From 5529c72570323d88366d8119f353ba60131a3eb2 Mon Sep 17 00:00:00 2001
From: Cristiano Magro <cristiano.magro@vola.it>
Date: Fri, 27 Dec 2024 00:02:28 +0100
Subject: [PATCH] implement special attack

---
 04 - monster slayer game/prj-monster-01-starting-setup/index.html |   14 +++++---------
 1 files changed, 5 insertions(+), 9 deletions(-)

diff --git a/04 - monster slayer game/prj-monster-01-starting-setup/index.html b/04 - monster slayer game/prj-monster-01-starting-setup/index.html
index 5532162..4233b72 100644
--- a/04 - monster slayer game/prj-monster-01-starting-setup/index.html
+++ b/04 - monster slayer game/prj-monster-01-starting-setup/index.html
@@ -20,24 +20,20 @@
       <section id="monster" class="container">
         <h2>Monster Health</h2>
         <div class="healthbar">
-          <div
-            class="healthbar__value"
-            :style="monsterBarStyle"
-          ></div>
+          <div class="healthbar__value" :style="monsterBarStyle"></div>
         </div>
       </section>
       <section id="player" class="container">
         <h2>Your Health</h2>
         <div class="healthbar">
-          <div
-            class="healthbar__value"
-            :style="playerBarStyle"
-          ></div>
+          <div class="healthbar__value" :style="playerBarStyle"></div>
         </div>
       </section>
       <section id="controls">
         <button @click="attackMonster">ATTACK</button>
-        <button>SPECIAL ATTACK</button>
+        <button @click="specialAttackMonster" :disabled="mayUseSpecialAttack">
+          SPECIAL ATTACK
+        </button>
         <button>HEAL</button>
         <button>SURRENDER</button>
       </section>

--
Gitblit v1.8.0