From 76a39e71b9f81531e14efd7ec1b0accfefa0fa66 Mon Sep 17 00:00:00 2001 From: Luke aka SwissalpS <Luke@SwissalpS.ws> Date: Wed, 25 Dec 2019 22:23:34 +0100 Subject: [PATCH] Cleanup duplicate call (#522) --- technic/radiation.lua | 5 ++--- 1 files changed, 2 insertions(+), 3 deletions(-) diff --git a/technic/radiation.lua b/technic/radiation.lua index 6e518d8..dd476c5 100644 --- a/technic/radiation.lua +++ b/technic/radiation.lua @@ -309,7 +309,7 @@ end local function dmg_object(pos, object, strength) - local obj_pos = vector.add(object:getpos(), calculate_object_center(object)) + local obj_pos = vector.add(object:get_pos(), calculate_object_center(object)) local mul if armor_enabled or entity_damage then -- we need to check may the object be damaged even if armor is disabled @@ -338,7 +338,7 @@ local max_dist = strength * rad_dmg_mult_sqrt for _, o in pairs(minetest.get_objects_inside_radius(pos, max_dist + abdomen_offset)) do - if entity_damage or o:is_player() then + if (entity_damage or o:is_player()) and o:get_hp() > 0 then dmg_object(pos, o, strength) end end @@ -513,4 +513,3 @@ end, }) end - -- Gitblit v1.8.0