From 4a9ad94bf9560770c0efded0c8558c4747dc887f Mon Sep 17 00:00:00 2001 From: Hugo Locurcio <hugo.locurcio@hugo.pro> Date: Sun, 26 Apr 2020 11:32:42 +0200 Subject: [PATCH] Fix chest formspec protection (#540) --- technic_chests/common.lua | 11 +++++++---- 1 files changed, 7 insertions(+), 4 deletions(-) diff --git a/technic_chests/common.lua b/technic_chests/common.lua index 1241c5e..6369b7a 100644 --- a/technic_chests/common.lua +++ b/technic_chests/common.lua @@ -1,4 +1,3 @@ - technic.chests.groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2, tubedevice=1, tubedevice_receiver=1} technic.chests.groups_noinv = {snappy=2, choppy=2, oddly_breakable_by_hand=2, @@ -13,8 +12,10 @@ can_insert = function(pos, node, stack, direction) local meta = minetest.get_meta(pos) local inv = meta:get_inventory() - local onestack = stack:peek_item(1) - return inv:room_for_item("main", onestack) + if meta:get_int("splitstacks") == 1 then + stack = stack:peek_item(1) + end + return inv:room_for_item("main",stack) end, input_inventory = "main", connect_sides = {left=1, right=1, front=1, back=1, top=1, bottom=1}, @@ -27,7 +28,9 @@ end local function inv_change(pos, count, player) - if not default.can_interact_with_node(player, pos) then + -- Skip check for pipeworks (fake player) + if minetest.is_player(player) and + not default.can_interact_with_node(player, pos) then return 0 end return count -- Gitblit v1.8.0