From 1a7a17f3d702c917ed6c212346e10fe15169839e Mon Sep 17 00:00:00 2001
From: Vanessa Ezekowitz <vanessaezekowitz@gmail.com>
Date: Sat, 17 Jan 2015 01:12:02 +0100
Subject: [PATCH] new high-resolution imagery for CNC formspec to go with the new models.

---
 technic/tools/chainsaw.lua |  121 +++++++++++++++++++++++++++++-----------
 1 files changed, 87 insertions(+), 34 deletions(-)

diff --git a/technic/tools/chainsaw.lua b/technic/tools/chainsaw.lua
index 4a1bfd8..fed15f3 100644
--- a/technic/tools/chainsaw.lua
+++ b/technic/tools/chainsaw.lua
@@ -14,11 +14,13 @@
 	["default:cactus"]     = true,
 	["default:tree"]       = true,
 	["default:apple"]      = true,
+	["default:pine"]       = true,
 }
 
 if chainsaw_leaves then
 	timber_nodenames["default:leaves"] = true
 	timber_nodenames["default:jungleleaves"] = true
+	timber_nodenames["default:pine_needles"] = true
 end
 
 -- technic_worldgen defines rubber trees if moretrees isn't installed
@@ -33,6 +35,8 @@
 
 -- Support moretrees if it is there
 if minetest.get_modpath("moretrees") then
+	timber_nodenames["moretrees:acacia_tree_trunk"]                = true
+	timber_nodenames["moretrees:acacia_tree_trunk_sideways"]       = true
 	timber_nodenames["moretrees:apple_tree_trunk"]                 = true
 	timber_nodenames["moretrees:apple_tree_trunk_sideways"]        = true
 	timber_nodenames["moretrees:beech_trunk"]                      = true
@@ -59,6 +63,7 @@
 	timber_nodenames["moretrees:jungletree_trunk_sideways"]        = true
 
 	if chainsaw_leaves then
+		timber_nodenames["moretrees:acacia_leaves"]            = true
 		timber_nodenames["moretrees:apple_tree_leaves"]        = true
 		timber_nodenames["moretrees:oak_leaves"]               = true
 		timber_nodenames["moretrees:fir_leaves"]               = true
@@ -74,6 +79,12 @@
 		timber_nodenames["moretrees:jungletree_leaves_green"]  = true
 		timber_nodenames["moretrees:jungletree_leaves_yellow"] = true
 		timber_nodenames["moretrees:jungletree_leaves_red"]    = true
+		timber_nodenames["moretrees:acorn"]                    = true
+		timber_nodenames["moretrees:coconut"]                  = true
+		timber_nodenames["moretrees:spruce_cone"]              = true
+		timber_nodenames["moretrees:pine_cone"]                = true
+		timber_nodenames["moretrees:fir_cone"]                 = true
+		timber_nodenames["moretrees:apple_blossoms"]           = true
 	end
 end
 
@@ -121,10 +132,35 @@
 -- Support farming_plus
 if minetest.get_modpath("farming_plus") then
 	if chainsaw_leaves then
-		timber_nodenames["farming_plus:cocoa_leaves"] = true
+		timber_nodenames["farming_plus:banana_leaves"] = true
+		timber_nodenames["farming_plus:banana"]        = true
+		timber_nodenames["farming_plus:cocoa_leaves"]  = true
+		timber_nodenames["farming_plus:cocoa"]         = true
 	end
 end
 
+-- Support nature
+if minetest.get_modpath("nature") then
+	if chainsaw_leaves then
+		timber_nodenames["nature:blossom"] = true
+	end
+end
+
+-- Support snow
+if minetest.get_modpath("snow") then
+	if chainsaw_leaves then
+		timber_nodenames["snow:needles"] = true
+		timber_nodenames["snow:needles_decorated"] = true
+		timber_nodenames["snow:star"] = true
+	end
+end
+
+-- Support vines (also generated by moretrees if available)
+if minetest.get_modpath("vines") then
+	if chainsaw_leaves then
+		timber_nodenames["vines:vines"] = true
+	end
+end
 
 local S = technic.getter
 
@@ -148,34 +184,51 @@
 end
 
 --- Iterator over positions to try to saw around a sawed node.
--- This returns nodes in a 3x2x3 area. It does not return lower (y) positions
--- to prevent the chainsaw from cutting down nodes below the cutting position.
--- @param pos Reference to sawing position.  Note that this is overridden.
+-- This returns positions in a 3x1x3 area around the position, plus the
+-- position above it.  This does not return the bottom position to prevent
+-- the chainsaw from cutting down nodes below the cutting position.
+-- @param pos Sawing position.
 local function iterSawTries(pos)
-	-- Shift the position down on the x and z axes
-	pos.x, pos.z = pos.x - 1, pos.z - 1
-	-- Save our starting position for reseting it later
-	local startx, startz = pos.x, pos.z
-	-- We will move out by one in every direction except -y
-	local endx, endy, endz = pos.x + 2, pos.y + 1, pos.z + 2
-	-- Adjust for initial increment
-	pos.x = pos.x - 1
+	-- Copy position to prevent mangling it
+	local pos = vector.new(pos)
+	local i = 0
 
 	return function()
-		if pos.x < endx then
+		i = i + 1
+		-- Given a (top view) area like so (where 5 is the starting position):
+		-- X -->
+		-- Z 123
+		-- | 456
+		-- V 789
+		-- This will return positions 1, 4, 7, 2, 8 (skip 5), 3, 6, 9,
+		-- and the position above 5.
+		if i == 1 then
+			-- Move to starting position
+			pos.x = pos.x - 1
+			pos.z = pos.z - 1
+		elseif i == 4 or i == 7 then
+			-- Move to next X and back to start of Z when we reach
+			-- the end of a Z line.
 			pos.x = pos.x + 1
+			pos.z = pos.z - 2
+		elseif i == 5 then
+			-- Skip the middle position (we've already run on it)
+			-- and double-increment the counter.
+			pos.z = pos.z + 2
+			i = i + 1
+		elseif i <= 9 then
+			-- Go to next Z.
+			pos.z = pos.z + 1
+		elseif i == 10 then
+			-- Move back to center and up.
+			-- The Y+ position must be last so that we don't dig
+			-- straight upward and not come down (since the Y-
+			-- position isn't checked).
+			pos.x = pos.x - 1
+			pos.z = pos.z - 1
+			pos.y = pos.y + 1
 		else
-			pos.x = startx
-			if pos.z < endz then
-				pos.z = pos.z + 1
-			else
-				pos.z = startz
-				if pos.y < endy then
-					pos.y = pos.y + 1
-				else
-					return nil
-				end
-			end
+			return nil
 		end
 		return pos
 	end
@@ -193,18 +246,18 @@
 		return remaining_charge
 	end
 
-	-- wood found - cut it
+	-- Wood found - cut it
 	handle_drops(minetest.get_node_drops(node.name, ""))
 	minetest.remove_node(pos)
 	remaining_charge = remaining_charge - chainsaw_charge_per_node
 
 	-- Check surroundings and run recursively if any charge left
-	for pos in iterSawTries(pos) do
+	for npos in iterSawTries(pos) do
 		if remaining_charge < chainsaw_charge_per_node then
 			break
 		end
-		if timber_nodenames[minetest.get_node(pos).name] then
-			remaining_charge = recursive_dig(pos, remaining_charge)
+		if timber_nodenames[minetest.get_node(npos).name] then
+			remaining_charge = recursive_dig(npos, remaining_charge)
 		end
 	end
 	return remaining_charge
@@ -289,9 +342,9 @@
 		end
 
 		local name = user:get_player_name()
-		if minetest.is_protected(pos, name) then
-			minetest.record_protection_violation(pos, name)
-			return current_charge
+		if minetest.is_protected(pointed_thing.under, name) then
+			minetest.record_protection_violation(pointed_thing.under, name)
+			return
 		end
 
 		-- Send current charge to digging function so that the
@@ -307,9 +360,9 @@
 minetest.register_craft({
 	output = "technic:chainsaw",
 	recipe = {
-		{"technic:stainless_steel_ingot", "technic:stainless_steel_ingot", "technic:battery"},
-		{"technic:stainless_steel_ingot", "technic:motor",                 "technic:battery"},
-		{"",                              "",                              "default:copper_ingot"},
+		{"technic:stainless_steel_ingot", "mesecons_button:button_off", "technic:battery"},
+		{"technic:fine_copper_wire",      "technic:motor",              "technic:battery"},
+		{"",                              "",                           "technic:stainless_steel_ingot"},
 	}
 })
 

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