From 0f7810e53895f5742ab577559584539e6533a0dc Mon Sep 17 00:00:00 2001
From: auouymous <5005204+auouymous@users.noreply.github.com>
Date: Sat, 06 Feb 2021 12:41:09 +0100
Subject: [PATCH] Public/private mode for self-contained injector (#567)

---
 technic/tools/flashlight.lua |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/technic/tools/flashlight.lua b/technic/tools/flashlight.lua
index 30f2480..84decbb 100644
--- a/technic/tools/flashlight.lua
+++ b/technic/tools/flashlight.lua
@@ -55,7 +55,7 @@
 
 minetest.register_on_joinplayer(function(player)
 	local player_name = player:get_player_name()
-	local pos = player:getpos()
+	local pos = player:get_pos()
 	local rounded_pos = vector.round(pos)
 	rounded_pos.y = rounded_pos.y + 1
 	player_positions[player_name] = rounded_pos
@@ -77,7 +77,7 @@
 	for i, player in pairs(minetest.get_connected_players()) do
 		local player_name = player:get_player_name()
 		local flashlight_weared = check_for_flashlight(player)
-		local pos = player:getpos()
+		local pos = player:get_pos()
 		local rounded_pos = vector.round(pos)
 		rounded_pos.y = rounded_pos.y + 1
 		local old_pos = player_positions[player_name]
@@ -99,7 +99,7 @@
 			if node and node.name == "air" then
 				minetest.set_node(rounded_pos, {name="technic:light"})
 			end
-			local node = minetest.get_node_or_nil(old_pos)
+			node = minetest.get_node_or_nil(old_pos)
 			if node and node.name == "technic:light" then
 				minetest.remove_node(old_pos)
 			end
@@ -113,11 +113,11 @@
 	drawtype = "glasslike",
 	tiles = {"technic_light.png"},
 	paramtype = "light",
-	groups = {not_in_creative_inventory=1},
+	groups = {not_in_creative_inventory = 1},
 	drop = "",
 	walkable = false,
 	buildable_to = true,
 	sunlight_propagates = true,
-	light_source = LIGHT_MAX,
+	light_source = minetest.LIGHT_MAX,
 	pointable = false,
 })

--
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