From d5ff69d1d9efd683d852562af6cfddac5ac69879 Mon Sep 17 00:00:00 2001 From: Gábriel <38207624+gabriel1379@users.noreply.github.com> Date: Mon, 25 Mar 2024 19:45:57 +0100 Subject: [PATCH] Add Everness sandstone compressor recipes (#634) --- technic/radiation.lua | 75 +++++++++++++++++++++++++++++-------- 1 files changed, 59 insertions(+), 16 deletions(-) diff --git a/technic/radiation.lua b/technic/radiation.lua index ce3cb80..7092b69 100644 --- a/technic/radiation.lua +++ b/technic/radiation.lua @@ -54,8 +54,15 @@ ["default:lava_source"] = 17, ["default:mese"] = 21, ["default:mossycobble"] = 15, - ["default:nyancat"] = 1000, - ["default:nyancat_rainbow"] = 1000, + ["default:tinblock"] = 37, + ["pbj_pup:pbj_pup"] = 10000, + ["pbj_pup:pbj_pup_candies"] = 10000, + ["gloopblocks:rainbow_block_diagonal"] = 5000, + ["gloopblocks:rainbow_block_horizontal"] = 10000, + ["default:nyancat"] = 10000, + ["default:nyancat_rainbow"] = 10000, + ["nyancat:nyancat"] = 10000, + ["nyancat:nyancat_rainbow"] = 10000, ["default:obsidian"] = 18, ["default:obsidian_glass"] = 18, ["default:sand"] = 10, @@ -70,6 +77,7 @@ ["default:stone_with_gold"] = 34, ["default:stone_with_iron"] = 20, ["default:stone_with_mese"] = 17, + ["default:stone_with_tin"] = 19, ["default:stonebrick"] = 17, ["default:water_flowing"] = 2.8, ["default:water_source"] = 5.6, @@ -135,12 +143,10 @@ ["moreblocks:wood_tile_up"] = 1.7, ["moreores:mineral_mithril"] = 18, ["moreores:mineral_silver"] = 21, - ["moreores:mineral_tin"] = 19, ["moreores:mithril_block"] = 26, ["moreores:silver_block"] = 53, - ["moreores:tin_block"] = 37, ["snow:snow_brick"] = 2.8, - ["technic:brass_block"] = 43, + ["basic_materials:brass_block"] = 43, ["technic:carbon_steel_block"] = 40, ["technic:cast_iron_block"] = 40, ["technic:chernobylite_block"] = 40, @@ -238,10 +244,10 @@ need to be considered. --]] local abdomen_offset = 1 -local cache_scaled_shielding = {} local rad_dmg_cutoff = 0.2 local radiated_players = {} +local armor_enabled = technic.config:get_bool("enable_radiation_protection") local entity_damage = technic.config:get_bool("enable_entity_radiation_damage") local longterm_damage = technic.config:get_bool("enable_longterm_radiation_damage") @@ -282,8 +288,13 @@ if not ag then return 0 end + if ag.immortal then + return 0 + end if ag.radiation then return 0.01 * ag.radiation + elseif armor_enabled then + return 0 end if ag.fleshy then return math.sqrt(0.01 * ag.fleshy) @@ -299,16 +310,22 @@ end local function dmg_object(pos, object, strength) - local obj_pos = vector.add(object:getpos(), calculate_object_center(object)) - local mul = calculate_damage_multiplier(object) - if mul == 0 then - return + local obj_pos = vector.add(object:get_pos(), calculate_object_center(object)) + local mul + if armor_enabled or entity_damage then + -- we need to check may the object be damaged even if armor is disabled + mul = calculate_damage_multiplier(object) + if mul == 0 then + return + end end local dmg = calculate_base_damage(pos, obj_pos, strength) if not dmg then return end - dmg = dmg * mul + if armor_enabled then + dmg = dmg * mul + end apply_fractional_damage(object, dmg) if longterm_damage and object:is_player() then local pn = object:get_player_name() @@ -322,14 +339,15 @@ local max_dist = strength * rad_dmg_mult_sqrt for _, o in pairs(minetest.get_objects_inside_radius(pos, max_dist + abdomen_offset)) do - if entity_damage or o:is_player() then + if (entity_damage or o:is_player()) and o:get_hp() > 0 then dmg_object(pos, o, strength) end end end -if minetest.setting_getbool("enable_damage") then +if minetest.settings:get_bool("enable_damage") then minetest.register_abm({ + label = "Radiation damage", nodenames = {"group:radioactive"}, interval = 1, chance = 1, @@ -367,7 +385,7 @@ minetest.register_node("technic:corium_"..state, { description = S(state == "source" and "Corium Source" or "Flowing Corium"), drawtype = (state == "source" and "liquid" or "flowingliquid"), - [state == "source" and "tiles" or "special_tiles"] = {{ + tiles = {{ name = "technic_corium_"..state.."_animated.png", animation = { type = "vertical_frames", @@ -376,6 +394,28 @@ length = 3.0, }, }}, + special_tiles = { + { + name = "technic_corium_"..state.."_animated.png", + backface_culling = false, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.0, + }, + }, + { + name = "technic_corium_"..state.."_animated.png", + backface_culling = true, + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 3.0, + }, + }, + }, paramtype = "light", paramtype2 = (state == "flowing" and "flowingliquid" or nil), light_source = (state == "source" and 8 or 5), @@ -388,7 +428,7 @@ liquidtype = state, liquid_alternative_flowing = "technic:corium_flowing", liquid_alternative_source = "technic:corium_source", - liquid_viscosity = LAVA_VISC, + liquid_viscosity = 7, -- like lava liquid_renewable = false, damage_per_second = 6, post_effect_color = {a=192, r=80, g=160, b=80}, @@ -422,6 +462,7 @@ }) minetest.register_abm({ + label = "Corium: boil-off water (sources)", nodenames = {"group:water"}, neighbors = {"technic:corium_source"}, interval = 1, @@ -432,6 +473,7 @@ }) minetest.register_abm({ + label = "Corium: boil-off water (flowing)", nodenames = {"technic:corium_flowing"}, neighbors = {"group:water"}, interval = 1, @@ -442,6 +484,7 @@ }) minetest.register_abm({ + label = "Corium: become chernobylite", nodenames = {"technic:corium_flowing"}, interval = 5, chance = (griefing and 10 or 1), @@ -452,6 +495,7 @@ if griefing then minetest.register_abm({ + label = "Corium: griefing", nodenames = {"technic:corium_source", "technic:corium_flowing"}, interval = 4, chance = 4, @@ -470,4 +514,3 @@ end, }) end - -- Gitblit v1.8.0