local S = technic.getter local tube = { insert_object = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:add_item("src",stack) end, can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() return inv:room_for_item("src", stack) end, connect_sides = {left=1, right=1, back=1, top=1, bottom=1}, } function technic.register_electric_furnace(data) local tier = data.tier local ltier = string.lower(tier) local tube_side_texture = data.tube and "technic_"..ltier.."_electric_furnace_side_tube.png" or "technic_"..ltier.."_electric_furnace_side.png" local groups = {cracky=2} local active_groups = {cracky=2, not_in_creative_inventory=1} if data.tube then groups.tubedevice = 1 groups.tubedevice_receiver = 1 active_groups.tubedevice = 1 active_groups.tubedevice_receiver = 1 end local formspec = "invsize[8,10;]".. "list[current_name;src;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,6;8,4;]".. "label[0,0;"..S("%s Electric Furnace"):format(tier).."]" if data.upgrade then formspec = formspec.. "list[current_name;upgrade1;1,4;1,1;]".. "list[current_name;upgrade2;2,4;1,1;]".. "label[1,5;"..S("Upgrade Slots").."]" end minetest.register_node("technic:"..ltier.."_electric_furnace", { description = S("%s Electric Furnace"):format(tier), tiles = {"technic_"..ltier.."_electric_furnace_top.png", "technic_"..ltier.."_electric_furnace_bottom.png", tube_side_texture, tube_side_texture, "technic_"..ltier.."_electric_furnace_side.png", "technic_"..ltier.."_electric_furnace_front.png"}, paramtype2 = "facedir", groups = groups, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), tube = data.tube and tube or nil, on_construct = function(pos) local meta = minetest.get_meta(pos) local name = minetest.get_node(pos).name meta:set_string("infotext", S("%s Electric Furnace"):format(tier)) meta:set_int("tube_time", 0) meta:set_string("formspec", formspec) local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 4) inv:set_size("upgrade1", 1) inv:set_size("upgrade2", 1) end, can_dig = technic.machine_can_dig, allow_metadata_inventory_put = technic.machine_inventory_put, allow_metadata_inventory_take = technic.machine_inventory_take, allow_metadata_inventory_move = technic.machine_inventory_move, }) minetest.register_node("technic:"..ltier.."_electric_furnace_active", { description = ("%s Electric Furnace"):format(tier), tiles = {"technic_"..ltier.."_electric_furnace_top.png", "technic_"..ltier.."_electric_furnace_bottom.png", tube_side_texture, tube_side_texture, "technic_"..ltier.."_electric_furnace_side.png", "technic_"..ltier.."_electric_furnace_front_active.png"}, paramtype2 = "facedir", drop = "technic:"..ltier.."_electric_furnace", groups = active_groups, light_source = 8, legacy_facedir_simple = true, sounds = default.node_sound_stone_defaults(), tube = data.tube and tube or nil, on_construct = function(pos) local meta = minetest.get_meta(pos) local name = minetest.get_node(pos).name local data = minetest.registered_nodes[name].technic meta:set_string("infotext", S("%s Electric Furnace"):format(tier)) meta:set_int("tube_time", 0) meta:set_string("formspec", formspec) local inv = meta:get_inventory() inv:set_size("src", 1) inv:set_size("dst", 4) inv:set_size("upgrade1", 1) inv:set_size("upgrade2", 1) end, can_dig = technic.machine_can_dig, allow_metadata_inventory_put = technic.machine_inventory_put, allow_metadata_inventory_take = technic.machine_inventory_take, allow_metadata_inventory_move = technic.machine_inventory_move, }) minetest.register_abm({ nodenames = {"technic:"..ltier.."_electric_furnace", "technic:"..ltier.."_electric_furnace_active"}, interval = 1, chance = 1, action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() local eu_input = meta:get_int(tier.."_EU_input") -- Machine information local machine_name = S("%s Electric Furnace"):format(tier) local machine_node = "technic:"..ltier.."_electric_furnace" local machine_demand = data.demand -- Power off automatically if no longer connected to a switching station technic.switching_station_timeout_count(pos, tier) -- Check upgrade slots local EU_upgrade, tube_upgrade = 0, 0 if data.upgrade then EU_upgrade, tube_upgrade = technic.handle_machine_upgrades(meta) end if data.tube then technic.handle_machine_pipeworks(pos, tube_upgrade) end local result = minetest.get_craft_result({ method = "cooking", width = 1, items = inv:get_list("src")}) if not result or result.time == 0 or not inv:room_for_item("dst", result.item) then meta:set_int(tier.."_EU_demand", 0) technic.swap_node(pos, machine_node) meta:set_string("infotext", S("%s Idle"):format(machine_name)) return end if eu_input < machine_demand[EU_upgrade+1] then -- Unpowered - go idle technic.swap_node(pos, machine_node) meta:set_string("infotext", S("%s Unpowered"):format(machine_name)) elseif eu_input >= machine_demand[EU_upgrade+1] then -- Powered technic.swap_node(pos, machine_node.."_active") meta:set_string("infotext", S("%s Active"):format(machine_name)) technic.smelt_item(meta, result, data.speed) end meta:set_int(tier.."_EU_demand", machine_demand[EU_upgrade+1]) end, }) technic.register_machine(tier, "technic:"..ltier.."_electric_furnace", technic.receiver) technic.register_machine(tier, "technic:"..ltier.."_electric_furnace_active", technic.receiver) end -- End registration