From a8daa417c485ee20716ec050d4c676b5c91af773 Mon Sep 17 00:00:00 2001 From: David Leal <halfpacho@gmail.com> Date: Fri, 12 Jun 2020 20:39:00 +0200 Subject: [PATCH] Add GitHub workflow and luacheck (#545) --- technic/tools/flashlight.lua | 10 +++++----- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/technic/tools/flashlight.lua b/technic/tools/flashlight.lua index 30f2480..84decbb 100644 --- a/technic/tools/flashlight.lua +++ b/technic/tools/flashlight.lua @@ -55,7 +55,7 @@ minetest.register_on_joinplayer(function(player) local player_name = player:get_player_name() - local pos = player:getpos() + local pos = player:get_pos() local rounded_pos = vector.round(pos) rounded_pos.y = rounded_pos.y + 1 player_positions[player_name] = rounded_pos @@ -77,7 +77,7 @@ for i, player in pairs(minetest.get_connected_players()) do local player_name = player:get_player_name() local flashlight_weared = check_for_flashlight(player) - local pos = player:getpos() + local pos = player:get_pos() local rounded_pos = vector.round(pos) rounded_pos.y = rounded_pos.y + 1 local old_pos = player_positions[player_name] @@ -99,7 +99,7 @@ if node and node.name == "air" then minetest.set_node(rounded_pos, {name="technic:light"}) end - local node = minetest.get_node_or_nil(old_pos) + node = minetest.get_node_or_nil(old_pos) if node and node.name == "technic:light" then minetest.remove_node(old_pos) end @@ -113,11 +113,11 @@ drawtype = "glasslike", tiles = {"technic_light.png"}, paramtype = "light", - groups = {not_in_creative_inventory=1}, + groups = {not_in_creative_inventory = 1}, drop = "", walkable = false, buildable_to = true, sunlight_propagates = true, - light_source = LIGHT_MAX, + light_source = minetest.LIGHT_MAX, pointable = false, }) -- Gitblit v1.8.0