From dc0689018d27a68ae2987194285558b3add09be2 Mon Sep 17 00:00:00 2001
From: Vanessa Dannenberg <vanessa.e.dannenberg@gmail.com>
Date: Sun, 25 Nov 2018 16:10:23 +0100
Subject: [PATCH] move CNC machine into its own mod

---
 technic/tools/flashlight.lua |   76 ++++++++++---------------------------
 1 files changed, 21 insertions(+), 55 deletions(-)

diff --git a/technic/tools/flashlight.lua b/technic/tools/flashlight.lua
index e7e2dad..252dc8c 100644
--- a/technic/tools/flashlight.lua
+++ b/technic/tools/flashlight.lua
@@ -13,6 +13,8 @@
 	description = S("Flashlight"),
 	inventory_image = "technic_flashlight.png",
 	stack_max = 1,
+	wear_represents = "technic_RE_charge",
+	on_refill = technic.refill_RE_charge,
 })
 
 minetest.register_craft({
@@ -37,14 +39,13 @@
 	for i = 1, 8 do
 		if hotbar[i]:get_name() == "technic:flashlight" then
 			local meta = minetest.deserialize(hotbar[i]:get_metadata())
-			if not meta or not meta.charge then
-				return false
-			end
-			if meta.charge - 2 > 0 then
-				meta.charge = meta.charge - 2;
-				technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
-				hotbar[i]:set_metadata(minetest.serialize(meta))
-				inv:set_stack("main", i, hotbar[i])
+			if meta and meta.charge and meta.charge >= 2 then
+				if not technic.creative_mode then
+					meta.charge = meta.charge - 2;
+					technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
+					hotbar[i]:set_metadata(minetest.serialize(meta))
+					inv:set_stack("main", i, hotbar[i])
+				end
 				return true
 			end
 		end
@@ -56,7 +57,7 @@
 	local player_name = player:get_player_name()
 	local pos = player:getpos()
 	local rounded_pos = vector.round(pos)
-	rounded_pos.x = rounded_pos.x + 1
+	rounded_pos.y = rounded_pos.y + 1
 	player_positions[player_name] = rounded_pos
 	was_wielding[player_name] = true
 end)
@@ -66,36 +67,11 @@
 	local player_name = player:get_player_name()
 	local pos = player_positions[player_name]
 	local nodename = minetest.get_node(pos).name
-	if nodename == "technic:light_off" or nodename == "technic:light" then
+	if nodename == "technic:light" then
 		minetest.remove_node(pos)
 	end
 	player_positions[player_name] = nil
 end)
-
-
-local function check_for_flashlight(player)
-	if player == nil then
-		return false
-	end
-	local inv = player:get_inventory()
-	local hotbar = inv:get_list("main")
-	for i = 1, 8 do
-		if hotbar[i]:get_name() == "technic:flashlight" then
-			local meta = minetest.deserialize(hotbar[i]:get_metadata())
-			if not meta or not meta.charge then
-				return false
-			end
-			if meta.charge - 2 > 0 then
-				meta.charge = meta.charge - 2;
-				technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
-				hotbar[i]:set_metadata(minetest.serialize(meta))
-				inv:set_stack("main", i, hotbar[i])
-				return true
-			end
-		end
-	end
-	return false
-end
 
 minetest.register_globalstep(function(dtime)
 	for i, player in pairs(minetest.get_connected_players()) do
@@ -103,16 +79,19 @@
 		local flashlight_weared = check_for_flashlight(player)
 		local pos = player:getpos()
 		local rounded_pos = vector.round(pos)
-		rounded_pos.x = rounded_pos.x + 1
+		rounded_pos.y = rounded_pos.y + 1
 		local old_pos = player_positions[player_name]
-		local player_moved = not vector.equals(old_pos, rounded_pos)
+		local player_moved = old_pos and not vector.equals(old_pos, rounded_pos)
+		if not old_pos then
+			old_pos = rounded_pos
+			player_moved = true
+		end
 
 		-- Remove light, flashlight weared out or was removed from hotbar
 		if was_wielding[player_name] and not flashlight_weared then
 			was_wielding[player_name] = false
 			local node = minetest.get_node_or_nil(old_pos)
 			if node and node.name == "technic:light" then
-				minetest.set_node(old_pos, {name="technic:light_off"})
 				minetest.remove_node(old_pos)
 			end
 		elseif (player_moved or not was_wielding[player_name]) and flashlight_weared then
@@ -122,7 +101,6 @@
 			end
 			local node = minetest.get_node_or_nil(old_pos)
 			if node and node.name == "technic:light" then
-				minetest.set_node(old_pos, {name="technic:light_off"})
 				minetest.remove_node(old_pos)
 			end
 			player_positions[player_name] = rounded_pos
@@ -133,25 +111,13 @@
 
 minetest.register_node("technic:light", {
 	drawtype = "glasslike",
-	tile_images = {"technic_light.png"},
+	tiles = {"technic_light.png"},
 	paramtype = "light",
+	groups = {not_in_creative_inventory=1},
+	drop = "",
 	walkable = false,
 	buildable_to = true,
 	sunlight_propagates = true,
-	light_source = 15,
+	light_source = LIGHT_MAX,
 	pointable = false,
 })
-
-minetest.register_node("technic:light_off", {
-	drawtype = "glasslike",
-	tile_images = {"technic_light.png"},
-	paramtype = "light",
-	walkable = false,
-	buildable_to = true,
-	sunlight_propagates = true,
-	selection_box = {
-		type = "fixed",
-		fixed = {0, 0, 0, 0, 0, 0},
-	},
-})
-

--
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