From 9444eff7f7853b0e4385adbd117cd6bace8dcb8f Mon Sep 17 00:00:00 2001
From: est31 <MTest31@outlook.com>
Date: Mon, 02 Feb 2015 05:29:44 +0100
Subject: [PATCH] Make switching station only react to nodes from below

---
 technic/tools/flashlight.lua |   38 ++++++++------------------------------
 1 files changed, 8 insertions(+), 30 deletions(-)

diff --git a/technic/tools/flashlight.lua b/technic/tools/flashlight.lua
index 02f3299..0d22f11 100644
--- a/technic/tools/flashlight.lua
+++ b/technic/tools/flashlight.lua
@@ -13,6 +13,8 @@
 	description = S("Flashlight"),
 	inventory_image = "technic_flashlight.png",
 	stack_max = 1,
+	wear_represents = "technic_RE_charge",
+	on_refill = technic.refill_RE_charge,
 })
 
 minetest.register_craft({
@@ -37,10 +39,7 @@
 	for i = 1, 8 do
 		if hotbar[i]:get_name() == "technic:flashlight" then
 			local meta = minetest.deserialize(hotbar[i]:get_metadata())
-			if not meta or not meta.charge then
-				return false
-			end
-			if meta.charge - 2 > 0 then
+			if meta and meta.charge and meta.charge >= 2 then
 				meta.charge = meta.charge - 2;
 				technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
 				hotbar[i]:set_metadata(minetest.serialize(meta))
@@ -72,31 +71,6 @@
 	player_positions[player_name] = nil
 end)
 
-
-local function check_for_flashlight(player)
-	if player == nil then
-		return false
-	end
-	local inv = player:get_inventory()
-	local hotbar = inv:get_list("main")
-	for i = 1, 8 do
-		if hotbar[i]:get_name() == "technic:flashlight" then
-			local meta = minetest.deserialize(hotbar[i]:get_metadata())
-			if not meta or not meta.charge then
-				return false
-			end
-			if meta.charge - 2 > 0 then
-				meta.charge = meta.charge - 2;
-				technic.set_RE_wear(hotbar[i], meta.charge, flashlight_max_charge)
-				hotbar[i]:set_metadata(minetest.serialize(meta))
-				inv:set_stack("main", i, hotbar[i])
-				return true
-			end
-		end
-	end
-	return false
-end
-
 minetest.register_globalstep(function(dtime)
 	for i, player in pairs(minetest.get_connected_players()) do
 		local player_name = player:get_player_name()
@@ -105,7 +79,11 @@
 		local rounded_pos = vector.round(pos)
 		rounded_pos.y = rounded_pos.y + 1
 		local old_pos = player_positions[player_name]
-		local player_moved = not vector.equals(old_pos, rounded_pos)
+		local player_moved = old_pos and not vector.equals(old_pos, rounded_pos)
+		if not old_pos then
+			old_pos = rounded_pos
+			player_moved = true
+		end
 
 		-- Remove light, flashlight weared out or was removed from hotbar
 		if was_wielding[player_name] and not flashlight_weared then

--
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