From 66e20a9231b9fea823f9b683e495c57ef9a4ad41 Mon Sep 17 00:00:00 2001 From: sfence <sfence.software@gmail.com> Date: Fri, 04 Nov 2022 19:23:44 +0100 Subject: [PATCH] Add register_cable_tier API function (#612) --- technic/machines/HV/nuclear_reactor.lua | 653 +++++++++++++++++------------------------------------------ 1 files changed, 191 insertions(+), 462 deletions(-) diff --git a/technic/machines/HV/nuclear_reactor.lua b/technic/machines/HV/nuclear_reactor.lua index 6477697..abaeb74 100644 --- a/technic/machines/HV/nuclear_reactor.lua +++ b/technic/machines/HV/nuclear_reactor.lua @@ -12,11 +12,13 @@ local burn_ticks = 7 * 24 * 60 * 60 -- Seconds local power_supply = 100000 -- EUs local fuel_type = "technic:uranium_fuel" -- The reactor burns this +local digiline_meltdown = technic.config:get_bool("enable_nuclear_reactor_digiline_selfdestruct") +local digiline_remote_path = minetest.get_modpath("digiline_remote") local S = technic.getter -local reactor_desc = S("@1 Nuclear Reactor Core", S("HV")), - +local reactor_desc = S("@1 Nuclear Reactor Core", S("HV")) +local cable_entry = "^technic_cable_connection_overlay.png" -- FIXME: Recipe should make more sense like a rod recepticle, steam chamber, HV generator? minetest.register_craft({ @@ -28,32 +30,26 @@ } }) -local reactor_formspec = - "invsize[8,9;]".. +local function make_reactor_formspec(meta) + local f = "size[8,9]".. "label[0,0;"..S("Nuclear Reactor Rod Compartment").."]".. "list[current_name;src;2,1;3,2;]".. "list[current_player;main;0,5;8,4;]".. - "listring[]" - --- "Boxy sphere" -local node_box = { - {-0.353, -0.353, -0.353, 0.353, 0.353, 0.353}, -- Box - {-0.495, -0.064, -0.064, 0.495, 0.064, 0.064}, -- Circle +-x - {-0.483, -0.128, -0.128, 0.483, 0.128, 0.128}, - {-0.462, -0.191, -0.191, 0.462, 0.191, 0.191}, - {-0.433, -0.249, -0.249, 0.433, 0.249, 0.249}, - {-0.397, -0.303, -0.303, 0.397, 0.303, 0.303}, - {-0.305, -0.396, -0.305, 0.305, 0.396, 0.305}, -- Circle +-y - {-0.250, -0.432, -0.250, 0.250, 0.432, 0.250}, - {-0.191, -0.461, -0.191, 0.191, 0.461, 0.191}, - {-0.130, -0.482, -0.130, 0.130, 0.482, 0.130}, - {-0.066, -0.495, -0.066, 0.066, 0.495, 0.066}, - {-0.064, -0.064, -0.495, 0.064, 0.064, 0.495}, -- Circle +-z - {-0.128, -0.128, -0.483, 0.128, 0.128, 0.483}, - {-0.191, -0.191, -0.462, 0.191, 0.191, 0.462}, - {-0.249, -0.249, -0.433, 0.249, 0.249, 0.433}, - {-0.303, -0.303, -0.397, 0.303, 0.303, 0.397}, -} + "listring[]".. + "button[5.5,1.5;2,1;start;Start]".. + "checkbox[5.5,2.5;autostart;automatic Start;"..meta:get_string("autostart").."]" + if not digiline_remote_path then + return f + end + local digiline_enabled = meta:get_string("enable_digiline") + f = f.."checkbox[0.5,2.8;enable_digiline;Enable Digiline;"..digiline_enabled.."]" + if digiline_enabled ~= "true" then + return f + end + return f.. + "button_exit[4.6,3.69;2,1;save;Save]".. + "field[1,4;4,1;remote_channel;Digiline Remote Channel;${remote_channel}]" +end local SS_OFF = 0 local SS_DANGER = 1 @@ -216,11 +212,52 @@ local function melt_down_reactor(pos) minetest.log("action", "A reactor melted down at "..minetest.pos_to_string(pos)) - minetest.set_node(pos, {name="technic:corium_source"}) + minetest.set_node(pos, {name = "technic:corium_source"}) +end + + +local function start_reactor(pos, meta) + local correct_fuel_count = 6 + local msg_fuel_missing = "Error: You need to insert " .. correct_fuel_count .. " pieces of Uranium Fuel." + + if minetest.get_node(pos).name ~= "technic:hv_nuclear_reactor_core" then + return msg_fuel_missing + end + local inv = meta:get_inventory() + if inv:is_empty("src") then + return msg_fuel_missing + end + local src_list = inv:get_list("src") + local fuel_count = 0 + for _, src_stack in pairs(src_list) do + if src_stack and src_stack:get_name() == fuel_type then + fuel_count = fuel_count + 1 + end + end + -- Check that the has the correct fuel + if fuel_count ~= correct_fuel_count then + return msg_fuel_missing + end + + -- Check that the reactor is complete + if reactor_structure_badness(pos) ~= 0 then + return "Error: The power plant seems to be built incorrectly." + end + + meta:set_int("burn_time", 1) + technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") + meta:set_int("HV_EU_supply", power_supply) + for idx, src_stack in pairs(src_list) do + src_stack:take_item() + inv:set_stack("src", idx, src_stack) + end + + return nil end minetest.register_abm({ + label = "Machines: reactor melt-down check", nodenames = {"technic:hv_nuclear_reactor_core_active"}, interval = 4, chance = 1, @@ -230,7 +267,7 @@ local accum_badness = meta:get_int("structure_accumulated_badness") if badness == 0 then if accum_badness ~= 0 then - meta:set_int("structure_accumulated_badness", accum_badness - 4) + meta:set_int("structure_accumulated_badness", math.max(accum_badness - 4, 0)) siren_clear(pos, meta) end else @@ -248,27 +285,13 @@ local function run(pos, node) local meta = minetest.get_meta(pos) local burn_time = meta:get_int("burn_time") or 0 - if burn_time >= burn_ticks or burn_time == 0 then - local inv = meta:get_inventory() - if not inv:is_empty("src") then - local src_list = inv:get_list("src") - local correct_fuel_count = 0 - for _, src_stack in pairs(src_list) do - if src_stack and src_stack:get_name() == fuel_type then - correct_fuel_count = correct_fuel_count + 1 - end - end - -- Check that the reactor is complete and has the correct fuel - if correct_fuel_count == 6 and - reactor_structure_badness(pos) == 0 then - meta:set_int("burn_time", 1) - technic.swap_node(pos, "technic:hv_nuclear_reactor_core_active") - meta:set_int("HV_EU_supply", power_supply) - for idx, src_stack in pairs(src_list) do - src_stack:take_item() - inv:set_stack("src", idx, src_stack) - end + if digiline_remote_path and meta:get_int("HV_EU_supply") == power_supply then + digiline_remote.send_to_node(pos, meta:get_string("remote_channel"), + "fuel used", 6, true) + end + if meta:get_string("autostart") == "true" then + if not start_reactor(pos, meta) then return end end @@ -287,26 +310,127 @@ end end +local nuclear_reactor_receive_fields = function(pos, formname, fields, sender) + local player_name = sender:get_player_name() + if minetest.is_protected(pos, player_name) then + minetest.chat_send_player(player_name, "You are not allowed to edit this!") + minetest.record_protection_violation(pos, player_name) + return + end + local meta = minetest.get_meta(pos) + local update_formspec = false + if fields.remote_channel then + meta:set_string("remote_channel", fields.remote_channel) + end + if fields.start then + local start_error_msg = start_reactor(pos, meta) + if not start_error_msg then + minetest.chat_send_player(player_name, "Start successful") + else + minetest.chat_send_player(player_name, start_error_msg) + end + end + if fields.autostart then + meta:set_string("autostart", fields.autostart) + update_formspec = true + end + if fields.enable_digiline then + meta:set_string("enable_digiline", fields.enable_digiline) + update_formspec = true + end + if update_formspec then + meta:set_string("formspec", make_reactor_formspec(meta)) + end +end + +local digiline_remote_def = function(pos, channel, msg) + local meta = minetest.get_meta(pos) + if meta:get_string("enable_digiline") ~= "true" or + channel ~= meta:get_string("remote_channel") then + return + end + -- Convert string messages to tables: + local msgt = type(msg) + if msgt == "string" then + local smsg = msg:lower() + msg = {} + if smsg == "get" then + msg.command = "get" + elseif smsg:sub(1, 13) == "self_destruct" then + msg.command = "self_destruct" + msg.timer = tonumber(smsg:sub(15)) or 0 + elseif smsg == "start" then + msg.command = "start" + end + elseif msgt ~= "table" then + return + end + + if msg.command == "get" then + local inv = meta:get_inventory() + local invtable = {} + for i = 1, 6 do + local stack = inv:get_stack("src", i) + if stack:is_empty() then + invtable[i] = 0 + elseif stack:get_name() == fuel_type then + invtable[i] = stack:get_count() + else + invtable[i] = -stack:get_count() + end + end + digiline_remote.send_to_node(pos, channel, { + burn_time = meta:get_int("burn_time"), + enabled = meta:get_int("HV_EU_supply") == power_supply, + siren = meta:get_int("siren") == 1, + structure_accumulated_badness = meta:get_int("structure_accumulated_badness"), + rods = invtable + }, 6, true) + elseif digiline_meltdown and msg.command == "self_destruct" and + minetest.get_node(pos).name == "technic:hv_nuclear_reactor_core_active" then + if msg.timer ~= 0 and type(msg.timer) == "number" then + siren_danger(pos, meta) + minetest.after(msg.timer, melt_down_reactor, pos) + else + melt_down_reactor(pos) + end + elseif msg.command == "start" then + local start_error_msg = start_reactor(pos, meta) + if not start_error_msg then + digiline_remote.send_to_node(pos, channel, "Start successful", 6, true) + else + digiline_remote.send_to_node(pos, channel, start_error_msg, 6, true) + end + end +end + minetest.register_node("technic:hv_nuclear_reactor_core", { description = reactor_desc, - tiles = {"technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1, technic_hv=1}, + tiles = { + "technic_hv_nuclear_reactor_core.png", + "technic_hv_nuclear_reactor_core.png"..cable_entry + }, + drawtype = "mesh", + mesh = "technic_reactor.obj", + groups = {cracky = 1, technic_machine = 1, technic_hv = 1, digiline_remote_receive = 1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), - drawtype = "nodebox", paramtype = "light", + paramtype2 = "facedir", stack_max = 1, - node_box = { - type = "fixed", - fixed = node_box - }, + on_receive_fields = nuclear_reactor_receive_fields, on_construct = function(pos) local meta = minetest.get_meta(pos) meta:set_string("infotext", reactor_desc) - meta:set_string("formspec", reactor_formspec) + meta:set_string("formspec", make_reactor_formspec(meta)) + if digiline_remote_path then + meta:set_string("remote_channel", + "nucelear_reactor"..minetest.pos_to_string(pos)) + end local inv = meta:get_inventory() inv:set_size("src", 6) end, + _on_digiline_remote_receive = digiline_remote_def, can_dig = technic.machine_can_dig, on_destruct = function(pos) siren_set_state(pos, SS_OFF) end, allow_metadata_inventory_put = technic.machine_inventory_put, @@ -316,19 +440,22 @@ }) minetest.register_node("technic:hv_nuclear_reactor_core_active", { - tiles = {"technic_hv_nuclear_reactor_core.png"}, - groups = {cracky=1, technic_machine=1, technic_hv=1, - radioactive=6, not_in_creative_inventory=1}, + tiles = { + "technic_hv_nuclear_reactor_core.png", + "technic_hv_nuclear_reactor_core.png"..cable_entry + }, + drawtype = "mesh", + mesh = "technic_reactor.obj", + groups = {cracky = 1, technic_machine = 1, technic_hv = 1, radioactive = 4, + not_in_creative_inventory = 1, digiline_remote_receive = 1}, legacy_facedir_simple = true, sounds = default.node_sound_wood_defaults(), drop = "technic:hv_nuclear_reactor_core", - drawtype = "nodebox", light_source = 14, paramtype = "light", - node_box = { - type = "fixed", - fixed = node_box - }, + paramtype2 = "facedir", + on_receive_fields = nuclear_reactor_receive_fields, + _on_digiline_remote_receive = digiline_remote_def, can_dig = technic.machine_can_dig, after_dig_node = melt_down_reactor, on_destruct = function(pos) siren_set_state(pos, SS_OFF) end, @@ -338,7 +465,7 @@ technic_run = run, technic_on_disable = function(pos, node) local timer = minetest.get_node_timer(pos) - timer:start(1) + timer:start(1) end, on_timer = function(pos, node) local meta = minetest.get_meta(pos) @@ -364,402 +491,4 @@ technic.register_machine("HV", "technic:hv_nuclear_reactor_core", technic.producer) technic.register_machine("HV", "technic:hv_nuclear_reactor_core_active", technic.producer) - ---[[ -Radioactivity - -Radiation resistance represents the extent to which a material -attenuates radiation passing through it; i.e., how good a radiation -shield it is. This is identified per node type. For materials that -exist in real life, the radiation resistance value that this system -uses for a node type consisting of a solid cube of that material is the -(approximate) number of halvings of ionising radiation that is achieved -by a meter of the material in real life. This is approximately -proportional to density, which provides a good way to estimate it. -Homogeneous mixtures of materials have radiation resistance computed -by a simple weighted mean. Note that the amount of attenuation that -a material achieves in-game is not required to be (and is not) the -same as the attenuation achieved in real life. - -Radiation resistance for a node type may be specified in the node -definition, under the key "radiation_resistance". As an interim -measure, until node definitions widely include this, this code -knows a bunch of values for particular node types in several mods, -and values for groups of node types. The node definition takes -precedence if it specifies a value. Nodes for which no value at -all is known are taken to provide no radiation resistance at all; -this is appropriate for the majority of node types. Only node types -consisting of a fairly homogeneous mass of material should report -non-zero radiation resistance; anything with non-uniform geometry -or complex internal structure should show no radiation resistance. -Fractional resistance values are permitted. ---]] - -local rad_resistance_node = { - ["default:brick"] = 13, - ["default:bronzeblock"] = 45, - ["default:clay"] = 15, - ["default:coalblock"] = 9.6, - ["default:cobble"] = 15, - ["default:copperblock"] = 46, - ["default:desert_cobble"] = 15, - ["default:desert_sand"] = 10, - ["default:desert_stone"] = 17, - ["default:desert_stonebrick"] = 17, - ["default:diamondblock"] = 24, - ["default:dirt"] = 8.2, - ["default:dirt_with_grass"] = 8.2, - ["default:dirt_with_grass_footsteps"] = 8.2, - ["default:dirt_with_snow"] = 8.2, - ["default:glass"] = 17, - ["default:goldblock"] = 170, - ["default:gravel"] = 10, - ["default:ice"] = 5.6, - ["default:lava_flowing"] = 8.5, - ["default:lava_source"] = 17, - ["default:mese"] = 21, - ["default:mossycobble"] = 15, - ["default:nyancat"] = 1000, - ["default:nyancat_rainbow"] = 1000, - ["default:obsidian"] = 18, - ["default:obsidian_glass"] = 18, - ["default:sand"] = 10, - ["default:sandstone"] = 15, - ["default:sandstonebrick"] = 15, - ["default:snowblock"] = 1.7, - ["default:steelblock"] = 40, - ["default:stone"] = 17, - ["default:stone_with_coal"] = 16, - ["default:stone_with_copper"] = 20, - ["default:stone_with_diamond"] = 18, - ["default:stone_with_gold"] = 34, - ["default:stone_with_iron"] = 20, - ["default:stone_with_mese"] = 17, - ["default:stonebrick"] = 17, - ["default:water_flowing"] = 2.8, - ["default:water_source"] = 5.6, - ["farming:desert_sand_soil"] = 10, - ["farming:desert_sand_soil_wet"] = 10, - ["farming:soil"] = 8.2, - ["farming:soil_wet"] = 8.2, - ["glooptest:akalin_crystal_glass"] = 21, - ["glooptest:akalinblock"] = 40, - ["glooptest:alatro_crystal_glass"] = 21, - ["glooptest:alatroblock"] = 40, - ["glooptest:amethystblock"] = 18, - ["glooptest:arol_crystal_glass"] = 21, - ["glooptest:crystal_glass"] = 21, - ["glooptest:emeraldblock"] = 19, - ["glooptest:heavy_crystal_glass"] = 21, - ["glooptest:mineral_akalin"] = 20, - ["glooptest:mineral_alatro"] = 20, - ["glooptest:mineral_amethyst"] = 17, - ["glooptest:mineral_arol"] = 20, - ["glooptest:mineral_desert_coal"] = 16, - ["glooptest:mineral_desert_iron"] = 20, - ["glooptest:mineral_emerald"] = 17, - ["glooptest:mineral_kalite"] = 20, - ["glooptest:mineral_ruby"] = 18, - ["glooptest:mineral_sapphire"] = 18, - ["glooptest:mineral_talinite"] = 20, - ["glooptest:mineral_topaz"] = 18, - ["glooptest:reinforced_crystal_glass"] = 21, - ["glooptest:rubyblock"] = 27, - ["glooptest:sapphireblock"] = 27, - ["glooptest:talinite_crystal_glass"] = 21, - ["glooptest:taliniteblock"] = 40, - ["glooptest:topazblock"] = 24, - ["mesecons_extrawires:mese_powered"] = 21, - ["moreblocks:cactus_brick"] = 13, - ["moreblocks:cactus_checker"] = 8.5, - ["moreblocks:circle_stone_bricks"] = 17, - ["moreblocks:clean_glass"] = 17, - ["moreblocks:coal_checker"] = 9.0, - ["moreblocks:coal_glass"] = 17, - ["moreblocks:coal_stone"] = 17, - ["moreblocks:coal_stone_bricks"] = 17, - ["moreblocks:glow_glass"] = 17, - ["moreblocks:grey_bricks"] = 15, - ["moreblocks:iron_checker"] = 11, - ["moreblocks:iron_glass"] = 17, - ["moreblocks:iron_stone"] = 17, - ["moreblocks:iron_stone_bricks"] = 17, - ["moreblocks:plankstone"] = 9.3, - ["moreblocks:split_stone_tile"] = 15, - ["moreblocks:split_stone_tile_alt"] = 15, - ["moreblocks:stone_tile"] = 15, - ["moreblocks:super_glow_glass"] = 17, - ["moreblocks:tar"] = 7.0, - ["moreblocks:wood_tile"] = 1.7, - ["moreblocks:wood_tile_center"] = 1.7, - ["moreblocks:wood_tile_down"] = 1.7, - ["moreblocks:wood_tile_flipped"] = 1.7, - ["moreblocks:wood_tile_full"] = 1.7, - ["moreblocks:wood_tile_left"] = 1.7, - ["moreblocks:wood_tile_right"] = 1.7, - ["moreblocks:wood_tile_up"] = 1.7, - ["moreores:mineral_mithril"] = 18, - ["moreores:mineral_silver"] = 21, - ["moreores:mineral_tin"] = 19, - ["moreores:mithril_block"] = 26, - ["moreores:silver_block"] = 53, - ["moreores:tin_block"] = 37, - ["snow:snow_brick"] = 2.8, - ["technic:brass_block"] = 43, - ["technic:carbon_steel_block"] = 40, - ["technic:cast_iron_block"] = 40, - ["technic:chernobylite_block"] = 40, - ["technic:chromium_block"] = 37, - ["technic:corium_flowing"] = 40, - ["technic:corium_source"] = 80, - ["technic:granite"] = 18, - ["technic:lead_block"] = 80, - ["technic:marble"] = 18, - ["technic:marble_bricks"] = 18, - ["technic:mineral_chromium"] = 19, - ["technic:mineral_uranium"] = 71, - ["technic:mineral_zinc"] = 19, - ["technic:stainless_steel_block"] = 40, - ["technic:zinc_block"] = 36, - ["tnt:tnt"] = 11, - ["tnt:tnt_burning"] = 11, -} -local rad_resistance_group = { - concrete = 16, - tree = 3.4, - uranium_block = 500, - wood = 1.7, -} -local cache_radiation_resistance = {} -local function node_radiation_resistance(node_name) - local resistance = cache_radiation_resistance[node_name] - if resistance then - return resistance - end - local def = minetest.registered_nodes[node_name] - if not def then - cache_radiation_resistance[node_name] = 0 - return 0 - end - resistance = def.radiation_resistance or - rad_resistance_node[node_name] - if not resistance then - resistance = 0 - for g, v in pairs(def.groups) do - if v > 0 and rad_resistance_group[g] then - resistance = resistance + rad_resistance_group[g] - end - end - end - resistance = math.sqrt(resistance) - cache_radiation_resistance[node_name] = resistance - return resistance -end - - ---[[ -Radioactive nodes cause damage to nearby players. The damage -effect depends on the intrinsic strength of the radiation source, -the distance between the source and the player, and the shielding -effect of the intervening material. These determine a rate of damage; -total damage caused is the integral of this over time. - -In the absence of effective shielding, for a specific source the -damage rate varies realistically in inverse proportion to the square -of the distance. (Distance is measured to the player's abdomen, -not to the nominal player position which corresponds to the foot.) -However, if the player is inside a non-walkable (liquid or gaseous) -radioactive node, the nominal distance could go to zero, yielding -infinite damage. In that case, the player's body is displacing the -radioactive material, so the effective distance should remain non-zero. -We therefore apply a lower distance bound of sqrt(0.75), which is -the maximum distance one can get from the node center within the node. - -A radioactive node is identified by being in the "radioactive" group, -and the group value signifies the strength of the radiation source. -The group value is the distance from a node at which an unshielded -player will be damaged by 1 HP/s. Or, equivalently, it is the square -root of the damage rate in HP/s that an unshielded player one node -away will take. - -Shielding is assessed by adding the shielding values of all nodes -between the source node and the player, ignoring the source node itself. -As in reality, shielding causes exponential attenuation of radiation. -However, the effect is scaled down relative to real life. A node with -radiation resistance value R yields attenuation of sqrt(R) * 0.1 nepers. -(In real life it would be about R * 0.69 nepers, by the definition -of the radiation resistance values.) The sqrt part of this formula -scales down the differences between shielding types, reflecting the -game's simplification of making expensive materials such as gold -readily available in cubes. The multiplicative factor in the -formula scales down the difference between shielded and unshielded -safe distances, avoiding the latter becoming impractically large. - -Damage is processed at rates down to 0.25 HP/s, which in the absence of -shielding is attained at the distance specified by the "radioactive" -group value. Computed damage rates below 0.25 HP/s result in no -damage at all to the player. This gives the player an opportunity -to be safe, and limits the range at which source/player interactions -need to be considered. ---]] -local abdomen_offset = 1 -local cache_scaled_shielding = {} -local rad_dmg_cutoff = 0.25 - -local function dmg_player(pos, o, strength) - local pl_pos = o:getpos() - pl_pos.y = pl_pos.y + abdomen_offset - local shielding = 0 - local dist = vector.distance(pos, pl_pos) - for ray_pos in technic.trace_node_ray(pos, - vector.direction(pos, pl_pos), dist) do - local shield_name = minetest.get_node(ray_pos).name - shielding = shielding + node_radiation_resistance(shield_name) * 0.1 - end - local dmg = (strength * strength) / - (math.max(0.75, dist * dist) * math.exp(shielding)) - if dmg < rad_dmg_cutoff then return end - local dmg_int = math.floor(dmg) - -- The closer you are to getting one more damage point, - -- the more likely it will be added. - if math.random() < dmg - dmg_int then - dmg_int = dmg_int + 1 - end - if dmg_int > 0 then - o:set_hp(math.max(o:get_hp() - dmg_int, 0)) - end -end - -local rad_dmg_mult_sqrt = math.sqrt(1 / rad_dmg_cutoff) -local function dmg_abm(pos, node) - local strength = minetest.get_item_group(node.name, "radioactive") - local max_dist = strength * rad_dmg_mult_sqrt - for _, o in pairs(minetest.get_objects_inside_radius(pos, - max_dist + abdomen_offset)) do - if o:is_player() then - dmg_player(pos, o, strength) - end - end -end - - -if minetest.setting_getbool("enable_damage") then - minetest.register_abm({ - nodenames = {"group:radioactive"}, - interval = 1, - chance = 1, - action = dmg_abm, - }) -end - --- Radioactive materials that can result from destroying a reactor -local griefing = technic.config:get_bool("enable_corium_griefing") - -for _, state in pairs({"flowing", "source"}) do - minetest.register_node("technic:corium_"..state, { - description = S(state == "source" and "Corium Source" or "Flowing Corium"), - drawtype = (state == "source" and "liquid" or "flowingliquid"), - [state == "source" and "tiles" or "special_tiles"] = {{ - name = "technic_corium_"..state.."_animated.png", - animation = { - type = "vertical_frames", - aspect_w = 16, - aspect_h = 16, - length = 3.0, - }, - }}, - paramtype = "light", - paramtype2 = (state == "flowing" and "flowingliquid" or nil), - light_source = (state == "source" and 8 or 5), - walkable = false, - pointable = false, - diggable = false, - buildable_to = true, - drop = "", - drowning = 1, - liquidtype = state, - liquid_alternative_flowing = "technic:corium_flowing", - liquid_alternative_source = "technic:corium_source", - liquid_viscosity = LAVA_VISC, - liquid_renewable = false, - damage_per_second = 6, - post_effect_color = {a=192, r=80, g=160, b=80}, - groups = { - liquid = 2, - hot = 3, - igniter = (griefing and 1 or 0), - radioactive = (state == "source" and 16 or 8), - not_in_creative_inventory = (state == "flowing" and 1 or nil), - }, - }) -end - -if rawget(_G, "bucket") and bucket.register_liquid then - bucket.register_liquid( - "technic:corium_source", - "technic:corium_flowing", - "technic:bucket_corium", - "technic_bucket_corium.png", - "Corium Bucket" - ) -end - -minetest.register_node("technic:chernobylite_block", { - description = S("Chernobylite Block"), - tiles = {"technic_chernobylite_block.png"}, - is_ground_content = true, - groups = {cracky=1, radioactive=6, level=2}, - sounds = default.node_sound_stone_defaults(), - light_source = 2, -}) - -minetest.register_abm({ - nodenames = {"group:water"}, - neighbors = {"technic:corium_source"}, - interval = 1, - chance = 1, - action = function(pos, node) - minetest.remove_node(pos) - end, -}) - -minetest.register_abm({ - nodenames = {"technic:corium_flowing"}, - neighbors = {"group:water"}, - interval = 1, - chance = 1, - action = function(pos, node) - minetest.set_node(pos, {name="technic:chernobylite_block"}) - end, -}) - -minetest.register_abm({ - nodenames = {"technic:corium_flowing"}, - interval = 5, - chance = (griefing and 10 or 1), - action = function(pos, node) - minetest.set_node(pos, {name="technic:chernobylite_block"}) - end, -}) - -if griefing then - minetest.register_abm({ - nodenames = {"technic:corium_source", "technic:corium_flowing"}, - interval = 4, - chance = 4, - action = function(pos, node) - for _, offset in ipairs({ - vector.new(1,0,0), - vector.new(-1,0,0), - vector.new(0,0,1), - vector.new(0,0,-1), - vector.new(0,-1,0), - }) do - if math.random(8) == 1 then - minetest.dig_node(vector.add(pos, offset)) - end - end - end, - }) -end -- Gitblit v1.8.0