From a08ba2bb93d7683b619a0e6b0bf00e3afd614ae4 Mon Sep 17 00:00:00 2001 From: cx384 <cx384@proton.me> Date: Mon, 22 Jan 2024 18:27:54 +0100 Subject: [PATCH] Get rid of deprecated metadata (#628) --- technic/machines/HV/nuclear_reactor.lua | 624 ++++++++++++++++++++++++++++++++++++++++---------------- 1 files changed, 442 insertions(+), 182 deletions(-) diff --git a/technic/machines/HV/nuclear_reactor.lua b/technic/machines/HV/nuclear_reactor.lua index 8cdeb97..431b2ee 100644 --- a/technic/machines/HV/nuclear_reactor.lua +++ b/technic/machines/HV/nuclear_reactor.lua @@ -1,244 +1,504 @@ --- The enriched uranium rod driven EU generator. --- A very large and advanced machine providing vast amounts of power. --- Very efficient but also expensive to run as it needs uranium. (10000EU 86400 ticks (one week)) --- Provides HV EUs that can be down converted as needed. --- --- The nuclear reactor core needs water and a protective shield to work. --- This is checked now and then and if the machine is tampered with... BOOM! +--[[ + The enriched uranium rod driven EU generator. +A very large and advanced machine providing vast amounts of power. +Very efficient but also expensive to run as it needs uranium. +Provides 10000 HV EUs for one week (only counted when loaded). -local burn_ticks = 7 * 24 * 60 * 60 -- (seconds). -local power_supply = 100000 -- EUs -local fuel_type = "technic:uranium_fuel" -- The reactor burns this stuff +The nuclear reactor core requires a casing of water and a protective +shield to work. This is checked now and then and if the casing is not +intact the reactor will melt down! +--]] + +local burn_ticks = 7 * 24 * 60 * 60 -- Seconds +local power_supply = 100000 -- EUs +local fuel_type = "technic:uranium_fuel" -- The reactor burns this +local digiline_meltdown = technic.config:get_bool("enable_nuclear_reactor_digiline_selfdestruct") +local digiline_remote_path = minetest.get_modpath("digiline_remote") local S = technic.getter --- FIXME: recipe must make more sense like a rod recepticle, steam chamber, HV generator? +local reactor_desc = S("@1 Nuclear Reactor Core", S("HV")) +local cable_entry = "^technic_cable_connection_overlay.png" + +-- FIXME: Recipe should make more sense like a rod recepticle, steam chamber, HV generator? minetest.register_craft({ output = 'technic:hv_nuclear_reactor_core', recipe = { - {'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot', 'technic:stainless_steel_ingot'}, - {'technic:stainless_steel_ingot', 'technic:machine_casing', 'technic:stainless_steel_ingot'}, - {'technic:stainless_steel_ingot', 'technic:hv_cable0', 'technic:stainless_steel_ingot'}, + {'technic:carbon_plate', 'default:obsidian_glass', 'technic:carbon_plate'}, + {'technic:composite_plate', 'technic:machine_casing', 'technic:composite_plate'}, + {'technic:stainless_steel_ingot', 'technic:hv_cable', 'technic:stainless_steel_ingot'}, } }) -local generator_formspec = - "invsize[8,9;]".. - "label[0,0;"..S("Nuclear Reactor Rod Compartment").."]".. - "list[current_name;src;2,1;3,2;]".. - "list[current_player;main;0,5;8,4;]" +local function make_reactor_formspec(meta) + local f = + "formspec_version[4]".. + "size[10.75,10.75]".. + "label[0.2,0.4;"..S("Nuclear Reactor Rod Compartment").."]".. + "list[current_name;src;1.5,1;3,2;]".. + "list[current_player;main;0.5,5.5;8,4;]".. + "listring[]".. + "button[5.7,1;2,1;start;Start]".. + "checkbox[5.7,2.75;autostart;automatic Start;"..meta:get_string("autostart").."]" + if not digiline_remote_path then + return f + end + local digiline_enabled = meta:get_string("enable_digiline") + f = f.."checkbox[1.5,3.75;enable_digiline;Enable Digiline channel;"..digiline_enabled.."]" + if digiline_enabled ~= "true" then + return f + end + return f.. + "field[2,4.2;4.25,1;remote_channel;;${remote_channel}]" .. + "button_exit[6.5,4.2;2,1;save;Save]" +end --- "Boxy sphere" -local nodebox = { - { -0.353, -0.353, -0.353, 0.353, 0.353, 0.353 }, -- Box - { -0.495, -0.064, -0.064, 0.495, 0.064, 0.064 }, -- Circle +-x - { -0.483, -0.128, -0.128, 0.483, 0.128, 0.128 }, - { -0.462, -0.191, -0.191, 0.462, 0.191, 0.191 }, - { -0.433, -0.249, -0.249, 0.433, 0.249, 0.249 }, - { -0.397, -0.303, -0.303, 0.397, 0.303, 0.303 }, - { -0.305, -0.396, -0.305, 0.305, 0.396, 0.305 }, -- Circle +-y - { -0.250, -0.432, -0.250, 0.250, 0.432, 0.250 }, - { -0.191, -0.461, -0.191, 0.191, 0.461, 0.191 }, - { -0.130, -0.482, -0.130, 0.130, 0.482, 0.130 }, - { -0.066, -0.495, -0.066, 0.066, 0.495, 0.066 }, - { -0.064, -0.064, -0.495, 0.064, 0.064, 0.495 }, -- Circle +-z - { -0.128, -0.128, -0.483, 0.128, 0.128, 0.483 }, - { -0.191, -0.191, -0.462, 0.191, 0.191, 0.462 }, - { -0.249, -0.249, -0.433, 0.249, 0.249, 0.433 }, - { -0.303, -0.303, -0.397, 0.303, 0.303, 0.397 }, -} +local SS_OFF = 0 +local SS_DANGER = 1 +local SS_CLEAR = 2 -minetest.register_node("technic:hv_nuclear_reactor_core", { - description = S("Nuclear %s Generator Core"):format("HV"), - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drawtype="nodebox", - paramtype = "light", - stack_max = 1, - node_box = { - type = "fixed", - fixed = nodebox - }, - on_construct = function(pos) - local meta = minetest.get_meta(pos) - meta:set_string("infotext", S("Nuclear %s Generator Core"):format("HV")) - meta:set_int("HV_EU_supply", 0) - -- Signal to the switching station that this device burns some - -- sort of fuel and needs special handling - meta:set_int("HV_EU_from_fuel", 1) - meta:set_int("burn_time", 0) - meta:set_string("formspec", generator_formspec) - local inv = meta:get_inventory() - inv:set_size("src", 6) - end, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) +local reactor_siren = {} +local function siren_set_state(pos, state) + local hpos = minetest.hash_node_position(pos) + local siren = reactor_siren[hpos] + if not siren then + if state == SS_OFF then return end + siren = {state=SS_OFF} + reactor_siren[hpos] = siren + end + if state == SS_DANGER and siren.state ~= SS_DANGER then + if siren.handle then minetest.sound_stop(siren.handle) end + siren.handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_danger_loop", + {pos=pos, gain=1.5, loop=true, max_hear_distance=48}) + siren.state = SS_DANGER + elseif state == SS_CLEAR then + if siren.handle then minetest.sound_stop(siren.handle) end + local clear_handle = minetest.sound_play("technic_hv_nuclear_reactor_siren_clear", + {pos=pos, gain=1.5, loop=false, max_hear_distance=48}) + siren.handle = clear_handle + siren.state = SS_CLEAR + minetest.after(10, function() + if siren.handle ~= clear_handle then return end + minetest.sound_stop(clear_handle) + if reactor_siren[hpos] == siren then + reactor_siren[hpos] = nil + end + end) + elseif state == SS_OFF and siren.state ~= SS_OFF then + if siren.handle then minetest.sound_stop(siren.handle) end + reactor_siren[hpos] = nil + end +end -minetest.register_node("technic:hv_nuclear_reactor_core_active", { - tiles = {"technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png", - "technic_hv_nuclear_reactor_core.png", "technic_hv_nuclear_reactor_core.png"}, - groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop="technic:hv_nuclear_reactor_core", - drawtype="nodebox", - light_source = 15, - paramtype = "light", - node_box = { - type = "fixed", - fixed = nodebox - }, - can_dig = technic.machine_can_dig, - allow_metadata_inventory_put = technic.machine_inventory_put, - allow_metadata_inventory_take = technic.machine_inventory_take, - allow_metadata_inventory_move = technic.machine_inventory_move, -}) +local function siren_danger(pos, meta) + meta:set_int("siren", 1) + siren_set_state(pos, SS_DANGER) +end -local check_reactor_structure = function(pos) - -- The reactor consists of a 9x9x9 cube structure - -- A cross section through the middle: - -- CCCC CCCC - -- CBBB BBBC - -- CBSS SSBC - -- CBSWWWSBC - -- CBSW#WSBC - -- CBSW|WSBC - -- CBSS|SSBC - -- CBBB|BBBC - -- CCCC|CCCC - -- C = Concrete, B = Blast resistant concrete, S = Stainless Steel, - -- W = water node, # = reactor core, | = HV cable - -- The man-hole and the HV cable is only in the middle - -- The man-hole is optional +local function siren_clear(pos, meta) + if meta:get_int("siren") ~= 0 then + siren_set_state(pos, SS_CLEAR) + meta:set_int("siren", 0) + end +end +--[[ +The standard reactor structure consists of a 9x9x9 cube. A cross +section through the middle: + + CCCC CCCC + CBBB BBBC + CBLL LLBC + CBLWWWLBC + CBLW#WLBC + CBLW|WLBC + CBLL|LLBC + CBBB|BBBC + CCCC|CCCC + C = Concrete, B = Blast-resistant concrete, L = Lead, + W = water node, # = reactor core, | = HV cable + +The man-hole is optional (but necessary for refueling). + +For the reactor to operate and not melt down, it insists on the inner +7x7x7 portion (from the core out to the blast-resistant concrete) +being intact. Intactness only depends on the number of nodes of the +right type in each layer. The water layer must have water in all but +at most one node; the steel and blast-resistant concrete layers must +have the right material in all but at most two nodes. The permitted +gaps are meant for the cable and man-hole, but can actually be anywhere +and contain anything. For the reactor to be useful, a cable must +connect to the core, but it can go in any direction. + +The outer concrete layer of the standard structure is not required +for the reactor to operate. It is noted here because it used to +be mandatory, and for historical reasons (that it predates the +implementation of radiation) it needs to continue being adequate +shielding of legacy reactors. If it ever ceases to be adequate +shielding for new reactors, legacy ones should be grandfathered. + +For legacy reasons, if the reactor has a stainless steel layer instead +of a lead layer it will be converted to a lead layer. +--]] +local function reactor_structure_badness(pos) local vm = VoxelManip() - local pos1 = vector.subtract(pos, 4) - local pos2 = vector.add(pos, 4) + + -- Blast-resistant Concrete Block layer outer positions + local pos1 = vector.subtract(pos, 3) + local pos2 = vector.add(pos, 3) + local MinEdge, MaxEdge = vm:read_from_map(pos1, pos2) local data = vm:get_data() local area = VoxelArea:new({MinEdge=MinEdge, MaxEdge=MaxEdge}) - local c_concrete = minetest.get_content_id("technic:concrete") local c_blast_concrete = minetest.get_content_id("technic:blast_resistant_concrete") - local c_stainless_steel = minetest.get_content_id("technic:stainless_steel_block") + local c_lead = minetest.get_content_id("technic:lead_block") + local c_steel = minetest.get_content_id("technic:stainless_steel_block") local c_water_source = minetest.get_content_id("default:water_source") local c_water_flowing = minetest.get_content_id("default:water_flowing") - local concretelayer, blastlayer, steellayer, waterlayer = 0, 0, 0, 0 + local blast_layer, steel_layer, lead_layer, water_layer = 0, 0, 0, 0 for z = pos1.z, pos2.z do for y = pos1.y, pos2.y do for x = pos1.x, pos2.x do - -- If the position is in the outer layer + -- In the entire volume, make sure there is: + local cid = data[area:index(x, y, z)] if x == pos1.x or x == pos2.x or y == pos1.y or y == pos2.y or z == pos1.z or z == pos2.z then - if data[area:index(x, y, z)] == c_concrete then - concretelayer = concretelayer + 1 + -- r=3 : Blast-resistant Concrete Block shell + if cid == c_blast_concrete then + blast_layer = blast_layer + 1 end elseif x == pos1.x+1 or x == pos2.x-1 or - y == pos1.y+1 or y == pos2.y-1 or - z == pos1.z+1 or z == pos2.z-1 then - if data[area:index(x, y, z)] == c_blast_concrete then - blastlayer = blastlayer + 1 + y == pos1.y+1 or y == pos2.y-1 or + z == pos1.z+1 or z == pos2.z-1 then + -- r=2 : Lead Block shell + if cid == c_lead then + lead_layer = lead_layer + 1 + elseif cid == c_steel then + steel_layer = steel_layer + 1 end elseif x == pos1.x+2 or x == pos2.x-2 or - y == pos1.y+2 or y == pos2.y-2 or - z == pos1.z+2 or z == pos2.z-2 then - if data[area:index(x, y, z)] == c_stainless_steel then - steellayer = steellayer + 1 - end - elseif x == pos1.x+3 or x == pos2.x-3 or - y == pos1.y+3 or y == pos2.y-3 or - z == pos1.z+3 or z == pos2.z-3 then - local cid = data[area:index(x, y, z)] + y == pos1.y+2 or y == pos2.y-2 or + z == pos1.z+2 or z == pos2.z-2 then + -- r=1 : Water cooling if cid == c_water_source or cid == c_water_flowing then - waterlayer = waterlayer + 1 + water_layer = water_layer + 1 end end end end end - if waterlayer >= 25 and - steellayer >= 96 and - blastlayer >= 216 and - concretelayer >= 384 then - return true + + if steel_layer >= 96 then + -- Legacy: convert stainless steel to lead + -- Why don't we accept both without conversion? + for z = pos1.z+1, pos2.z-1 do + for y = pos1.y+1, pos2.y-1 do + for x = pos1.x+1, pos2.x-1 do + local vi = area:index(x, y, z) + if x == pos1.x+1 or x == pos2.x-1 or + y == pos1.y+1 or y == pos2.y-1 or + z == pos1.z+1 or z == pos2.z-1 then + if data[vi] == c_steel then + data[vi] = c_lead + end + end + end + end + end + vm:set_data(data) + vm:write_to_map() + lead_layer = steel_layer end + + if water_layer > 25 then water_layer = 25 end + if lead_layer > 96 then lead_layer = 96 end + if blast_layer > 216 then blast_layer = 216 end + -- Amount of missing blocks + return (25 - water_layer) + (96 - lead_layer) + (216 - blast_layer) end -local explode_reactor = function(pos) - print("A reactor exploded at "..minetest.pos_to_string(pos)) + +local function melt_down_reactor(pos) + minetest.log("action", "A reactor melted down at "..minetest.pos_to_string(pos)) + minetest.set_node(pos, {name = "technic:corium_source"}) end -local function damage_nearby_players(pos) - local objs = minetest.get_objects_inside_radius(pos, 4) - for _, o in pairs(objs) do - if o:is_player() then - o:set_hp(math.max(o:get_hp() - 2, 0)) + +local function start_reactor(pos, meta) + local correct_fuel_count = 6 + local msg_fuel_missing = "Error: You need to insert " .. correct_fuel_count .. " pieces of Uranium Fuel." + + if minetest.get_node(pos).name ~= "technic:hv_nuclear_reactor_core" then + return msg_fuel_missing + end + local inv = meta:get_inventory() + if inv:is_empty("src") then + return msg_fuel_missing + end + local src_list = inv:get_list("src") + local fuel_count = 0 + for _, src_stack in pairs(src_list) do + if src_stack and src_stack:get_name() == fuel_type then + fuel_count = fuel_count + 1 end end + -- Check that the has the correct fuel + if fuel_count ~= correct_fuel_count then + return msg_fuel_missing + end + + -- Check that the reactor is complete + if reactor_structure_badness(pos) ~= 0 then + return "Error: The power plant seems to be built incorrectly." + end + + meta:set_int("burn_time", 1) + technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") + meta:set_int("HV_EU_supply", power_supply) + for idx, src_stack in pairs(src_list) do + src_stack:take_item() + inv:set_stack("src", idx, src_stack) + end + + return nil end + minetest.register_abm({ - nodenames = {"technic:hv_nuclear_reactor_core", "technic:hv_nuclear_reactor_core_active"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) + label = "Machines: reactor melt-down check", + nodenames = {"technic:hv_nuclear_reactor_core_active"}, + interval = 4, + chance = 1, + action = function (pos, node) local meta = minetest.get_meta(pos) - local machine_name = S("Nuclear %s Generator Core"):format("HV") + local badness = reactor_structure_badness(pos) + local accum_badness = meta:get_int("structure_accumulated_badness") + if badness == 0 then + if accum_badness ~= 0 then + meta:set_int("structure_accumulated_badness", math.max(accum_badness - 4, 0)) + siren_clear(pos, meta) + end + else + siren_danger(pos, meta) + accum_badness = accum_badness + badness + if accum_badness >= 25 then + melt_down_reactor(pos) + else + meta:set_int("structure_accumulated_badness", accum_badness) + end + end + end, +}) + +local function run(pos, node) + local meta = minetest.get_meta(pos) + local burn_time = meta:get_int("burn_time") or 0 + if burn_time >= burn_ticks or burn_time == 0 then + if digiline_remote_path and meta:get_int("HV_EU_supply") == power_supply then + digiline_remote.send_to_node(pos, meta:get_string("remote_channel"), + "fuel used", 6, true) + end + if meta:get_string("autostart") == "true" then + if not start_reactor(pos, meta) then + return + end + end + meta:set_int("HV_EU_supply", 0) + meta:set_int("burn_time", 0) + meta:set_string("infotext", S("@1 Idle", reactor_desc)) + technic.swap_node(pos, "technic:hv_nuclear_reactor_core") + meta:set_int("structure_accumulated_badness", 0) + siren_clear(pos, meta) + elseif burn_time > 0 then + burn_time = burn_time + 1 + meta:set_int("burn_time", burn_time) + local percent = math.floor(burn_time / burn_ticks * 100) + meta:set_string("infotext", reactor_desc.." ("..percent.."%)") + meta:set_int("HV_EU_supply", power_supply) + end +end + +local nuclear_reactor_receive_fields = function(pos, formname, fields, sender) + local player_name = sender:get_player_name() + if minetest.is_protected(pos, player_name) then + minetest.chat_send_player(player_name, "You are not allowed to edit this!") + minetest.record_protection_violation(pos, player_name) + return + end + local meta = minetest.get_meta(pos) + local update_formspec = false + if fields.remote_channel then + meta:set_string("remote_channel", fields.remote_channel) + end + if fields.start then + local start_error_msg = start_reactor(pos, meta) + if not start_error_msg then + minetest.chat_send_player(player_name, "Start successful") + else + minetest.chat_send_player(player_name, start_error_msg) + end + end + if fields.autostart then + meta:set_string("autostart", fields.autostart) + update_formspec = true + end + if fields.enable_digiline then + meta:set_string("enable_digiline", fields.enable_digiline) + update_formspec = true + end + if update_formspec then + meta:set_string("formspec", make_reactor_formspec(meta)) + end +end + +local digiline_remote_def = function(pos, channel, msg) + local meta = minetest.get_meta(pos) + if meta:get_string("enable_digiline") ~= "true" or + channel ~= meta:get_string("remote_channel") then + return + end + -- Convert string messages to tables: + local msgt = type(msg) + if msgt == "string" then + local smsg = msg:lower() + msg = {} + if smsg == "get" then + msg.command = "get" + elseif smsg:sub(1, 13) == "self_destruct" then + msg.command = "self_destruct" + msg.timer = tonumber(smsg:sub(15)) or 0 + elseif smsg == "start" then + msg.command = "start" + end + elseif msgt ~= "table" then + return + end + + if msg.command == "get" then + local inv = meta:get_inventory() + local invtable = {} + for i = 1, 6 do + local stack = inv:get_stack("src", i) + if stack:is_empty() then + invtable[i] = 0 + elseif stack:get_name() == fuel_type then + invtable[i] = stack:get_count() + else + invtable[i] = -stack:get_count() + end + end + digiline_remote.send_to_node(pos, channel, { + burn_time = meta:get_int("burn_time"), + enabled = meta:get_int("HV_EU_supply") == power_supply, + siren = meta:get_int("siren") == 1, + structure_accumulated_badness = meta:get_int("structure_accumulated_badness"), + rods = invtable + }, 6, true) + elseif digiline_meltdown and msg.command == "self_destruct" and + minetest.get_node(pos).name == "technic:hv_nuclear_reactor_core_active" then + if msg.timer ~= 0 and type(msg.timer) == "number" then + siren_danger(pos, meta) + minetest.after(msg.timer, melt_down_reactor, pos) + else + melt_down_reactor(pos) + end + elseif msg.command == "start" then + local start_error_msg = start_reactor(pos, meta) + if not start_error_msg then + digiline_remote.send_to_node(pos, channel, "Start successful", 6, true) + else + digiline_remote.send_to_node(pos, channel, start_error_msg, 6, true) + end + end +end + +minetest.register_node("technic:hv_nuclear_reactor_core", { + description = reactor_desc, + tiles = { + "technic_hv_nuclear_reactor_core.png", + "technic_hv_nuclear_reactor_core.png"..cable_entry + }, + drawtype = "mesh", + mesh = "technic_reactor.obj", + groups = {cracky = 1, technic_machine = 1, technic_hv = 1, digiline_remote_receive = 1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + paramtype = "light", + paramtype2 = "facedir", + stack_max = 1, + on_receive_fields = nuclear_reactor_receive_fields, + on_construct = function(pos) + local meta = minetest.get_meta(pos) + meta:set_string("infotext", reactor_desc) + meta:set_string("formspec", make_reactor_formspec(meta)) + if digiline_remote_path then + meta:set_string("remote_channel", + "nucelear_reactor"..minetest.pos_to_string(pos)) + end + local inv = meta:get_inventory() + inv:set_size("src", 6) + end, + _on_digiline_remote_receive = digiline_remote_def, + can_dig = technic.machine_can_dig, + on_destruct = function(pos) siren_set_state(pos, SS_OFF) end, + allow_metadata_inventory_put = technic.machine_inventory_put, + allow_metadata_inventory_take = technic.machine_inventory_take, + allow_metadata_inventory_move = technic.machine_inventory_move, + technic_run = run, +}) + +minetest.register_node("technic:hv_nuclear_reactor_core_active", { + tiles = { + "technic_hv_nuclear_reactor_core.png", + "technic_hv_nuclear_reactor_core.png"..cable_entry + }, + drawtype = "mesh", + mesh = "technic_reactor.obj", + groups = {cracky = 1, technic_machine = 1, technic_hv = 1, radioactive = 4, + not_in_creative_inventory = 1, digiline_remote_receive = 1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + drop = "technic:hv_nuclear_reactor_core", + light_source = 14, + paramtype = "light", + paramtype2 = "facedir", + on_receive_fields = nuclear_reactor_receive_fields, + _on_digiline_remote_receive = digiline_remote_def, + can_dig = technic.machine_can_dig, + after_dig_node = melt_down_reactor, + on_destruct = function(pos) siren_set_state(pos, SS_OFF) end, + allow_metadata_inventory_put = technic.machine_inventory_put, + allow_metadata_inventory_take = technic.machine_inventory_take, + allow_metadata_inventory_move = technic.machine_inventory_move, + technic_run = run, + technic_on_disable = function(pos, node) + local timer = minetest.get_node_timer(pos) + timer:start(1) + end, + on_timer = function(pos, node) + local meta = minetest.get_meta(pos) + + -- Connected back? + if meta:get_int("HV_EU_timeout") > 0 then return false end + local burn_time = meta:get_int("burn_time") or 0 if burn_time >= burn_ticks or burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local srclist = inv:get_list("src") - local correct_fuel_count = 0 - for _, srcstack in pairs(srclist) do - if srcstack then - if srcstack:get_name() == fuel_type then - correct_fuel_count = correct_fuel_count + 1 - end - end - end - -- Check that the reactor is complete as well - -- as the correct number of correct fuel - if correct_fuel_count == 6 and - check_reactor_structure(pos) then - meta:set_int("burn_time", 1) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") - meta:set_int("HV_EU_supply", power_supply) - for idx, srcstack in pairs(srclist) do - srcstack:take_item() - inv:set_stack("src", idx, srcstack) - end - return - end - end meta:set_int("HV_EU_supply", 0) meta:set_int("burn_time", 0) - meta:set_string("infotext", S("%s Idle"):format(machine_name)) technic.swap_node(pos, "technic:hv_nuclear_reactor_core") - elseif burn_time > 0 then - damage_nearby_players(pos) - if not check_reactor_structure(pos) then - explode_reactor(pos) - end - burn_time = burn_time + 1 - meta:set_int("burn_time", burn_time) - local percent = math.floor(burn_time / burn_ticks * 100) - meta:set_string("infotext", machine_name.." ("..percent.."%)") - meta:set_int("HV_EU_supply", power_supply) + meta:set_int("structure_accumulated_badness", 0) + siren_clear(pos, meta) + return false end - end + + meta:set_int("burn_time", burn_time + 1) + return true + end, }) technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer) -- Gitblit v1.8.0