-- LV Alloy furnace
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minetest.register_craft({
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output = 'technic:coal_alloy_furnace',
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recipe = {
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{'default:brick', 'default:brick', 'default:brick'},
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{'default:brick', '', 'default:brick'},
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{'default:brick', 'default:brick', 'default:brick'},
|
}
|
})
|
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-- FIXME: kpoppel: I'd like to introduce an induction heating element here...
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minetest.register_craft({
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output = 'technic:alloy_furnace',
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recipe = {
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{'default:brick', 'default:brick', 'default:brick'},
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{'default:brick', '', 'default:brick'},
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{'default:steel_ingot', 'moreores:copper_ingot', 'default:steel_ingot'},
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}
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})
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local alloy_furnace_formspec =
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"invsize[8,9;]"..
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"list[current_name;src;3,1;1,1;]"..
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"list[current_name;src2;3,2;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"label[0,0;Electric Alloy Furnace]"
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minetest.register_node(
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"technic:alloy_furnace",
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{
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description = "Electric alloy furnace",
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tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
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"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_string("infotext", "Electric Alloy furnace")
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meta:set_float("technic_power_machine", 1)
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meta:set_string("formspec", alloy_furnace_formspec)
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local inv = meta:get_inventory()
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inv:set_size("src", 1)
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inv:set_size("src2", 1)
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inv:set_size("dst", 4)
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end,
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") or not inv:is_empty("src2") or not inv:is_empty("dst") then
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
|
return true
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end
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end,
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})
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minetest.register_node(
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"technic:alloy_furnace_active",
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{
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description = "Alloy Furnace",
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tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png",
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"technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "technic:alloy_furnace",
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groups = {cracky=2,not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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sounds = default.node_sound_stone_defaults(),
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can_dig = function(pos,player)
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local meta = minetest.env:get_meta(pos);
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local inv = meta:get_inventory()
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if not inv:is_empty("src") or not inv:is_empty("src2") or not inv:is_empty("dst") then
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minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty");
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return false
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else
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return true
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end
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end,
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})
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minetest.register_abm(
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{ nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.env:get_meta(pos)
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local eu_input = meta:get_int("LV_EU_input")
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local state = meta:get_int("state")
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local next_state = state
|
|
-- Machine information
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local machine_name = "Electric Alloy Furnace"
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local machine_node = "technic:alloy_furnace"
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local machine_state_demand = { 50, 600 }
|
|
-- Setup meta data if it does not exist. state is used as an indicator of this
|
if state == 0 then
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meta:set_int("state", 1)
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meta:set_int("LV_EU_demand", machine_state_demand[1])
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meta:set_int("LV_EU_input", 0)
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meta:set_int("tube_time", 0)
|
return
|
end
|
|
-- Power off automatically if no longer connected to a switching station
|
technic.switching_station_timeout_count(pos, "LV")
|
|
-- State machine
|
if eu_input == 0 then
|
-- Unpowered - go idle
|
hacky_swap_node(pos, machine_node)
|
meta:set_string("infotext", machine_name.." Unpowered")
|
next_state = 1
|
elseif eu_input == machine_state_demand[state] then
|
-- Powered - do the state specific actions
|
|
-- Execute always if powered logic
|
local inv = meta:get_inventory()
|
local empty = 1
|
local recipe = nil
|
local result = nil
|
|
-- Get what to cook if anything
|
local srcstack = inv:get_stack("src", 1)
|
local src2stack = inv:get_stack("src2", 1)
|
local src_item1 = nil
|
local src_item2 = nil
|
if srcstack and src2stack then
|
src_item1 = srcstack:to_table()
|
src_item2 = src2stack:to_table()
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empty = 0
|
end
|
|
if src_item1 and src_item2 then
|
recipe = technic.get_alloy_recipe(src_item1,src_item2)
|
end
|
if recipe then
|
result = { name=recipe.dst_name, count=recipe.dst_count}
|
end
|
|
if recipe then
|
print("recipe "..recipe.dst_name.." : result "..result.name.." : empty "..empty.." : src_item1 "..src_item1.name.." : src_item2 "..src_item2.name)
|
end
|
|
if state == 1 then
|
hacky_swap_node(pos, machine_node)
|
meta:set_string("infotext", machine_name.." Idle")
|
|
if empty == 0 and recipe and inv:room_for_item("dst", result) then
|
meta:set_string("infotext", machine_name.." Active")
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meta:set_string("src_time", 0)
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next_state = 2
|
end
|
|
elseif state == 2 then
|
hacky_swap_node(pos, machine_node.."_active")
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meta:set_int("src_time", meta:get_int("src_time") + 1)
|
if meta:get_int("src_time") == 4 then -- 4 ticks per output
|
meta:set_string("src_time", 0)
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-- check if there's room for output in "dst" list and that we have the materials
|
if recipe and inv:room_for_item("dst", result) then
|
-- Take stuff from "src" list
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srcstack:take_item(recipe.src1_count)
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inv:set_stack("src", 1, srcstack)
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src2stack:take_item(recipe.src2_count)
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inv:set_stack("src2", 1, src2stack)
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-- Put result in "dst" list
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inv:add_item("dst",result)
|
else
|
next_state = 1
|
end
|
end
|
end
|
-- Change state?
|
if next_state ~= state then
|
meta:set_int("LV_EU_demand", machine_state_demand[next_state])
|
meta:set_int("state", next_state)
|
end
|
end
|
end,
|
})
|
|
technic.register_LV_machine ("technic:alloy_furnace","RE")
|
technic.register_LV_machine ("technic:alloy_furnace_active","RE")
|
|
--------------------------------------------------
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-- coal driven alloy furnace. This uses no EUs:
|
--------------------------------------------------
|
coal_alloy_furnace_formspec =
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"size[8,9]"..
|
"label[0,0;Alloy Furnace]"..
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"image[2,2;1,1;default_furnace_fire_bg.png]"..
|
"list[current_name;fuel;2,3;1,1;]"..
|
"list[current_name;src;2,1;1,1;]"..
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"list[current_name;src2;3,1;1,1;]"..
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"list[current_name;dst;5,1;2,2;]"..
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"list[current_player;main;0,5;8,4;]"
|
|
minetest.register_node("technic:coal_alloy_furnace", {
|
description = "Alloy Furnace",
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tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png",
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"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front.png"},
|
paramtype2 = "facedir",
|
groups = {cracky=2},
|
legacy_facedir_simple = true,
|
sounds = default.node_sound_stone_defaults(),
|
on_construct = function(pos)
|
local meta = minetest.env:get_meta(pos)
|
meta:set_string("formspec", coal_alloy_furnace_formspec)
|
meta:set_string("infotext", "Alloy Furnace")
|
local inv = meta:get_inventory()
|
inv:set_size("fuel", 1)
|
inv:set_size("src", 1)
|
inv:set_size("src2", 1)
|
inv:set_size("dst", 4)
|
end,
|
can_dig = function(pos,player)
|
local meta = minetest.env:get_meta(pos);
|
local inv = meta:get_inventory()
|
if not (inv:is_empty("fuel") or inv:is_empty("dst") or inv:is_empty("src") or inv:is_empty("src2") )then
|
return false
|
end
|
return true
|
end,
|
})
|
|
minetest.register_node("technic:coal_alloy_furnace_active", {
|
description = "Alloy Furnace",
|
tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png",
|
"technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_side.png", "technic_coal_alloy_furnace_front_active.png"},
|
paramtype2 = "facedir",
|
light_source = 8,
|
drop = "technic:coal_alloy_furnace",
|
groups = {cracky=2, not_in_creative_inventory=1},
|
legacy_facedir_simple = true,
|
sounds = default.node_sound_stone_defaults(),
|
can_dig = function(pos,player)
|
local meta = minetest.env:get_meta(pos);
|
local inv = meta:get_inventory()
|
if not (inv:is_empty("fuel") or inv:is_empty("dst") or inv:is_empty("src") or inv:is_empty("src2") )then
|
return false
|
end
|
return true
|
end,
|
})
|
|
minetest.register_abm({
|
nodenames = {"technic:coal_alloy_furnace","technic:coal_alloy_furnace_active"},
|
interval = 1,
|
chance = 1,
|
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
local meta = minetest.env:get_meta(pos)
|
for i, name in pairs({
|
"fuel_totaltime",
|
"fuel_time",
|
"src_totaltime",
|
"src_time"
|
}) do
|
if meta:get_string(name) == "" then
|
meta:set_float(name, 0.0)
|
end
|
end
|
|
local inv = meta:get_inventory()
|
local recipe = nil
|
|
-- Get what to cook if anything
|
local srcstack = inv:get_stack("src", 1)
|
if srcstack then src_item1=srcstack:to_table() end
|
|
local src2stack = inv:get_stack("src2", 1)
|
if src2stack then src_item2=src2stack:to_table() end
|
|
if src_item1 and src_item2 then
|
recipe = technic.get_alloy_recipe(src_item1,src_item2)
|
end
|
|
local was_active = false
|
|
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
was_active = true
|
meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
|
meta:set_float("src_time", meta:get_float("src_time") + 1)
|
if recipe and meta:get_float("src_time") == 6 then
|
-- check if there's room for output in "dst" list
|
local dst_stack = { name=recipe.dst_name, count=recipe.dst_count}
|
if inv:room_for_item("dst",dst_stack) then
|
-- Take stuff from "src" list
|
srcstack:take_item(recipe.src1_count)
|
inv:set_stack("src", 1, srcstack)
|
src2stack:take_item(recipe.src2_count)
|
inv:set_stack("src2", 1, src2stack)
|
-- Put result in "dst" list
|
inv:add_item("dst",dst_stack)
|
else
|
print("Furnace inventory full!") -- Silly code...
|
end
|
meta:set_string("src_time", 0)
|
end
|
end
|
|
if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
|
local percent = math.floor(meta:get_float("fuel_time") /
|
meta:get_float("fuel_totaltime") * 100)
|
meta:set_string("infotext","Furnace active: "..percent.."%")
|
hacky_swap_node(pos,"technic:coal_alloy_furnace_active")
|
meta:set_string("formspec",
|
"size[8,9]"..
|
"label[0,0;Electric Alloy Furnace]"..
|
"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
|
(100-percent)..":default_furnace_fire_fg.png]"..
|
"list[current_name;fuel;2,3;1,1;]"..
|
"list[current_name;src;2,1;1,1;]"..
|
"list[current_name;src2;3,1;1,1;]"..
|
"list[current_name;dst;5,1;2,2;]"..
|
"list[current_player;main;0,5;8,4;]")
|
return
|
end
|
|
-- FIXME: Make this look more like the electrical version.
|
-- This code refetches the recipe to see if it can be done again after the iteration
|
srcstack = inv:get_stack("src", 1)
|
if srcstack then src_item1=srcstack:to_table() end
|
srcstack = inv:get_stack("src2", 1)
|
if srcstack then src_item2=srcstack:to_table() end
|
if src_item1 and src_item2 then
|
recipe = technic.get_alloy_recipe(src_item1,src_item2)
|
end
|
|
if recipe==nil then
|
if was_active then
|
meta:set_string("infotext","Furnace is empty")
|
hacky_swap_node(pos,"technic:coal_alloy_furnace")
|
meta:set_string("formspec", coal_alloy_furnace_formspec)
|
end
|
return
|
end
|
|
-- Next take a hard look at the fuel situation
|
local fuel = nil
|
local fuellist = inv:get_list("fuel")
|
|
if fuellist then
|
fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
|
end
|
|
if fuel.time <= 0 then
|
meta:set_string("infotext","Furnace out of fuel")
|
hacky_swap_node(pos,"technic:coal_alloy_furnace")
|
meta:set_string("formspec", coal_alloy_furnace_formspec)
|
return
|
end
|
|
meta:set_string("fuel_totaltime", fuel.time)
|
meta:set_string("fuel_time", 0)
|
|
local stack = inv:get_stack("fuel", 1)
|
stack:take_item()
|
inv:set_stack("fuel", 1, stack)
|
end,
|
})
|