From 10307f23a78b33af50dc4a5f3d1baafb4ee4b0d9 Mon Sep 17 00:00:00 2001 From: Maciej 'agaran' Pijanka <agaran@pld-linux.org> Date: Thu, 16 Mar 2017 00:00:22 +0100 Subject: [PATCH] Do not run converters twice. --- technic/tools/mining_lasers.lua | 81 +++++----------------------------------- 1 files changed, 11 insertions(+), 70 deletions(-) diff --git a/technic/tools/mining_lasers.lua b/technic/tools/mining_lasers.lua index 872271c..ef1eecb 100644 --- a/technic/tools/mining_lasers.lua +++ b/technic/tools/mining_lasers.lua @@ -32,75 +32,14 @@ } }) --- Based on code by Uberi: https://gist.github.com/Uberi/3125280 -local function rayIter(pos, dir, range) - local p = vector.round(pos) - local x_step, y_step, z_step = 0, 0, 0 - local x_component, y_component, z_component = 0, 0, 0 - local x_intersect, y_intersect, z_intersect = 0, 0, 0 - - if dir.x == 0 then - x_intersect = math.huge - elseif dir.x > 0 then - x_step = 1 - x_component = 1 / dir.x - x_intersect = x_component - else - x_step = -1 - x_component = 1 / -dir.x - end - if dir.y == 0 then - y_intersect = math.huge - elseif dir.y > 0 then - y_step = 1 - y_component = 1 / dir.y - y_intersect = y_component - else - y_step = -1 - y_component = 1 / -dir.y - end - if dir.z == 0 then - z_intersect = math.huge - elseif dir.z > 0 then - z_step = 1 - z_component = 1 / dir.z - z_intersect = z_component - else - z_step = -1 - z_component = 1 / -dir.z - end - - return function() - if x_intersect < y_intersect then - if x_intersect < z_intersect then - p.x = p.x + x_step - x_intersect = x_intersect + x_component - else - p.z = p.z + z_step - z_intersect = z_intersect + z_component - end - elseif y_intersect < z_intersect then - p.y = p.y + y_step - y_intersect = y_intersect + y_component - else - p.z = p.z + z_step - z_intersect = z_intersect + z_component - end - if vector.distance(pos, p) > range then - return nil - end - return p - end -end - local function laser_node(pos, node, player) local def = minetest.registered_nodes[node.name] if def and def.liquidtype ~= "none" then minetest.remove_node(pos) minetest.add_particle({ pos = pos, - vel = {x=0, y=2, z=0}, - acc = {x=0, y=-1, z=0}, + velocity = {x=0, y=2, z=0}, + acceleration = {x=0, y=-1, z=0}, expirationtime = 1.5, size = 6 + math.random() * 2, texture = "smoke_puff.png^[transform" .. math.random(0, 7), @@ -122,17 +61,17 @@ local start_pos = vector.new(player_pos) -- Adjust to head height - start_pos.y = start_pos.y + 1.9 + start_pos.y = start_pos.y + 1.6 minetest.add_particle({ pos = startpos, - vel = dir, - acc = vector.multiply(dir, 50), + velocity = dir, + acceleration = vector.multiply(dir, 50), expirationtime = range / 11, size = 1, texture = particle_texture .. "^[transform" .. math.random(0, 7), }) minetest.sound_play(sound, {pos = player_pos, max_hear_distance = range}) - for pos in rayIter(start_pos, dir, range) do + for pos in technic.trace_node_ray_fat(start_pos, dir, range) do if minetest.is_protected(pos, player_name) then minetest.record_protection_violation(pos, player_name) break @@ -164,10 +103,12 @@ -- If there's enough charge left, fire the laser if meta.charge >= m[4] then - meta.charge = meta.charge - m[4] laser_shoot(user, m[2], "technic_laser_beam_mk"..m[1]..".png", "technic_laser_mk"..m[1]) - technic.set_RE_wear(itemstack, meta.charge, m[3]) - itemstack:set_metadata(minetest.serialize(meta)) + if not technic.creative_mode then + meta.charge = meta.charge - m[4] + technic.set_RE_wear(itemstack, meta.charge, m[3]) + itemstack:set_metadata(minetest.serialize(meta)) + end end return itemstack end, -- Gitblit v1.8.0