From a08ba2bb93d7683b619a0e6b0bf00e3afd614ae4 Mon Sep 17 00:00:00 2001
From: cx384 <cx384@proton.me>
Date: Mon, 22 Jan 2024 18:27:54 +0100
Subject: [PATCH] Get rid of deprecated metadata (#628)

---
 technic/radiation.lua |    8 ++++----
 1 files changed, 4 insertions(+), 4 deletions(-)

diff --git a/technic/radiation.lua b/technic/radiation.lua
index f0d7f61..7092b69 100644
--- a/technic/radiation.lua
+++ b/technic/radiation.lua
@@ -244,7 +244,6 @@
 need to be considered.
 --]]
 local abdomen_offset = 1
-local cache_scaled_shielding = {}
 local rad_dmg_cutoff = 0.2
 local radiated_players = {}
 
@@ -294,6 +293,8 @@
 	end
 	if ag.radiation then
 		return 0.01 * ag.radiation
+	elseif armor_enabled then
+		return 0
 	end
 	if ag.fleshy then
 		return math.sqrt(0.01 * ag.fleshy)
@@ -309,7 +310,7 @@
 end
 
 local function dmg_object(pos, object, strength)
-	local obj_pos = vector.add(object:getpos(), calculate_object_center(object))
+	local obj_pos = vector.add(object:get_pos(), calculate_object_center(object))
 	local mul
 	if armor_enabled or entity_damage then
 		-- we need to check may the object be damaged even if armor is disabled
@@ -427,7 +428,7 @@
 		liquidtype = state,
 		liquid_alternative_flowing = "technic:corium_flowing",
 		liquid_alternative_source = "technic:corium_source",
-		liquid_viscosity = LAVA_VISC,
+		liquid_viscosity = 7, -- like lava
 		liquid_renewable = false,
 		damage_per_second = 6,
 		post_effect_color = {a=192, r=80, g=160, b=80},
@@ -513,4 +514,3 @@
 		end,
 	})
 end
-

--
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