From 0f6bdb1bde5f476b8e4500cba559f813cd5276a1 Mon Sep 17 00:00:00 2001 From: SmallJoker <mk939@ymail.com> Date: Mon, 06 Jun 2022 21:04:13 +0200 Subject: [PATCH] Correct (almost) all luacheck warnings --- technic/machines/other/frames.lua | 24 +++++------------------- 1 files changed, 5 insertions(+), 19 deletions(-) diff --git a/technic/machines/other/frames.lua b/technic/machines/other/frames.lua index e65902c..c116187 100644 --- a/technic/machines/other/frames.lua +++ b/technic/machines/other/frames.lua @@ -88,22 +88,22 @@ return false end -local function table_empty(table) - for _, __ in pairs(table) do +local function table_empty(what) + for _ in pairs(what) do return false end return true end -local function add_table(table, toadd) +local function add_table(what, toadd) local i = 1 while true do - local o = table[i] + local o = what[i] if o == toadd then return end if o == nil then break end i = i + 1 end - table[i] = toadd + what[i] = toadd end local function move_nodes_vect(poslist, vect, must_not_move, owner) @@ -398,20 +398,6 @@ local pos = vector.round(self.object:getpos()) frames_pos[pos_to_string(pos)] = node.name - local stack = ItemStack(node.name) - local itemtable = stack:to_table() - local itemname = nil - - if itemtable then - itemname = stack:to_table().name - end - - local item_texture = nil - local item_type = "" - if minetest.registered_items[itemname] then - item_texture = minetest.registered_items[itemname].inventory_image - item_type = minetest.registered_items[itemname].type - end local prop = { is_visible = true, textures = { node.name }, -- Gitblit v1.8.0