From a1da74209b75c5543bd6f2e1cc8b1643adf13ffa Mon Sep 17 00:00:00 2001 From: Diego MartÃnez <kaeza@users.sf.net> Date: Tue, 18 Jun 2013 15:46:28 +0200 Subject: [PATCH] Constructor now digs node drops instead of actual nodes. --- technic/init.lua | 11 ----------- 1 files changed, 0 insertions(+), 11 deletions(-) diff --git a/technic/init.lua b/technic/init.lua index 0aa91fe..58e0488 100644 --- a/technic/init.lua +++ b/technic/init.lua @@ -9,14 +9,6 @@ --helper functions dofile(modpath.."/helpers.lua") --- chests -dofile(modpath.."/chest_commons.lua") -dofile(modpath.."/iron_chest.lua") -dofile(modpath.."/copper_chest.lua") -dofile(modpath.."/silver_chest.lua") -dofile(modpath.."/gold_chest.lua") -dofile(modpath.."/mithril_chest.lua") - --items dofile(modpath.."/items.lua") @@ -57,9 +49,6 @@ dofile(modpath.."/deployer.lua") dofile(modpath.."/constructor.lua") dofile(modpath.."/frames.lua") - -if enable_item_drop then dofile(modpath.."/item_drop.lua") end -if enable_item_pickup then dofile(modpath.."/item_pickup.lua") end function has_locked_chest_privilege(meta, player) if player:get_player_name() ~= meta:get_string("owner") then -- Gitblit v1.8.0