From 521c0b74bba5dd73cf7c0a59fde4a018813e835d Mon Sep 17 00:00:00 2001 From: SmallJoker <mk939@ymail.com> Date: Thu, 24 Nov 2022 21:49:20 +0100 Subject: [PATCH] Fix battery box charging on Windows --- technic/machines/other/frames.lua | 1320 +++++++++++++++++++++++++++++++++++++++++++---------------- 1 files changed, 948 insertions(+), 372 deletions(-) diff --git a/technic/machines/other/frames.lua b/technic/machines/other/frames.lua index 7d141dc..c116187 100644 --- a/technic/machines/other/frames.lua +++ b/technic/machines/other/frames.lua @@ -1,137 +1,378 @@ -frames={} +local S = technic.getter -function get_face(pos,ppos,pvect) - ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z} - if pvect.x>0 then - local t=(-0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 1 end - elseif pvect.x<0 then - local t=(0.5-ppos.x)/pvect.x - local y_int=ppos.y+t*pvect.y - local z_int=ppos.z+t*pvect.z - if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 2 end +local infinite_stacks = minetest.settings:get_bool("creative_mode") + and minetest.get_modpath("unified_inventory") == nil + +local frames_pos = {} + +-- Helpers + +local function get_face(pos, ppos, pvect) + -- Raytracer to get which face has been clicked + ppos = { x = ppos.x - pos.x, y = ppos.y - pos.y + 1.5, z = ppos.z - pos.z } + + if pvect.x > 0 then + local t = (-0.5 - ppos.x) / pvect.x + local y_int = ppos.y + t * pvect.y + local z_int = ppos.z + t * pvect.z + if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then + return 1 + end + elseif pvect.x < 0 then + local t = (0.5 - ppos.x) / pvect.x + local y_int = ppos.y + t * pvect.y + local z_int = ppos.z + t * pvect.z + if y_int > -0.45 and y_int < 0.45 and z_int > -0.45 and z_int < 0.45 then + return 2 + end end - if pvect.y>0 then - local t=(-0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 3 end - elseif pvect.y<0 then - local t=(0.5-ppos.y)/pvect.y - local x_int=ppos.x+t*pvect.x - local z_int=ppos.z+t*pvect.z - if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 4 end + + if pvect.y > 0 then + local t = (-0.5 - ppos.y) / pvect.y + local x_int = ppos.x + t * pvect.x + local z_int = ppos.z + t * pvect.z + if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then + return 3 + end + elseif pvect.y < 0 then + local t = (0.5 - ppos.y) / pvect.y + local x_int = ppos.x + t * pvect.x + local z_int = ppos.z + t * pvect.z + if x_int > -0.45 and x_int < 0.45 and z_int > -0.45 and z_int < 0.45 then + return 4 + end end - if pvect.z>0 then - local t=(-0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 5 end - elseif pvect.z<0 then - local t=(0.5-ppos.z)/pvect.z - local x_int=ppos.x+t*pvect.x - local y_int=ppos.y+t*pvect.y - if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 6 end + + if pvect.z > 0 then + local t = (-0.5 - ppos.z) / pvect.z + local x_int = ppos.x + t * pvect.x + local y_int = ppos.y + t * pvect.y + if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then + return 5 + end + elseif pvect.z < 0 then + local t = (0.5 - ppos.z) / pvect.z + local x_int = ppos.x + t * pvect.x + local y_int = ppos.y + t * pvect.y + if x_int > -0.45 and x_int < 0.45 and y_int > -0.45 and y_int < 0.45 then + return 6 + end end end +local function lines(str) + local t = {} + local function helper(line) table.insert(t, line) return "" end + helper(str:gsub("(.-)\r?\n", helper)) + return t +end -for xm=0,1 do -for xp=0,1 do -for ym=0,1 do -for yp=0,1 do -for zm=0,1 do -for zp=0,1 do +local function pos_to_string(pos) + if pos.x == 0 then pos.x = 0 end -- Fix for signed 0 + if pos.y == 0 then pos.y = 0 end -- Fix for signed 0 + if pos.z == 0 then pos.z = 0 end -- Fix for signed 0 + return tostring(pos.x).."\n"..tostring(pos.y).."\n"..tostring(pos.z) +end -local a=8/16 -local b=7/16 -local nodeboxes= { - { -a, -a, -a, -b, a, -b }, - { -a, -a, b, -b, a, a }, - { b, -a, b, a, a, a }, - { b, -a, -a, a, a, -b }, +local function pos_from_string(str) + local l = lines(str) + return { x = tonumber(l[1]), y = tonumber(l[2]), z = tonumber(l[3]) } +end - { -b, b, -a, b, a, -b }, - { -b, -a, -a, b, -b, -b }, - - { -b, b, b, b, a, a }, - { -b, -a, b, b, -b, a }, +local function pos_in_list(l, pos) + for _, p in ipairs(l) do + if p.x == pos.x and p.y == pos.y and p.z == pos.z then + return true + end + end + return false +end - { b, b, -b, a, a, b }, - { b, -a, -b, a, -b, b }, +local function table_empty(what) + for _ in pairs(what) do + return false + end + return true +end - { -a, b, -b, -b, a, b }, - { -a, -a, -b, -b, -b, b }, +local function add_table(what, toadd) + local i = 1 + while true do + local o = what[i] + if o == toadd then return end + if o == nil then break end + i = i + 1 + end + what[i] = toadd +end + +local function move_nodes_vect(poslist, vect, must_not_move, owner) + if minetest.is_protected then + for _, pos in ipairs(poslist) do + local npos = vector.add(pos, vect) + if minetest.is_protected(pos, owner) or minetest.is_protected(npos, owner) then + return + end + end + end + + for _, pos in ipairs(poslist) do + local npos = vector.add(pos, vect) + local name = minetest.get_node(npos).name + if (name ~= "air" and minetest.registered_nodes[name].liquidtype == "none" or + frames_pos[pos_to_string(npos)]) and not pos_in_list(poslist, npos) then + return + end + end + + local nodelist = {} + for _, pos in ipairs(poslist) do + local node = minetest.get_node(pos) + local meta = minetest.get_meta(pos):to_table() + local timer = minetest.get_node_timer(pos) + nodelist[#nodelist + 1] = { + oldpos = pos, + pos = vector.add(pos, vect), + node = node, + meta = meta, + timer = { + timeout = timer:get_timeout(), + elapsed = timer:get_elapsed() + } + } + end + + local objects = {} + for _, pos in ipairs(poslist) do + for _, object in ipairs(minetest.get_objects_inside_radius(pos, 1)) do + local entity = object:get_luaentity() + if not entity or not mesecon.is_mvps_unmov(entity.name) then + add_table(objects, object) + end + end + end + + for _, obj in ipairs(objects) do + obj:set_pos(vector.add(obj:get_pos(), vect)) + end + + for _, n in ipairs(nodelist) do + local npos = n.pos + minetest.set_node(npos, n.node) + local meta = minetest.get_meta(npos) + meta:from_table(n.meta) + local timer = minetest.get_node_timer(npos) + if n.timer.timeout ~= 0 or n.timer.elapsed ~= 0 then + timer:set(n.timer.timeout, n.timer.elapsed) + end + for __, pos in ipairs(poslist) do + if npos.x == pos.x and npos.y == pos.y and npos.z == pos.z then + table.remove(poslist, __) + break + end + end + end + + for __, pos in ipairs(poslist) do + minetest.remove_node(pos) + end + + for _, callback in ipairs(mesecon.on_mvps_move) do + callback(nodelist) + end +end + +local function is_supported_node(name) + return string.find(name, "tube") and string.find(name, "pipeworks") +end + +-- Frames +for xm = 0, 1 do +for xp = 0, 1 do +for ym = 0, 1 do +for yp = 0, 1 do +for zm = 0, 1 do +for zp = 0, 1 do + + local a = 8 / 16 + local b = 7 / 16 + local nodeboxes = { + { -a, -a, -a, -b, a, -b }, + { -a, -a, b, -b, a, a }, + + { b, -a, b, a, a, a }, + { b, -a, -a, a, a, -b }, + + { -b, b, -a, b, a, -b }, + { -b, -a, -a, b, -b, -b }, + + { -b, b, b, b, a, a }, + { -b, -a, b, b, -b, a }, + + { b, b, -b, a, a, b }, + { b, -a, -b, a, -b, b }, + + { -a, b, -b, -b, a, b }, + { -a, -a, -b, -b, -b, b }, } - - if yp==0 then - table.insert(nodeboxes, {-b,b,-b, b,a,b}) - end - if ym==0 then - table.insert(nodeboxes, {-b,-a,-b, b,-b,b}) - end - if xp==0 then - table.insert(nodeboxes, {b,b,b,a,-b,-b}) - end - if xm==0 then - table.insert(nodeboxes, {-a,-b,-b,-b,b,b}) - end - if zp==0 then - table.insert(nodeboxes, {-b,-b,b, b,b,a}) - end - if zm==0 then - table.insert(nodeboxes, {-b,-b,-a, b,b,-b}) - end - - local nameext=tostring(xm)..tostring(xp)..tostring(ym)..tostring(yp)..tostring(zm)..tostring(zp) - local groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2} - if nameext~="111111" then groups.not_in_creative_inventory=1 end - - minetest.register_node("technic:frame_"..nameext,{ - description = "Frame", - tiles = {"technic_frame.png"}, - groups=groups, + if yp == 0 then + table.insert(nodeboxes, { -b, b, -b, b, a, b }) + end + if ym == 0 then + table.insert(nodeboxes, { -b, -a, -b, b, -b, b }) + end + if xp == 0 then + table.insert(nodeboxes, { b, b, b, a, -b, -b }) + end + if xm == 0 then + table.insert(nodeboxes, { -a, -b, -b, -b, b, b }) + end + if zp == 0 then + table.insert(nodeboxes, { -b, -b, b, b, b, a }) + end + if zm == 0 then + table.insert(nodeboxes, { -b, -b, -a, b, b, -b }) + end + + local nameext = string.format("%d%d%d%d%d%d", xm, xp, ym, yp, zm, zp) + local groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2 } + if nameext ~= "111111" then groups.not_in_creative_inventory = 1 end + + + minetest.register_node("technic:frame_"..nameext, { + description = S("Frame"), + tiles = { "technic_frame.png" }, + groups = groups, drawtype = "nodebox", node_box = { type = "fixed", - fixed=nodeboxes, + fixed = nodeboxes, }, selection_box = { - type="fixed", - fixed={-0.5,-0.5,-0.5,0.5,0.5,0.5} + type = "fixed", + fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 } }, paramtype = "light", - frame=1, - drop="technic:frame_111111", - frame_connect_all=function(pos) - local nodename=minetest.env:get_node(pos).name - l2={} - l1={{x=-1,y=0,z=0},{x=1,y=0,z=0},{x=0,y=-1,z=0},{x=0,y=1,z=0},{x=0,y=0,z=-1},{x=0,y=0,z=1}} - for i,dir in ipairs(l1) do - if string.sub(nodename,-7+i,-7+i)=="1" then - l2[#(l2)+1]=dir + frame = 1, + drop = "technic:frame_111111", + sunlight_propagates = true, + + frame_connect_all = function(nodename) + local l2 = {} + local l1 = { + { x = -1, y = 0, z = 0 }, { x = 1, y = 0, z = 0 }, + { x = 0, y = -1, z = 0 }, { x = 0, y = 1, z = 0 }, + { x = 0, y = 0, z = -1 }, { x = 0, y = 0, z = 1 } + } + for i, dir in ipairs(l1) do + if string.sub(nodename, -7 + i, -7 + i) == "1" then + l2[#l2 + 1] = dir end end return l2 end, - on_punch=function(pos,node,puncher) - local ppos=puncher:getpos() - local pvect=puncher:get_look_dir() - local pface=get_face(pos,ppos,pvect) - if pface==nil then return end - local nodename=node.name - local newstate=tostring(1-tonumber(string.sub(nodename,-7+pface,-7+pface))) - if pface<=5 then - nodename=string.sub(nodename,1,-7+pface-1)..newstate..string.sub(nodename,-7+pface+1) + + on_punch = function(pos, node, puncher) + local ppos = puncher:get_pos() + local pvect = puncher:get_look_dir() + local pface = get_face(pos, ppos, pvect) + + if pface == nil then return end + + local nodename = node.name + local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7))) + if pface <= 5 then + nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1) else - nodename=string.sub(nodename,1,-2)..newstate + nodename = string.sub(nodename, 1, -2)..newstate end - node.name=nodename - minetest.env:set_node(pos,node) - end + + node.name = nodename + minetest.set_node(pos, node) + end, + + on_place = function(itemstack, placer, pointed_thing) + local pos = pointed_thing.above + + if minetest.is_protected(pos, placer:get_player_name()) then + minetest.log("action", placer:get_player_name() + .. " tried to place " .. itemstack:get_name() + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, placer:get_player_name()) + return itemstack + end + + if pos == nil then return end + + local node = minetest.get_node(pos) + if node.name ~= "air" then + if is_supported_node(node.name) then + local obj = minetest.add_entity(pos, "technic:frame_entity") + obj:get_luaentity():set_node({ name = itemstack:get_name() }) + end + else + minetest.set_node(pos, { name = itemstack:get_name() }) + end + + if not infinite_stacks then + itemstack:take_item() + end + return itemstack + end, + + on_rightclick = function(pos, node, placer, itemstack, pointed_thing) + if is_supported_node(itemstack:get_name()) then + if minetest.is_protected(pos, placer:get_player_name()) then + minetest.log("action", placer:get_player_name() + .. " tried to place " .. itemstack:get_name() + .. " at protected position " + .. minetest.pos_to_string(pos)) + minetest.record_protection_violation(pos, placer:get_player_name()) + return itemstack + end + + minetest.set_node(pos, { name = itemstack:get_name() }) + + local take_item = true + local def = minetest.registered_items[itemstack:get_name()] + -- Run callback + if def.after_place_node then + -- Copy place_to because callback can modify it + local pos_copy = vector.new(pos) + if def.after_place_node(pos_copy, placer, itemstack) then + take_item = false + end + end + + -- Run script hook + local callback = nil + for _, _ in ipairs(minetest.registered_on_placenodes) do + -- Copy pos and node because callback can modify them + local pos_copy = { x = pos.x, y = pos.y, z = pos.z } + local newnode_copy = { name = def.name, param1 = 0, param2 = 0 } + local oldnode_copy = { name = "air", param1 = 0, param2 = 0 } + if callback(pos_copy, newnode_copy, placer, oldnode_copy, itemstack) then + take_item = false + end + end + + if take_item then + itemstack:take_item() + end + + local obj = minetest.add_entity(pos, "technic:frame_entity") + obj:get_luaentity():set_node({ name = node.name }) + + return itemstack + else + --local pointed_thing = { type = "node", under = pos } + if pointed_thing then + return minetest.item_place_node(itemstack, placer, pointed_thing) + end + end + end, }) end @@ -141,299 +382,634 @@ end end +minetest.register_entity("technic:frame_entity", { + initial_properties = { + physical = true, + collisionbox = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }, + visual = "wielditem", + textures = {}, + visual_size = { x = 0.667, y = 0.667 }, + }, -function frame_motor1_on(pos,node) - local npos={x=pos.x,y=pos.y+1,z=pos.z} - local nnode=minetest.env:get_node(npos) - if node.param2==0 then - dir={x=1,y=0,z=0} - elseif node.param2==1 then - dir={x=0,y=0,z=-1} - elseif node.param2==2 then - dir={x=-1,y=0,z=0} - else - dir={x=0,y=0,z=1} - end - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + node = {}, -function frame_motor2_on(pos,node) - local npos={x=pos.x,y=pos.y-1,z=pos.z} - local nnode=minetest.env:get_node(npos) - if node.param2==0 then - dir={x=1,y=0,z=0} - elseif node.param2==1 then - dir={x=0,y=0,z=-1} - elseif node.param2==2 then - dir={x=-1,y=0,z=0} - else - dir={x=0,y=0,z=1} - end - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + set_node = function(self, node) + self.node = node + local pos = vector.round(self.object:getpos()) + frames_pos[pos_to_string(pos)] = node.name -function frame_motor3_on(pos,node) - local npos={x=pos.x,y=pos.y,z=pos.z} - if node.param2==0 then - dir={x=1,y=0,z=0} - npos.z=npos.z-1 - elseif node.param2==1 then - dir={x=0,y=0,z=-1} - npos.x=npos.x-1 - elseif node.param2==2 then - dir={x=-1,y=0,z=0} - npos.z=npos.z+1 - else - dir={x=0,y=0,z=1} - npos.x=npos.x+1 - end - local nnode=minetest.env:get_node(npos) - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + local prop = { + is_visible = true, + textures = { node.name }, + } + self.object:set_properties(prop) + end, -function frame_motor4_on(pos,node) - local npos={x=pos.x,y=pos.y,z=pos.z} - if node.param2==0 then - dir={x=-1,y=0,z=0} - npos.z=npos.z-1 - elseif node.param2==1 then - dir={x=0,y=0,z=1} - npos.x=npos.x-1 - elseif node.param2==2 then - dir={x=1,y=0,z=0} - npos.z=npos.z+1 - else - dir={x=0,y=0,z=-1} - npos.x=npos.x+1 - end - local nnode=minetest.env:get_node(npos) - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + get_staticdata = function(self) + return self.node.name + end, -function frame_motor5_on(pos,node) - local npos={x=pos.x,y=pos.y,z=pos.z} - if node.param2==0 then - npos.z=npos.z-1 - elseif node.param2==1 then - npos.x=npos.x-1 - elseif node.param2==2 then - npos.z=npos.z+1 - else - npos.x=npos.x+1 - end - dir={x=0,y=1,z=0} - local nnode=minetest.env:get_node(npos) - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + on_activate = function(self, staticdata) + self.object:set_armor_groups({ immortal = 1 }) + self:set_node({ name = staticdata }) + end, -function frame_motor6_on(pos,node) - local npos={x=pos.x,y=pos.y,z=pos.z} - if node.param2==0 then - npos.z=npos.z-1 - elseif node.param2==1 then - npos.x=npos.x-1 - elseif node.param2==2 then - npos.z=npos.z+1 - else - npos.x=npos.x+1 - end - dir={x=0,y=-1,z=0} - local nnode=minetest.env:get_node(npos) - if minetest.registered_nodes[nnode.name].frame==1 then - local connected_nodes=get_connected_nodes(npos) - move_nodes_vect(connected_nodes,dir) - end -end + dig = function(self) + minetest.handle_node_drops(self.object:get_pos(), { ItemStack("technic:frame_111111") }, self.last_puncher) + local pos = vector.round(self.object:get_pos()) + frames_pos[pos_to_string(pos)] = nil + self.object:remove() + end, + on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, dir) + local pos = self.object:get_pos() + if self.damage_object == nil then + self.damage_object = minetest.add_entity(pos, "technic:damage_entity") + self.damage_object:get_luaentity().remaining_time = 0.25 + self.damage_object:get_luaentity().frame_object = self + self.damage_object:get_luaentity().texture_index = 0 + self.damage_object:get_luaentity().texture_change_time = 0.15 + else + self.damage_object:get_luaentity().remaining_time = 0.25 + end -minetest.register_node("technic:frame_motor1",{ - description = "Frame motor 1", - tiles = {"pipeworks_filter_top.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor1_on}}, - frames_can_connect=function(pos,dir) - return dir.y~=-1 - end + self.last_puncher = puncher + local ppos = puncher:get_pos() + local pvect = puncher:get_look_dir() + local pface = get_face(pos, ppos, pvect) + if pface == nil then return end + local nodename = self.node.name + local newstate = tostring(1 - tonumber(string.sub(nodename, pface - 7, pface - 7))) + + if pface <= 5 then + nodename = string.sub(nodename, 1, pface - 7 - 1)..newstate..string.sub(nodename, pface - 7 + 1) + else + nodename = string.sub(nodename, 1, -2)..newstate + end + + self.node.name = nodename + self:set_node(self.node) + end, + + on_rightclick = function(self, clicker) + local pos = self.object:get_pos() + local ppos = clicker:get_pos() + local pvect = clicker:get_look_dir() + local pface = get_face(pos, ppos, pvect) + + if pface == nil then + return + end + + local pos_under = vector.round(pos) + local pos_above = { x = pos_under.x, y = pos_under.y, z = pos_under.z } + local index = ({ "x", "y", "z" })[math.floor((pface + 1) / 2)] + pos_above[index] = pos_above[index] + 2 * ((pface + 1)%2) - 1 + local pointed_thing = { type = "node", under = pos_under, above = pos_above } + local itemstack = clicker:get_wielded_item() + local itemdef = minetest.registered_items[itemstack:get_name()] + + if itemdef ~= nil then + itemdef.on_place(itemstack, clicker, pointed_thing) + end + end, }) -minetest.register_node("technic:frame_motor2",{ - description = "Frame motor 2", - tiles = {"technic_lv_cable.png", "pipeworks_filter_top.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor2_on}}, - frames_can_connect=function(pos,dir) - return dir.y~=1 - end +local crack = "crack_anylength.png^[verticalframe:5:0" +minetest.register_entity("technic:damage_entity", { + initial_properties = { + visual = "cube", + visual_size = { x = 1.01, y = 1.01 }, + textures = { crack, crack, crack, crack, crack, crack }, + collisionbox = { 0, 0, 0, 0, 0, 0 }, + physical = false, + }, + on_step = function(self, dtime) + if self.remaining_time == nil then + self.object:remove() + self.frame_object.damage_object = nil + end + self.remaining_time = self.remaining_time - dtime + if self.remaining_time < 0 then + self.object:remove() + self.frame_object.damage_object = nil + end + self.texture_change_time = self.texture_change_time - dtime + if self.texture_change_time < 0 then + self.texture_change_time = self.texture_change_time + 0.15 + self.texture_index = self.texture_index + 1 + if self.texture_index == 5 then + self.object:remove() + self.frame_object.damage_object = nil + self.frame_object:dig() + end + local ct = "crack_anylength.png^[verticalframe:5:"..self.texture_index + self.object:set_properties({ textures = { ct, ct, ct, ct, ct, ct } }) + end + end, }) -minetest.register_node("technic:frame_motor3",{ - description = "Frame motor 3", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "pipeworks_filter_top.png"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor3_on}}, - frames_can_connect=function(pos,dir) - local node=minetest.env:get_node(pos) - if node.param2==0 then return dir.z~=1 - elseif node.param2==1 then return dir.x~=1 - elseif node.param2==2 then return dir.z~=-1 - else return dir.x~=-1 end - end -}) - -minetest.register_node("technic:frame_motor4",{ - description = "Frame motor 4", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "pipeworks_filter_top.png^[transformR180"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor4_on}}, - frames_can_connect=function(pos,dir) - local node=minetest.env:get_node(pos) - if node.param2==0 then return dir.z~=1 - elseif node.param2==1 then return dir.x~=1 - elseif node.param2==2 then return dir.z~=-1 - else return dir.x~=-1 end - end -}) - -minetest.register_node("technic:frame_motor5",{ - description = "Frame motor 5", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "pipeworks_filter_top.png^[transformR90"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor5_on}}, - frames_can_connect=function(pos,dir) - local node=minetest.env:get_node(pos) - if node.param2==0 then return dir.z~=1 - elseif node.param2==1 then return dir.x~=1 - elseif node.param2==2 then return dir.z~=-1 - else return dir.x~=-1 end - end -}) - -minetest.register_node("technic:frame_motor6",{ - description = "Frame motor 6", - tiles = {"technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png", - "technic_lv_cable.png", "technic_lv_cable.png", "pipeworks_filter_top.png^[transformR270"}, - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,mesecon=2}, - paramtype2 = "facedir", - mesecons={effector={action_on=frame_motor6_on}}, - frames_can_connect=function(pos,dir) - local node=minetest.env:get_node(pos) - if node.param2==0 then return dir.z~=1 - elseif node.param2==1 then return dir.x~=1 - elseif node.param2==2 then return dir.z~=-1 - else return dir.x~=-1 end - end -}) - -function add_table(table,toadd) - local i=1 - while true do - o=table[i] - if o==toadd then return end - if o==nil then break end - i=i+1 - end - table[i]=toadd -end - -function move_nodes_vect(poslist,vect) - for _,pos in ipairs(poslist) do - local npos=frames.addVect(pos,vect) - local name = minetest.env:get_node(npos).name - if (name~="air" and minetest.registered_nodes[name].liquidtype=="none") and not(pos_in_list(poslist,npos)) then - return end - end - nodelist={} - for _,pos in ipairs(poslist) do - local node=minetest.env:get_node(pos) - local meta=minetest.env:get_meta(pos):to_table() - nodelist[#(nodelist)+1]={pos=pos,node=node,meta=meta} - end - objects={} - for _,pos in ipairs(poslist) do - for _,object in ipairs(minetest.env:get_objects_inside_radius(pos, 1)) do - add_table(objects,object) +mesecon.register_mvps_unmov("technic:frame_entity") +mesecon.register_mvps_unmov("technic:damage_entity") +mesecon.register_on_mvps_move(function(moved_nodes) + local to_move = {} + for _, n in ipairs(moved_nodes) do + if frames_pos[pos_to_string(n.oldpos)] ~= nil then + to_move[#to_move + 1] = { + pos = n.pos, + oldpos = n.oldpos, + name = frames_pos[pos_to_string(n.oldpos)] + } + frames_pos[pos_to_string(n.oldpos)] = nil end end - for _,obj in ipairs(objects) do - obj:setpos(frames.addVect(obj:getpos(),vect)) - le=obj:get_luaentity() - if le and le.name == "pipeworks:tubed_item" then - le.start_pos=frames.addVect(le.start_pos,vect) - end - end - for _,n in ipairs(nodelist) do - local npos=frames.addVect(n.pos,vect) - minetest.env:set_node(npos,n.node) - local meta=minetest.env:get_meta(npos) - meta:from_table(n.meta) - for __,pos in ipairs(poslist) do - if npos.x==pos.x and npos.y==pos.y and npos.z==pos.z then - table.remove(poslist, __) - break + if #to_move > 0 then + for _, t in ipairs(to_move) do + frames_pos[pos_to_string(t.pos)] = t.name + local objects = minetest.get_objects_inside_radius(t.oldpos, 0.1) + for _, obj in ipairs(objects) do + local entity = obj:get_luaentity() + if entity and (entity.name == "technic:frame_entity" or + entity.name == "technic:damage_entity") then + obj:set_pos(t.pos) + end end end end - for __,pos in ipairs(poslist) do - minetest.env:remove_node(pos) +end) + +minetest.register_on_dignode(function(pos, node) + if frames_pos[pos_to_string(pos)] ~= nil then + minetest.set_node(pos, { name = frames_pos[pos_to_string(pos)] }) + frames_pos[pos_to_string(pos)] = nil + local objects = minetest.get_objects_inside_radius(pos, 0.1) + for _, obj in ipairs(objects) do + local entity = obj:get_luaentity() + if entity and (entity.name == "technic:frame_entity" or entity.name == "technic:damage_entity") then + obj:remove() + end + end + end +end) + +-- Frame motor +local function connected(pos, c, adj) + for _, vect in ipairs(adj) do + local pos1 = vector.add(pos, vect) + local nodename = minetest.get_node(pos1).name + if frames_pos[pos_to_string(pos1)] then + nodename = frames_pos[pos_to_string(pos1)] + end + if not pos_in_list(c, pos1) and nodename ~= "air" and + (minetest.registered_nodes[nodename].frames_can_connect == nil or + minetest.registered_nodes[nodename].frames_can_connect(pos1, vect)) then + c[#c + 1] = pos1 + if minetest.registered_nodes[nodename].frame == 1 then + local adj = minetest.registered_nodes[nodename].frame_connect_all(nodename) + connected(pos1, c, adj) + end + end end end -function get_connected_nodes(pos) - c={pos} - local nodename=minetest.env:get_node(pos).name - connected(pos,c,minetest.registered_nodes[nodename].frame_connect_all(pos)) +local function get_connected_nodes(pos) + local c = { pos } + local nodename = minetest.get_node(pos).name + if frames_pos[pos_to_string(pos)] then + nodename = frames_pos[pos_to_string(pos)] + end + connected(pos, c, minetest.registered_nodes[nodename].frame_connect_all(nodename)) return c end -function frames.addVect(pos,vect) - return {x=pos.x+vect.x,y=pos.y+vect.y,z=pos.z+vect.z} -end +local function frame_motor_on(pos, node) + local dirs = { + { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 }, + { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 }, + { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 } + } + local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1]) + local dir = minetest.facedir_to_dir(node.param2) + local nnode = minetest.get_node(nnodepos) -function pos_in_list(l,pos) - for _,p in ipairs(l) do - if p.x==pos.x and p.y==pos.y and p.z==pos.z then return true end + if frames_pos[pos_to_string(nnodepos)] then + nnode.name = frames_pos[pos_to_string(nnodepos)] end - return false + + local meta = minetest.get_meta(pos) + if meta:get_int("last_moved") == minetest.get_gametime() then + return + end + + local owner = meta:get_string("owner") + if minetest.registered_nodes[nnode.name].frame == 1 then + local connected_nodes = get_connected_nodes(nnodepos) + move_nodes_vect(connected_nodes, dir, pos, owner) + end + + minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) end -function connected(pos,c,adj) - for _,vect in ipairs(adj) do - local pos1=frames.addVect(pos,vect) - local nodename=minetest.env:get_node(pos1).name - if not(pos_in_list(c,pos1)) and nodename~="air" and - (minetest.registered_nodes[nodename].frames_can_connect==nil or - minetest.registered_nodes[nodename].frames_can_connect(pos1,vect)) then - c[#(c)+1]=pos1 - if minetest.registered_nodes[nodename].frame==1 then - local adj=minetest.registered_nodes[nodename].frame_connect_all(pos1) - connected(pos1,c,adj) +minetest.register_node("technic:frame_motor", { + description = S("Frame Motor"), + tiles = { + "pipeworks_filter_top.png^[transformR90", "technic_lv_cable.png", "technic_lv_cable.png", + "technic_lv_cable.png", "technic_lv_cable.png", "technic_lv_cable.png" + }, + groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 }, + paramtype2 = "facedir", + mesecons = { effector = { action_on = frame_motor_on } }, + + after_place_node = function(pos, placer, itemstack) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name()) + end, + + frames_can_connect = function(pos, dir) + local node = minetest.get_node(pos) + local dir2 = ({ + { x= 0 , y = 1, z = 0 }, { x = 0, y = 0, z = 1 }, + { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 }, + { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 } + })[math.floor(node.param2 / 4) + 1] + return dir2.x ~= -dir.x or dir2.y ~= -dir.y or dir2.z ~= -dir.z + end +}) + + + +-- Templates +local function template_connected(pos, c, connectors) + local vects = { + { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 }, + { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 }, + { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 } + } + for _, vect in ipairs(vects) do + local pos1 = vector.add(pos, vect) + local nodename = minetest.get_node(pos1).name + if not pos_in_list(c, pos1) and (nodename == "technic:template" or + nodename == "technic:template_connector") then + local meta = minetest.get_meta(pos1) + if meta:get_string("connected") == "" then + c[#c + 1] = pos1 + template_connected(pos1, c, connectors) + if nodename == "technic:template_connector" then + connectors[#connectors + 1] = pos1 + end end end end end +local function get_templates(pos) + local c = { pos } + local connectors + if minetest.get_node(pos).name == "technic:template_connector" then + connectors = { pos } + else + connectors = {} + end + template_connected(pos, c, connectors) + return c, connectors +end + +local function swap_template(pos, new) + local meta = minetest.get_meta(pos) + local saved_node = meta:get_string("saved_node") + meta:set_string("saved_node", "") + technic.swap_node(pos, new) + meta = minetest.get_meta(pos) + meta:set_string("saved_node", saved_node) +end + +local function save_node(pos) + local node = minetest.get_node(pos) + if node.name == "air" then + minetest.set_node(pos, { name = "technic:template" }) + return + end + if node.name == "technic:template" then + swap_template(pos, "technic:template_connector") + local meta = minetest.get_meta(pos) + meta:set_string("connected", "") + return + end + + local meta = minetest.get_meta(pos) + local meta0 = meta:to_table() + for _, list in pairs(meta0.inventory) do + for key, stack in pairs(list) do + list[key] = stack:to_string() + end + end + + node.meta = meta0 + minetest.set_node(pos, { name = "technic:template" }) + return node +end + +local function restore_node(pos, node) + minetest.set_node(pos, node) + local meta = minetest.get_meta(pos) + for _, list in pairs(node.meta.inventory) do + for key, stack in pairs(list) do + list[key] = ItemStack(stack) + end + end + meta:from_table(node.meta) +end + +local function expand_template(pos) + local meta = minetest.get_meta(pos) + local c = meta:get_string("connected") + + if c == "" then return end + c = minetest.deserialize(c) + + for _, vect in ipairs(c) do + local pos1 = vector.add(pos, vect) + local saved_node = save_node(pos1) + local meta1 = minetest.get_meta(pos1) + if saved_node ~= nil then + meta1:set_string("saved_node", minetest.serialize(saved_node)) + end + end +end + +local function compress_templates(pos) + local templates, connectors = get_templates(pos) + + if #connectors == 0 then + connectors = { pos } + end + + for _, cn in ipairs(connectors) do + local meta = minetest.get_meta(cn) + local c = {} + for _, p in ipairs(templates) do + local np = vector.subtract(p, cn) + if not pos_in_list(c, np) then + c[#c + 1] = np + end + end + local cc = {} + for _, p in ipairs(connectors) do + local np = vector.subtract(p, cn) + if np.x ~= 0 or np.y ~= 0 or np.z ~= 0 then + cc[pos_to_string(np)] = true + end + end + swap_template(cn, "technic:template") + meta:set_string("connected", minetest.serialize(c)) + meta:set_string("connectors_connected", minetest.serialize(cc)) + end + + for _, p in ipairs(templates) do + if not pos_in_list(connectors, p) then + minetest.set_node(p, { name = "air" }) + end + end +end + +local function template_drops(pos, node, oldmeta, digger) + local c = oldmeta.fields.connected + local cc = oldmeta.fields.connectors_connected + local drops + + if c == "" or c == nil then + drops = { "technic:template 1" } + else + if cc == "" or cc == nil then + drops = { "technic:template 1" } + else + local dcc = minetest.deserialize(cc) + if not table_empty(dcc) then + drops = {} + for sp, _ in pairs(dcc) do + local ssp = pos_from_string(sp) + local p = vector.add(ssp, pos) + local meta = minetest.get_meta(p) + local d = minetest.deserialize(meta:get_string("connectors_connected")) + if d ~= nil then + d[pos_to_string({ x = -ssp.x, y = -ssp.y, z = -ssp.z })] = nil + meta:set_string("connectors_connected", minetest.serialize(d)) + end + end + else + local stack_max = 99 + local num = #minetest.deserialize(c) + drops = {} + while num > stack_max do + drops[#drops + 1] = "technic:template "..stack_max + num = num - stack_max + end + drops[#drops + 1] = "technic:template "..num + end + end + end + + minetest.handle_node_drops(pos, drops, digger) +end + +local function template_on_destruct(pos, node) + local meta = minetest.get_meta(pos) + local saved_node = meta:get_string("saved_node") + if saved_node ~= "" then + local nnode = minetest.deserialize(saved_node) + minetest.after(0, restore_node, pos, nnode) + end +end + +minetest.register_node("technic:template", { + description = S("Template"), + tiles = { "technic_mv_cable.png" }, + drop = "", + groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2 }, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos, node, puncher) + swap_template(pos, "technic:template_disabled") + end +}) + +minetest.register_node("technic:template_disabled", { + description = S("Template"), + tiles = { "technic_hv_cable.png" }, + drop = "", + groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1 }, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos, node, puncher) + local _ = minetest.get_meta(pos) + swap_template(pos, "technic:template_connector") + end +}) + +minetest.register_node("technic:template_connector", { + description = S("Template"), + tiles = { "technic_lv_cable.png" }, + drop = "", + groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, not_in_creative_inventory = 1 }, + on_destruct = template_on_destruct, + after_dig_node = template_drops, + on_punch = function(pos, node, puncher) + swap_template(pos, "technic:template") + end +}) + +minetest.register_craftitem("technic:template_replacer", { + description = S("Template (replacing)"), + inventory_image = "technic_template_replacer.png", + on_place = function(itemstack, placer, pointed_thing) + local p = pointed_thing.under + if minetest.is_protected and minetest.is_protected(p, placer:get_player_name()) then + return nil + end + local node = minetest.get_node(p) + if node.name == "technic:template" then return end + local saved_node = save_node(p) + itemstack:take_item() + if saved_node ~= nil then + local meta = minetest.get_meta(p) + meta:set_string("saved_node", minetest.serialize(saved_node)) + end + return itemstack + end +}) + +minetest.register_tool("technic:template_tool", { + description = S("Template Tool"), + inventory_image = "technic_template_tool.png", + on_use = function(itemstack, puncher, pointed_thing) + local pos = pointed_thing.under + if pos == nil or minetest.is_protected and minetest.is_protected(pos, puncher:get_player_name()) then + return nil + end + local node = minetest.get_node(pos) + if node.name ~= "technic:template" and node.name ~= "technic:template_connector" then return end + local meta = minetest.get_meta(pos) + local c2 = meta:get_string("connected") + if c2 ~= "" then + expand_template(pos) + else + compress_templates(pos) + end + + end +}) + + + +-- Template motor +local function get_template_nodes(pos) + local meta = minetest.get_meta(pos) + local connected = meta:get_string("connected") + if connected == "" then return {} end + local adj = minetest.deserialize(connected) + local c = {} + for _, vect in ipairs(adj) do + local pos1 = vector.add(pos, vect) + local nodename = minetest.get_node(pos1).name + if not(pos_in_list(c, pos1)) and nodename ~= "air" then + c[#c + 1] = pos1 + end + end + return c +end + +local function template_motor_on(pos, node) + local dirs = { + { x = 0, y = 1, z = 0 }, { x = 0, y = 0, z = 1 }, + { x = 0, y = 0, z = -1 }, { x = 1, y = 0, z = 0 }, + { x = -1, y = 0, z = 0 }, { x = 0, y = -1, z = 0 } + } + local nnodepos = vector.add(pos, dirs[math.floor(node.param2 / 4) + 1]) + local dir = minetest.facedir_to_dir(node.param2) + local nnode = minetest.get_node(nnodepos) + local meta = minetest.get_meta(pos) + if meta:get_int("last_moved") == minetest.get_gametime() then + return + end + local owner = meta:get_string("owner") + if nnode.name == "technic:template" then + local connected_nodes = get_template_nodes(nnodepos) + move_nodes_vect(connected_nodes, dir, pos, owner) + end + minetest.get_meta(vector.add(pos, dir)):set_int("last_moved", minetest.get_gametime()) +end + +minetest.register_node("technic:template_motor", { + description = S("Template Motor"), + tiles = { + "pipeworks_filter_top.png^[transformR90", + "technic_lv_cable.png", + "technic_lv_cable.png", + "technic_lv_cable.png", + "technic_lv_cable.png", + "technic_lv_cable.png" + }, + groups = { snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2 }, + paramtype2 = "facedir", + mesecons = { effector = { action_on = template_motor_on } }, + after_place_node = function(pos, placer, itemstack) + local meta = minetest.get_meta(pos) + meta:set_string("owner", placer:get_player_name()) + end, +}) + +-- Crafts +minetest.register_craft({ + output = 'technic:frame_111111', + recipe = { + { '', 'default:stick', '' }, + { 'default:stick', 'basic_materials:brass_ingot', 'default:stick' }, + { '', 'default:stick', '' }, + } +}) + +minetest.register_craft({ + output = 'technic:frame_motor', + recipe = { + { '', 'technic:frame_111111', '' }, + { 'group:mesecon_conductor_craftable', 'basic_materials:motor', 'group:mesecon_conductor_craftable' }, + { '', 'technic:frame_111111', '' }, + } +}) + +minetest.register_craft({ + output = 'technic:template 10', + recipe = { + { '', 'basic_materials:brass_ingot', '' }, + { 'basic_materials:brass_ingot', 'default:mese_crystal', 'basic_materials:brass_ingot' }, + { '', 'basic_materials:brass_ingot', '' }, + } +}) + +minetest.register_craft({ + output = 'technic:template_replacer', + recipe = { { 'technic:template' } } +}) + +minetest.register_craft({ + output = 'technic:template', + recipe = { { 'technic:template_replacer' } } +}) + +minetest.register_craft({ + output = 'technic:template_motor', + recipe = { + { '', 'technic:template', '' }, + { 'group:mesecon_conductor_craftable', 'basic_materials:motor', 'group:mesecon_conductor_craftable' }, + { '', 'technic:template', '' }, + } +}) + +minetest.register_craft({ + output = 'technic:template_tool', + recipe = { + { '', 'technic:template', '' }, + { 'default:mese_crystal', 'default:stick', 'default:mese_crystal' }, + { '', 'default:stick', '' }, + } +}) -- Gitblit v1.8.0