From 363f0332788e04e2e4bb63af5cd21fac5ae56ae5 Mon Sep 17 00:00:00 2001
From: ShadowNinja <noreply@gmail.com>
Date: Sun, 06 Oct 2013 18:42:41 +0200
Subject: [PATCH] Disable wind mill by default because it isn't ready yet

---
 technic/config.lua |   35 ++++++++++++++++++++++++++---------
 1 files changed, 26 insertions(+), 9 deletions(-)

diff --git a/technic/config.lua b/technic/config.lua
index c921981..668e7db 100644
--- a/technic/config.lua
+++ b/technic/config.lua
@@ -1,9 +1,26 @@
-enable_item_drop=false
-enable_item_pickup=true
-enable_technic_inventory=true
-enable_mining_drill=true
-enable_mining_laser=true
-enable_flashlight=true
-enable_rubber_tree_generation=true
-enable_marble_generation=true
-enable_granite_generation=true
+
+local worldpath = minetest.get_worldpath()
+
+technic.config = Settings(worldpath.."/technic.conf")
+
+local conf_table = technic.config:to_table()
+
+local defaults = {
+	enable_mining_drill = "true",
+	enable_mining_laser = "true",
+	enable_flashlight = "true",
+	enable_rubber_tree_generation = "true",
+	enable_marble_generation = "true",
+	enable_granite_generation = "true",
+	enable_wind_mill = "false",
+}
+
+for k, v in pairs(defaults) do
+	if conf_table[k] == nil then
+		technic.config:set(k, v)
+	end
+end
+
+-- Create the config file if it doesn't exist
+technic.config:write()
+

--
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