From 8e03d7ded6441b26e9d44102c0cd2ee39f9e90bc Mon Sep 17 00:00:00 2001
From: RealBadAngel <mk@realbadangel.pl>
Date: Sun, 30 Jun 2013 07:12:02 +0200
Subject: [PATCH] Sync with indev branch, bump version to 0.4.7

---
 technic/injector.lua |  380 ++++++++++++------------------------------------------
 1 files changed, 86 insertions(+), 294 deletions(-)

diff --git a/technic/injector.lua b/technic/injector.lua
index 0a6a19c..c493744 100644
--- a/technic/injector.lua
+++ b/technic/injector.lua
@@ -3,323 +3,115 @@
 	stack_max = 99,
 })
 
+minetest.register_craft({
+	output = 'technic:injector 1',
+	recipe = {
+		{'', 'technic:control_logic_unit',''},
+		{'', 'default:chest',''},
+		{'', 'pipeworks:tube_000000',''},
+	}
+})
+
 minetest.register_node("technic:injector", {
 	description = "Injector",
-	tiles = {"technic_iron_chest_top.png", "technic_iron_chest_top.png", "technic_iron_chest_side.png",
-		"technic_iron_chest_side.png", "technic_iron_chest_side.png", "technic_iron_chest_front.png"},
-	paramtype2 = "facedir",
-	groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
-	legacy_facedir_simple = true,
+	tiles = {"technic_injector_top.png", "technic_injector_bottom.png", "technic_injector_side.png",
+		"technic_injector_side.png", "technic_injector_side.png", "technic_injector_side.png"},
+	groups = chest_groups1,
+	tube = tubes_properties,
 	sounds = default.node_sound_wood_defaults(),
 	on_construct = function(pos)
 		local meta = minetest.env:get_meta(pos)
 		meta:set_string("formspec",
-				"invsize[9,9;]"..
+				"invsize[8,9;]"..
+				"label[0,0;Injector]"..
+				"button[0,1;.8,.8;mode;]"..
+				"label[.8,1;Mode: single items]"..
 				"list[current_name;main;0,2;8,2;]"..
 				"list[current_player;main;0,5;8,4;]")
 		meta:set_string("infotext", "Injector")
 		local inv = meta:get_inventory()
 		inv:set_size("main", 8*4)
+		meta:set_string("mode","single items")
 	end,
 	can_dig = function(pos,player)
 		local meta = minetest.env:get_meta(pos);
 		local inv = meta:get_inventory()
 		return inv:is_empty("main")
 	end,
-	on_punch = function (pos, node, puncher)
-	local meta = minetest.env:get_meta(pos);
-	local inv = meta:get_inventory()
-	for _,stack in ipairs(inv:get_list("main")) do
-		if stack:get_name() ~="" then 
-			inv:remove_item("main",stack)
-			pos1=pos
-			pos1.y=pos1.y
-			local x=pos1.x+1.5
-			local z=pos1.z
-			item1=tube_item({x=pos1.x,y=pos1.y,z=pos1.z},stack)
-			item1:get_luaentity().start_pos = {x=pos1.x,y=pos1.y,z=pos1.z}
-			item1:setvelocity({x=1, y=0, z=0})
-			item1:setacceleration({x=0, y=0, z=0})
-			return
-			end
-	end
-end,
-})
-
-
-function tube_item(pos, item)
-		local TUBE_nodes = {}
-		local CHEST_nodes = {}
-
-	 	TUBE_nodes[1]={}
-	 	TUBE_nodes[1].x=pos.x
-		TUBE_nodes[1].y=pos.y
-		TUBE_nodes[1].z=pos.z
-
-
-table_index=1
-	repeat
-	check_TUBE_node (TUBE_nodes,CHEST_nodes,table_index)
-	table_index=table_index+1
-	if TUBE_nodes[table_index]==nil then break end
-	until false
-found=table_index-1
-
-
-print("Found "..found.." tubes connected")
-print(dump(CHEST_nodes))
-	-- Take item in any format
-	local stack = ItemStack(item)
-	local obj = minetest.env:add_entity(pos, "technic:tubed_item")
-	obj:get_luaentity():set_item(stack:to_string())
-	return obj
-end
-
-minetest.register_entity("technic:tubed_item", {
-	initial_properties = {
-		hp_max = 1,
-		physical = false,
-		collisionbox = {0,0,0,0,0,0},
-		visual = "sprite",
-		visual_size = {x=0.5, y=0.5},
-		textures = {""},
-		spritediv = {x=1, y=1},
-		initial_sprite_basepos = {x=0, y=0},
-		is_visible = false,
-		start_pos={},
-		route={}
-	},
-	
-	itemstring = '',
-	physical_state = false,
-
-	set_item = function(self, itemstring)
-		self.itemstring = itemstring
-		local stack = ItemStack(itemstring)
-		local itemtable = stack:to_table()
-		local itemname = nil
-		if itemtable then
-			itemname = stack:to_table().name
-		end
-		local item_texture = nil
-		local item_type = ""
-		if minetest.registered_items[itemname] then
-			item_texture = minetest.registered_items[itemname].inventory_image
-			item_type = minetest.registered_items[itemname].type
-		end
-		prop = {
-			is_visible = true,
-			visual = "sprite",
-			textures = {"unknown_item.png"}
-		}
-		if item_texture and item_texture ~= "" then
-			prop.visual = "sprite"
-			prop.textures = {item_texture}
-			prop.visual_size = {x=0.3, y=0.3}
-		else
-			prop.visual = "wielditem"
-			prop.textures = {itemname}
-			prop.visual_size = {x=0.15, y=0.15}
-		end
-		self.object:set_properties(prop)
-	end,
-
-	get_staticdata = function(self)
-			
-			return	minetest.serialize({
-				itemstring=self.itemstring,
-				velocity=self.object:getvelocity(),
-				start_pos=self.start_pos
-				})
-	end,
-
-	on_activate = function(self, staticdata)
---		print (dump(staticdata))
-		if  staticdata=="" or staticdata==nil then return end
-		local item = minetest.deserialize(staticdata)
-		local stack = ItemStack(item.itemstring)
-		local itemtable = stack:to_table()
-		local itemname = nil
-		if itemtable then
-			itemname = stack:to_table().name
-		end
-		
-		if itemname then 
-		self.start_pos=item.start_pos
-		self.object:setvelocity(item.velocity)
-		self.object:setacceleration({x=0, y=0, z=0})
-		self.object:setpos(item.start_pos)
-		end
-		self:set_item(item.itemstring)
-	end,
-
-	on_step = function(self, dtime)
-	if self.start_pos then
-	local pos = self.object:getpos()
-	local node = minetest.env:get_node(pos)
+	on_receive_fields = function(pos, formanme, fields, sender)
 	local meta = minetest.env:get_meta(pos)
-	tubelike=meta:get_int("tubelike")
-	local stack = ItemStack(self.itemstring)
-	local drop_pos=nil
-		
-	local velocity=self.object:getvelocity()
-	
-	if velocity==nil then print ("wypadl") return end
-
-	if math.abs(velocity.x)==1 then
-		local next_node=math.abs(pos.x-self.start_pos.x)
-		if next_node >= 1 then 
-			self.start_pos.x=self.start_pos.x+velocity.x
-			if check_pos_vector (self.start_pos, velocity)==0 then 
-			if check_next_step (self.start_pos, velocity)==0 then
-				drop_pos=minetest.env:find_node_near({x=self.start_pos.x,y=self.start_pos.y,z=self.start_pos.z+velocity.x}, 1, "air")
-				if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-				self.object:remove()
-				end
-			self.object:setpos(self.start_pos)
-			self.object:setvelocity(velocity)
-			return
-			end
-			end
+	local mode=meta:get_string("mode")
+	if fields.mode then 
+		if mode=="single items" then mode="whole stacks" 
+		 else mode="single items"
 		end
-
-	if math.abs(velocity.y)==1 then
-		local next_node=math.abs(pos.y-self.start_pos.y)
-		if next_node >= 1 then 
-			self.start_pos.y=self.start_pos.y+velocity.y
-			if check_pos_vector (self.start_pos, velocity)==0 then
-			if check_next_step (self.start_pos, velocity)==0 then
-				drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
-				if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-				self.object:remove()
-				end
-			self.object:setpos(self.start_pos)
-			self.object:setvelocity(velocity)
-			return 
-			end
-			end
-		end
-	
-	if math.abs(velocity.z)==1 then
-		local next_node=math.abs(pos.z-self.start_pos.z)
-		if next_node >= 1 then 
-			self.start_pos.z=self.start_pos.z+velocity.z
-			if check_pos_vector (self.start_pos, velocity)==0 then
-			if check_next_step (self.start_pos, velocity)==0 then
-				drop_pos=minetest.env:find_node_near({x=self.start_pos.x+velocity.x,y=self.start_pos.y+velocity.y,z=self.start_pos.z+velocity.z}, 1, "air")
-				if drop_pos then minetest.item_drop(stack, "", drop_pos) end
-				self.object:remove()
-				end
-			self.object:setpos(self.start_pos)
-			self.object:setvelocity(velocity)
-			return
-			end
-			end
-		end
+	local mode=meta:set_string("mode",mode)
 	end
-
-end
+	meta:set_string("formspec",
+				"invsize[8,9;]"..
+				"label[0,0;Injector]"..
+				"button[0,1;.8,.8;mode;]"..
+				"label[.8,1;Mode: "..mode.."]"..
+				"list[current_name;main;0,2;8,2;]"..
+				"list[current_player;main;0,5;8,4;]")
+	end,
 })
 
+minetest.register_abm({
+	nodenames = {"technic:injector"},
+	interval = 1,
+	chance = 1,
 
-function check_next_step (pos,velocity)
-local meta
-local tubelike
+	action = function(pos, node, active_object_count, active_object_count_wider)
+	local pos1={}
+	pos1.x = pos.x
+	pos1.y = pos.y-1
+	pos1.z = pos.z
+	local meta=minetest.env:get_meta(pos1) 
+		if meta:get_int("tubelike")==1 then inject_items (pos) end
+	end,
+})
 
-if velocity.x==0 then
-meta = minetest.env:get_meta({x=pos.x-1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=-1 velocity.y=0 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x+1,y=pos.y,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=1 velocity.y=0 velocity.z=0 return 1 end
-end
-
-if velocity.z==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z+1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=1 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y,z=pos.z-1})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=0 velocity.z=-1 return 1 end
-end
-
-if velocity.y==0 then
-meta = minetest.env:get_meta({x=pos.x,y=pos.y+1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=1 velocity.z=0 return 1 end
-meta = minetest.env:get_meta({x=pos.x,y=pos.y-1,z=pos.z})
-tubelike=meta:get_int("tubelike")
-if tubelike==1 then velocity.x=0 velocity.y=-1 velocity.z=0 return 1 end
-end
-
-print ("spadl")
-return 0
-end
-
-function check_pos_vector (pos,velocity)
-added={}
-added.x=pos.x+velocity.x
-added.y=pos.y+velocity.y
-added.z=pos.z+velocity.z
-local meta=minetest.env:get_meta(added) 
---print(dump(added).." : "..tubelike)
-if meta:get_int("tubelike")==1 then return 1 end
-return 0
-end
-
-function add_new_TUBE_node (TUBE_nodes,pos1,parent)
-local i=1
-	repeat
-		if TUBE_nodes[i]==nil then break end
-		if pos1.x==TUBE_nodes[i].x and pos1.y==TUBE_nodes[i].y and pos1.z==TUBE_nodes[i].z then return false end
-		i=i+1
-	until false
-TUBE_nodes[i]={}
-TUBE_nodes[i].x=pos1.x
-TUBE_nodes[i].y=pos1.y
-TUBE_nodes[i].z=pos1.z
-TUBE_nodes[i].parent_x=parent.x
-TUBE_nodes[i].parent_y=parent.y
-TUBE_nodes[i].parent_z=parent.z
-
-return true
-end
-
-function check_TUBE_node (TUBE_nodes,CHEST_nodes,i)
-		local pos1={}
-		local parent={}
-		pos1.x=TUBE_nodes[i].x
-		pos1.y=TUBE_nodes[i].y
-		pos1.z=TUBE_nodes[i].z
-		parent.x=pos1.x
-		parent.y=pos1.y
-		parent.z=pos1.z
-		new_node_added=false
-	
-		pos1.x=pos1.x+1
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.x=pos1.x-2
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.x=pos1.x+1
+function inject_items (pos)
+		local meta=minetest.env:get_meta(pos) 
+		local inv = meta:get_inventory()
+		local mode=meta:get_string("mode")
+		if mode=="single items" then
+			local i=0
+			for _,stack in ipairs(inv:get_list("main")) do
+			i=i+1
+				if stack then
+				local item0=stack:to_table()
+				if item0 then 
+					item0["count"]="1"
+					local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
+					item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+					item1:setvelocity({x=0, y=-1, z=0})
+					item1:setacceleration({x=0, y=0, z=0})
+					stack:take_item(1);
+					inv:set_stack("main", i, stack)
+					return
+					end
+				end
+			end
+		end
+		if mode=="whole stacks" then
+			local i=0
+			for _,stack in ipairs(inv:get_list("main")) do
+			i=i+1
+				if stack then
+				local item0=stack:to_table()
+				if item0 then 
+					local item1=tube_item({x=pos.x,y=pos.y,z=pos.z},item0)
+					item1:get_luaentity().start_pos = {x=pos.x,y=pos.y,z=pos.z}
+					item1:setvelocity({x=0, y=-1, z=0})
+					item1:setacceleration({x=0, y=0, z=0})
+					stack:clear()
+					inv:set_stack("main", i, stack)
+					return
+					end
+				end
+			end
+		end
 		
-		pos1.y=pos1.y+1
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.y=pos1.y-2
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.y=pos1.y+1
-
-		pos1.z=pos1.z+1
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.z=pos1.z-2
-		check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-		pos1.z=pos1.z+1
-return new_node_added
 end
-
-function check_TUBE_node_subp (TUBE_nodes,CHEST_nodes,pos1,parent)
-meta = minetest.env:get_meta(pos1)
-if meta:get_float("tubelike")==1 then add_new_TUBE_node(TUBE_nodes,pos1,parent) return end
-nctr = minetest.env:get_node(pos1)
-if minetest.get_item_group(nctr.name, "tubedevice_receiver") == 1 then add_new_TUBE_node(CHEST_nodes,pos1,parent) return end
-end
\ No newline at end of file

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