipe and inv:room_for_item("dst", result) then
                -- Take stuff from "src" list
                srcstack:take_item(recipe.src1_count)
                inv:set_stack("src", 1, srcstack)
                src2stack:take_item(recipe.src2_count)
                inv:set_stack("src2", 1, src2stack)
                -- Put result in "dst" list
                inv:add_item("dst",result)
             else
                next_state = 1
             end
              end
           end
        end
        -- Change state?
        if next_state ~= state then
           meta:set_int("MV_EU_demand", machine_state_demand[next_state])
           meta:set_int("state", next_state)
        end
 
 
 
         ------------------------------------
 
--         local pos1={}
--         pos1.x=pos.x
--         pos1.y=pos.y
--         pos1.z=pos.z
--         local x_velocity=0
--         local z_velocity=0
--
--         -- output is on the left side of the furnace
--         if node.param2==3 then pos1.z=pos1.z-1 z_velocity =-1 end
--         if node.param2==2 then pos1.x=pos1.x-1 x_velocity =-1 end
--         if node.param2==1 then pos1.z=pos1.z+1 z_velocity = 1 end
--         if node.param2==0 then pos1.x=pos1.x+1 x_velocity = 1 end
--
--         local output_tube_connected = false
--         local meta=minetest.env:get_meta(pos1) 
--         if meta:get_int("tubelike")==1 then output_tube_connected=true end
--         meta = minetest.env:get_meta(pos)
--         local inv = meta:get_inventory()
--         local upg_item1
--         local upg_item1_name=""
--         local upg_item2
--         local upg_item2_name=""
--         local srcstack = inv:get_stack("upgrade1", 1)
--         if srcstack then upg_item1=srcstack:to_table() end
--         srcstack = inv:get_stack("upgrade2", 1)
--         if srcstack then upg_item2=srcstack:to_table() end
--         if upg_item1 then upg_item1_name=upg_item1.name end
--         if upg_item2 then upg_item2_name=upg_item2.name end
--
--         local speed=0
--         if upg_item1_name=="technic:control_logic_unit" then speed=speed+1 end
--         if upg_item2_name=="technic:control_logic_unit" then speed=speed+1 end
--         tube_time=meta:get_float("tube_time")
--         tube_time=tube_time+speed
--         if tube_time>3 then 
--        tube_time=0
--        if output_tube_connected then send_cooked_items(pos,x_velocity,z_velocity) end
--         end
--         meta:set_float("tube_time", tube_time)
--
--         local extra_buffer_size = 0
--         if upg_item1_name=="technic:battery" then extra_buffer_size =extra_buffer_size + 10000 end
--         if upg_item2_name=="technic:battery" then extra_buffer_size =extra_buffer_size + 10000 end
--         local internal_EU_buffer_size=2000+extra_buffer_size
--         meta:set_float("internal_EU_buffer_size",internal_EU_buffer_size)
--
--         internal_EU_buffer=meta:get_float("internal_EU_buffer")
--         if internal_EU_buffer > internal_EU_buffer_size then internal_EU_buffer = internal_EU_buffer_size end
--         local meta = minetest.env:get_meta(pos)
--         local load = math.floor(internal_EU_buffer/internal_EU_buffer_size * 100)
--         meta:set_string("formspec",
--                 MV_alloy_furnace_formspec..
--                "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
--                (load)..":technic_power_meter_fg.png]")
--
--         local inv = meta:get_inventory()
--
--         local furnace_is_cookin = meta:get_int("furnace_is_cookin")
--
--         local srclist = inv:get_list("src")
--         local srclist2 = inv:get_list("src2")
--         
--         srcstack = inv:get_stack("src", 1)
--         if srcstack then src_item1=srcstack:to_table() end
--         srcstack = inv:get_stack("src", 2)
--         if srcstack then src_item2=srcstack:to_table() end
--         dst_index=nil
--
--         if src_item1 and src_item2 then 
--        dst_index=get_cook_result(src_item1,src_item2) 
--         end
--
--
--         if (furnace_is_cookin == 1) then
--        if internal_EU_buffer>=150 then
--           internal_EU_buffer=internal_EU_buffer-150;
--           meta:set_float("internal_EU_buffer",internal_EU_buffer)
--           meta:set_float("src_time", meta:get_float("src_time") + 1)
--           if dst_index and meta:get_float("src_time") >= 4 then
--              -- check if there's room for output in "dst" list
--              dst_stack={}
--              dst_stack["name"]=alloy_recipes[dst_index].dst_name
--              dst_stack["count"]=alloy_recipes[dst_index].dst_count
--              if inv:room_for_item("dst",dst_stack) then
--             -- Put result in "dst" list
--             inv:add_item("dst",dst_stack)
--             -- take stuff from "src" list
--             for i=1,alloy_recipes[dst_index].src1_count,1 do
--                srcstack = inv:get_stack("src", 1)
--                srcstack:take_item()
--                inv:set_stack("src", 1, srcstack)
--             end
--             for i=1,alloy_recipes[dst_index].src2_count,1 do
--                srcstack = inv:get_stack("src", 2)
--                srcstack:take_item()
--                inv:set_stack("src", 2, srcstack)
--             end
--
--              else
--             print("Furnace inventory full!")
--              end
--              meta:set_string("src_time", 0)
--           end
--        end
--         end
--
--         if dst_index and meta:get_int("furnace_is_cookin")==0 then
--        hacky_swap_node(pos,"technic:mv_alloy_furnace_active")
--        meta:set_string("infotext","MV Alloy Furnace active")
--        meta:set_int("furnace_is_cookin",1)
--        meta:set_string("src_time", 0)
--        return
--         end
--
--         if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then
--        hacky_swap_node(pos,"technic:mv_alloy_furnace")
--        meta:set_string("infotext","MV Alloy Furnace inactive")
--        meta:set_int("furnace_is_cookin",0)
--        meta:set_string("src_time", 0)
--         end
--
      end,
 })
 
technic.register_MV_machine ("technic:mv_alloy_furnace","RE")
technic.register_MV_machine ("technic:mv_alloy_furnace_active","RE")