minetest.register_node( "technic:marble", { description = "Marble", tiles = { "technic_marble.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( "technic:marble_bricks", { description = "Marble Bricks", tiles = { "technic_marble_bricks.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_craft({ output = 'technic:marble_bricks 4', recipe = { {'technic:marble','technic:marble'}, {'technic:marble','technic:marble'} } }) minetest.register_node( "technic:granite", { description = "Granite", tiles = { "technic_granite.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) minetest.register_node( "technic:obsidian", { description = "Obsidian", tiles = { "technic_obsidian.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), }) stairsplus.register_stair_and_slab_and_panel_and_micro("marble", "technic:marble", {cracky=3}, {"technic_marble.png"}, "Marble Stairs", "Marble Slab", "Marble Panel", "Marble Microblock", "marble") stairsplus.register_stair_and_slab_and_panel_and_micro("marble_bricks", "technic:marble_bricks", {cracky=3}, {"technic_marble_bricks.png"}, "Marble Bricks Stairs", "Marble Bricks Slab", "Marble Bricks Panel", "Marble Bricks Microblock", "marble_bricks") stairsplus.register_stair_and_slab_and_panel_and_micro("granite", "technic:granite", {cracky=3}, {"technic_granite.png"}, "Granite Stairs", "Granite Slab", "Granite Panel", "Granite Microblock", "granite") stairsplus.register_stair_and_slab_and_panel_and_micro("obsidian", "technic:obsidian", {cracky=3}, {"technic_obsidian.png"}, "Obsidian Stairs", "Obsidian Slab", "Obsidian Panel", "Obsidian Microblock", "obsidian") minetest.register_node( "technic:mineral_diamond", { description = "Diamond Ore", tiles = { "default_stone.png^technic_mineral_diamond.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:diamond" 1', }) minetest.register_craftitem( "technic:diamond", { description = "Diamond", inventory_image = "technic_diamond.png", on_place_on_ground = minetest.craftitem_place_item, }) minetest.register_node( "technic:mineral_uranium", { description = "Uranium Ore", tiles = { "default_stone.png^technic_mineral_uranium.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:uranium" 1', }) minetest.register_craftitem( "technic:uranium", { description = "Uranium", inventory_image = "technic_uranium.png", on_place_on_ground = minetest.craftitem_place_item, }) minetest.register_node( "technic:mineral_chromium", { description = "Chromium Ore", tiles = { "default_stone.png^technic_mineral_chromium.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:chromium_lump" 1', }) minetest.register_craftitem( "technic:chromium_lump", { description = "Chromium Lump", inventory_image = "technic_chromium_lump.png", on_place_on_ground = minetest.craftitem_place_item, }) minetest.register_craftitem( "technic:chromium_ingot", { description = "Chromium Ingot", inventory_image = "technic_chromium_ingot.png", on_place_on_ground = minetest.craftitem_place_item, }) minetest.register_craft({ type = 'cooking', output = "technic:chromium_ingot", recipe = "technic:chromium_lump" }) minetest.register_node( "technic:mineral_zinc", { description = "Zinc Ore", tile_images = { "default_stone.png^technic_mineral_zinc.png" }, is_ground_content = true, groups = {cracky=3}, sounds = default.node_sound_stone_defaults(), drop = 'craft "technic:zinc_lump" 1', }) minetest.register_craftitem( "technic:zinc_lump", { description = "Zinc Lump", inventory_image = "technic_zinc_lump.png", }) minetest.register_craftitem( "technic:zinc_ingot", { description = "Zinc Ingot", inventory_image = "technic_zinc_ingot.png", }) minetest.register_craftitem( "technic:stainless_steel_ingot", { description = "Stainless Steel Ingot", inventory_image = "technic_stainless_steel_ingot.png", }) minetest.register_craftitem( "technic:brass_ingot", { description = "Brass Ingot", inventory_image = "technic_brass_ingot.png", }) minetest.register_craft({ type = 'cooking', output = "technic:zinc_ingot", recipe = "technic:zinc_lump" }) local function generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, ore_per_chunk, height_min, height_max) if maxp.y < height_min or minp.y > height_max then return end local y_min = math.max(minp.y, height_min) local y_max = math.min(maxp.y, height_max) local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1) local pr = PseudoRandom(seed) local num_chunks = math.floor(chunks_per_volume * volume) local chunk_size = 3 if ore_per_chunk <= 4 then chunk_size = 2 end local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk) --print("generate_ore num_chunks: "..dump(num_chunks)) for i=1,num_chunks do if (y_max-chunk_size+1 <= y_min) then return end local y0 = pr:next(y_min, y_max-chunk_size+1) if y0 >= height_min and y0 <= height_max then local x0 = pr:next(minp.x, maxp.x-chunk_size+1) local z0 = pr:next(minp.z, maxp.z-chunk_size+1) local p0 = {x=x0, y=y0, z=z0} for x1=0,chunk_size-1 do for y1=0,chunk_size-1 do for z1=0,chunk_size-1 do if pr:next(1,inverse_chance) == 1 then local x2 = x0+x1 local y2 = y0+y1 local z2 = z0+z1 local p2 = {x=x2, y=y2, z=z2} if minetest.env:get_node(p2).name == wherein then minetest.env:set_node(p2, {name=name}) end end end end end end end --print("generate_ore done") end minetest.register_on_generated(function(minp, maxp, seed) generate_ore("technic:mineral_diamond", "default:stone", minp, maxp, seed+21, 1/11/11/11, 4, -31000, -450) generate_ore("technic:mineral_uranium", "default:stone", minp, maxp, seed+22, 1/10/10/10, 3, -300, -80) generate_ore("technic:mineral_chromium", "default:stone", minp, maxp, seed+23, 1/10/10/10, 2, -31000, -100) generate_ore("technic:mineral_zinc", "default:stone", minp, maxp, seed+24, 1/9/9/9, 4, -31000, 2) generate_ore("technic:marble", "default:stone", minp, maxp, seed+25, 1/128, 20, -100, -32) generate_ore("technic:granite", "default:stone", minp, maxp, seed+25, 1/128, 15, -190, -90) generate_stratus("technic:obsidian", {"default:stone"}, {"default:lava_source"},{"default:air"}, minp, maxp, seed+4, 10, 25, 7, -450, -31000, -450) end) function generate_stratus(name, wherein, ceilin, ceil, minp, maxp, seed, stratus_chance, radius, radius_y, deep, height_min, height_max) if maxp.y < height_min or minp.y > height_max then return end -- it will be only generate a stratus for every 100 m of area local stratus_per_volume=1 local area=45 local y_min = math.max(minp.y, height_min) local y_max = math.min(maxp.y, height_max) local volume = ((maxp.x-minp.x+1)/area)*((y_max-y_min+1)/area)*((maxp.z-minp.z+1)/area) local pr = PseudoRandom(seed) local blocks = math.floor(stratus_per_volume*volume) print(" <<"..dump(name)..">>"); if blocks == 0 then blocks = 1 end print(" blocks: "..dump(blocks).." in vol: "..dump(volume).." ("..dump(maxp.x-minp.x+1)..","..dump(y_max-y_min+1)..","..dump(maxp.z-minp.z+1)..")") for i=1,blocks do local x = pr:next(1,stratus_chance) if x == 1 then -- TODO deep local y0=y_max-radius_y+1 if y0 < y_min then y0=y_min else y0=pr:next(y_min, y0) end local x0 = maxp.x-radius+1 if x0 < minp.x then x0 = minp.x else x0 = pr:next(minp.x, x0) end local z0 = maxp.z-radius+1 if z0 < minp.z then x0 = minp.z else z0 = pr:next(minp.z, z0) end local p0 = {x=x0, y=y0, z=z0} local n = minetest.env:get_node(p0).name local i = 0 --print(" upper node "..n) x = 0 for k, v in ipairs(ceilin) do if n == v then x = 1 break end end if x == 1 then -- search for the node to replace --print(" Searching nodes to replace from "..dump(y0-1).." to "..dump(y_min)) for y1=y0-1,y_min,-1 do p0.y=y1 n = minetest.env:get_node(p0).name x = 0 for k, v in ipairs(wherein) do if n == v then x = 1 break end end if x == 1 then y0=y1-deep if y0 < y_min then y0 = y_min end break end end local rx=pr:next(radius/2,radius)+1 local rz=pr:next(radius/2,radius)+1 local ry=pr:next(radius_y/2,radius_y)+1 --print(" area of generation ("..dump(rx)..","..dump(rz)..","..dump(ry)..")") for x1=0,rx do rz = rz + 3 - pr:next(1,6) if rz < 1 then rz = 1 end for z1=pr:next(1,3),rz do local ry0=ry+ pr:next(1,3) for y1=pr:next(1,3),ry0 do local x2 = x0+x1 local y2 = y0+y1 local z2 = z0+z1 local p2 = {x=x2, y=y2, z=z2} n = minetest.env:get_node(p2).name x = 0 for k, v in ipairs(wherein) do if n == v then x = 1 break end end if x == 1 then if ceil == nil then minetest.env:set_node(p2, {name=name}) i = i +1 else local p3 = {p2.x,p2.y+1,p2} if minetest.env:get_node(p3).name == ceil then minetest.env:set_node(p2, {name=name}) i = i +1 end end end end end end print(" generated "..dump(i).." blocks in ("..dump(x0)..","..dump(y0)..","..dump(z0)..")") end end end --print("generate_ore done") end