From d623715d94152e38e817555f43c7c6ab2372045c Mon Sep 17 00:00:00 2001 From: Bryce w <55167737+blockhead100@users.noreply.github.com> Date: Thu, 20 Oct 2022 18:28:45 +0200 Subject: [PATCH] Add LV led and lamp --- technic/tools/flashlight.lua | 31 +++++++++++++++++++------------ 1 files changed, 19 insertions(+), 12 deletions(-) diff --git a/technic/tools/flashlight.lua b/technic/tools/flashlight.lua index 7beac5e..84decbb 100644 --- a/technic/tools/flashlight.lua +++ b/technic/tools/flashlight.lua @@ -8,12 +8,13 @@ technic.register_power_tool("technic:flashlight", flashlight_max_charge) minetest.register_alias("technic:light_off", "air") - + minetest.register_tool("technic:flashlight", { description = S("Flashlight"), inventory_image = "technic_flashlight.png", stack_max = 1, wear_represents = "technic_RE_charge", + on_refill = technic.refill_RE_charge, }) minetest.register_craft({ @@ -39,10 +40,12 @@ if hotbar[i]:get_name() == "technic:flashlight" then local meta = minetest.deserialize(hotbar[i]:get_metadata()) if meta and meta.charge and meta.charge >= 2 then - meta.charge = meta.charge - 2; - technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) - hotbar[i]:set_metadata(minetest.serialize(meta)) - inv:set_stack("main", i, hotbar[i]) + if not technic.creative_mode then + meta.charge = meta.charge - 2; + technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge) + hotbar[i]:set_metadata(minetest.serialize(meta)) + inv:set_stack("main", i, hotbar[i]) + end return true end end @@ -52,7 +55,7 @@ minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() - local pos = player:getpos() + local pos = player:get_pos() local rounded_pos = vector.round(pos) rounded_pos.y = rounded_pos.y + 1 player_positions[player_name] = rounded_pos @@ -74,11 +77,15 @@ for i, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() local flashlight_weared = check_for_flashlight(player) - local pos = player:getpos() + local pos = player:get_pos() local rounded_pos = vector.round(pos) rounded_pos.y = rounded_pos.y + 1 local old_pos = player_positions[player_name] - local player_moved = not vector.equals(old_pos, rounded_pos) + local player_moved = old_pos and not vector.equals(old_pos, rounded_pos) + if not old_pos then + old_pos = rounded_pos + player_moved = true + end -- Remove light, flashlight weared out or was removed from hotbar if was_wielding[player_name] and not flashlight_weared then @@ -92,7 +99,7 @@ if node and node.name == "air" then minetest.set_node(rounded_pos, {name="technic:light"}) end - local node = minetest.get_node_or_nil(old_pos) + node = minetest.get_node_or_nil(old_pos) if node and node.name == "technic:light" then minetest.remove_node(old_pos) end @@ -104,13 +111,13 @@ minetest.register_node("technic:light", { drawtype = "glasslike", - tile_images = {"technic_light.png"}, + tiles = {"technic_light.png"}, paramtype = "light", - groups = {not_in_creative_inventory=1}, + groups = {not_in_creative_inventory = 1}, drop = "", walkable = false, buildable_to = true, sunlight_propagates = true, - light_source = LIGHT_MAX, + light_source = minetest.LIGHT_MAX, pointable = false, }) -- Gitblit v1.8.0