Vanessa Ezekowitz
2013-10-26 4a35d5dd98c8c08dd79cd0d0789b902fd4470edf
commit | author | age
ee0765 1 -- Register alloy recipes
S 2 technic.alloy_recipes = {}
3
4 -- Register recipe in a table
5 technic.register_alloy_recipe = function(metal1, count1, metal2, count2, result, count3)
6     in1 = {
7         name  = metal1,
8         count = count1,
9     }
10     in2 = {
11         name  = metal2,
12         count = count2,
13     }
14     -- Sort the inputs alphebetically
15     if in1.name > in2.name then
16         local temp = in1
17         in1 = in2
18         in2 = temp
19     end
20     technic.alloy_recipes[in1.name.." "..in2.name] = {
21         input = {in1, in2},
22         output = {
23             name = result,
24             count = count3,
25         },
26     }
27     if unified_inventory then
28         unified_inventory.register_craft({
29             type = "alloy",
30             output = result.." "..count3,
31             items = {metal1.." "..count1, metal2.." "..count2},
32             width = 2,
33         })
34     end
35 end
36
37 -- Retrieve a recipe given the input metals.
38 function technic.get_alloy_recipe(stack1, stack2)
39     -- Sort the stacks alphebetically
40     if stack1:get_name() > stack2:get_name() then
41         local temp = stack1
42         stack1 = stack2
43         stack2 = temp
44     end
45     for _, recipe in pairs(technic.alloy_recipes) do
46         if recipe.input[1].name == stack1:get_name() and
47            recipe.input[2].name == stack2:get_name() and
48            stack1:get_count() >= recipe.input[1].count and
49            stack2:get_count() >= recipe.input[2].count then
50             return recipe
51         end
52     end
53 end
54
55 technic.register_alloy_recipe("technic:copper_dust",   3, "technic:tin_dust",       1, "technic:bronze_dust",           4)
56 technic.register_alloy_recipe("default:copper_ingot",  3, "moreores:tin_ingot",     1, "moreores:bronze_ingot",         4)
57 technic.register_alloy_recipe("technic:iron_dust",     3, "technic:chromium_dust",  1, "technic:stainless_steel_dust",  4)
58 technic.register_alloy_recipe("default:steel_ingot",   3, "technic:chromium_ingot", 1, "technic:stainless_steel_ingot", 4)
59 technic.register_alloy_recipe("technic:copper_dust",   2, "technic:zinc_dust",      1, "technic:brass_dust",            3)
60 technic.register_alloy_recipe("default:copper_ingot",  2, "technic:zinc_ingot",     1, "technic:brass_ingot",           3)
61 technic.register_alloy_recipe("default:sand",          2, "technic:coal_dust",      2, "technic:silicon_wafer",         1)
62 technic.register_alloy_recipe("technic:silicon_wafer", 1, "technic:gold_dust",      1, "technic:doped_silicon_wafer",   1)
63
64
65 function technic.register_alloy_furnace(data)
66     local tier = data.tier
67     local ltier = string.lower(tier)
68
69     local tube_side_texture = data.tube and "technic_"..ltier.."_alloy_furnace_side_tube.png"
70             or "technic_"..ltier.."_alloy_furnace_side.png"
71     local groups = {cracky=2}
72     local active_groups = {cracky=2, not_in_creative_inventory=1}
73     if data.tube then
74         groups.tubedevice = 1
75         groups.tubedevice_receiver = 1
76         active_groups.tubedevice = 1
77         active_groups.tubedevice_receiver = 1
78     end
79
80     local formspec =
81         "invsize[8,10;]"..
82         "label[0,0;"..tier.." Alloy Furnace]"..
83         "list[current_name;src;3,1;1,2;]"..
84         "list[current_name;dst;5,1;2,2;]"..
85         "list[current_player;main;0,6;8,4;]"
86     if data.upgrade then
87         formspec = formspec..
88             "list[current_name;upgrade1;1,4;1,1;]"..
89             "list[current_name;upgrade2;2,4;1,1;]"..
90             "label[1,5;Upgrade Slots]"
91     end
92
93     data.formspec = formspec
94
95     local tube = {
96         insert_object = function(pos, node, stack, direction)
97             local meta = minetest.get_meta(pos)
98             local inv = meta:get_inventory()
99             return inv:add_item("src", stack)
100         end,
101         can_insert = function(pos, node, stack, direction)
102             local meta = minetest.get_meta(pos)
103             local inv = meta:get_inventory()
104             return inv:room_for_item("src", stack)
105         end,
106         connect_sides = {left=1, right=1, back=1, top=1, bottom=1},
107     }
108
109     minetest.register_node("technic:"..ltier.."_alloy_furnace", {
110         description = tier.." Alloy Furnace",
111         tiles = {"technic_"..ltier.."_alloy_furnace_top.png",
112                  "technic_"..ltier.."_alloy_furnace_bottom.png",
113              tube_side_texture,
114                  tube_side_texture,
115              "technic_"..ltier.."_alloy_furnace_side.png",
116                  "technic_"..ltier.."_alloy_furnace_front.png"},
117         paramtype2 = "facedir",
118         groups = groups,
119         tube = tube,
120         technic = data,
121         legacy_facedir_simple = true,
122         sounds = default.node_sound_stone_defaults(),
123         on_construct = function(pos)
124             local meta = minetest.get_meta(pos)
125             local name = minetest.get_node(pos).name
126             local data = minetest.registered_nodes[name].technic
127
128
129             meta:set_string("infotext", data.tier.." Alloy furnace")
130             meta:set_string("formspec", data.formspec)
131             meta:set_int("tube_time",  0)
132             local inv = meta:get_inventory()
133             inv:set_size("src", 2)
134             inv:set_size("dst", 4)
135             inv:set_size("upgrade1", 1)
136             inv:set_size("upgrade2", 1)
137         end,
138         can_dig = function(pos, player)
139             local meta = minetest.get_meta(pos);
140             local inv = meta:get_inventory()
141             if not inv:is_empty("src") or not inv:is_empty("dst") or
142                not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
143                 minetest.chat_send_player(player:get_player_name(),
144                     "Machine cannot be removed because it is not empty");
145                 return false
146             else
147                 return true
148             end
149         end,
150     })
151
152     minetest.register_node("technic:"..ltier.."_alloy_furnace_active",{
153         description = tier.." Alloy Furnace",
154         tiles = {"technic_"..ltier.."_alloy_furnace_top.png",
155                  "technic_"..ltier.."_alloy_furnace_bottom.png",
156              tube_side_texture,
157                  tube_side_texture,
158              "technic_"..ltier.."_alloy_furnace_side.png",
159                  "technic_"..ltier.."_alloy_furnace_front_active.png"},
160         paramtype2 = "facedir",
161         light_source = 8,
162         drop = "technic:"..ltier.."_alloy_furnace",
163         groups = active_groups,
164         tube = tube,
165         technic = data,
166         legacy_facedir_simple = true,
167         sounds = default.node_sound_stone_defaults(),
168         can_dig = function(pos, player)
169             local meta = minetest.get_meta(pos);
170             local inv = meta:get_inventory()
171             if not inv:is_empty("src") or not inv:is_empty("dst") or
172                not inv:is_empty("upgrade1") or not inv:is_empty("upgrade2") then
173                 minetest.chat_send_player(player:get_player_name(),
174                     "Machine cannot be removed because it is not empty");
175                 return false
176             else
177                 return true
178             end
179         end,
180         -- These three makes sure upgrades are not moved in or out while the furnace is active.
181         allow_metadata_inventory_put = function(pos, listname, index, stack, player)
182             if listname == "src" or listname == "dst" then
183                 return stack:get_count()
184             else
185                 return 0 -- Disallow the move
186             end
187         end,
188         allow_metadata_inventory_take = function(pos, listname, index, stack, player)
189             if listname == "src" or listname == "dst" then
190                 return stack:get_count()
191             else
192                 return 0 -- Disallow the move
193             end
194         end,
195         allow_metadata_inventory_move = function(pos, from_list, to_list, to_list, to_index, count, player)
196             return 0
197         end,
198     })
199
200     minetest.register_abm({
201         nodenames = {"technic:"..ltier.."_alloy_furnace", "technic:"..ltier.."_alloy_furnace_active"},
202         interval = 1,
203         chance = 1,
204         action = function(pos, node, active_object_count, active_object_count_wider)
205             local data         = minetest.registered_nodes[node.name].technic
206             local meta         = minetest.get_meta(pos)
207             local inv          = meta:get_inventory()
208             local eu_input     = meta:get_int(data.tier.."_EU_input")
209
210             -- Machine information
211             local machine_name   = data.tier.." Alloy Furnace"
212             local machine_node   = "technic:"..string.lower(data.tier).."_alloy_furnace"
213             local machine_demand = data.demand
214
215             -- Setup meta data if it does not exist.
216             if not eu_input then
217                 meta:set_int(data.tier.."_EU_demand", machine_demand[1])
218                 meta:set_int(data.tier.."_EU_input", 0)
219             end
220
221             -- Power off automatically if no longer connected to a switching station
222             technic.switching_station_timeout_count(pos, data.tier)
223
224             local EU_upgrade, tube_upgrade = 0, 0
225             if data.upgrade then
226                 EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta)
227             end
228             if data.tube then
229                 technic.handle_machine_pipeworks(pos, tube_upgrade)
230             end
231
232             -- Get what to cook if anything
233             local srcstack  = inv:get_stack("src", 1)
234             local src2stack = inv:get_stack("src", 2)
235             local recipe = technic.get_alloy_recipe(srcstack, src2stack)
236             local result = recipe and ItemStack(recipe.output) or nil
237             -- Sort the stacks alphabetically
238             if srcstack:get_name() > src2stack:get_name() then
239                 local temp = srcstack
240                 srcstack = src2stack
241                 src2stack = temp
242             end
bd3cc7 243             if not result or
S 244                not inv:room_for_item("dst", result) then
ee0765 245                 hacky_swap_node(pos, machine_node)
S 246                 meta:set_string("infotext", machine_name.." Idle")
247                 meta:set_int(data.tier.."_EU_demand", 0)
248                 return
249             end
250
251             if eu_input < machine_demand[EU_upgrade+1] then
252                 -- Unpowered - go idle
253                 hacky_swap_node(pos, machine_node)
254                 meta:set_string("infotext", machine_name.." Unpowered")
255             elseif eu_input >= machine_demand[EU_upgrade+1] then
256                 -- Powered
257                 hacky_swap_node(pos, machine_node.."_active")
258                 meta:set_string("infotext", machine_name.." Active")
259                 meta:set_int("src_time", meta:get_int("src_time") + 1)
260                 if meta:get_int("src_time") == data.cook_time then
261                     meta:set_int("src_time", 0)
262                     -- check if there's room for output and that we have the materials
263                     if inv:room_for_item("dst", result) then
264                         srcstack:take_item(recipe.input[1].count)
265                         inv:set_stack("src", 1, srcstack)
266                         src2stack:take_item(recipe.input[2].count)
267                         inv:set_stack("src", 2, src2stack)
268                         -- Put result in "dst" list
269                         inv:add_item("dst", result)
270                     else
271                         next_state = 1
272                     end
273                 end
274             
275             end
276             meta:set_int(data.tier.."_EU_demand", machine_demand[EU_upgrade+1])
277         end,
278     })
279
280     technic.register_machine(tier, "technic:"..ltier.."_alloy_furnace",        technic.receiver)
281     technic.register_machine(tier, "technic:"..ltier.."_alloy_furnace_active", technic.receiver)
282
283 end -- End registration
284