From 053fa59739f4b772174bf0a090969b3395ab3f98 Mon Sep 17 00:00:00 2001
From: kpoppel <poulsen.kim@gmail.com>
Date: Tue, 02 Jul 2013 00:19:06 +0200
Subject: [PATCH] Merge pull request #38 from kpoppel/master

---
 technic/geothermal.lua |  156 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 156 insertions(+), 0 deletions(-)

diff --git a/technic/geothermal.lua b/technic/geothermal.lua
new file mode 100644
index 0000000..5ba7a23
--- /dev/null
+++ b/technic/geothermal.lua
@@ -0,0 +1,156 @@
+-- A geothermal EU generator
+-- Using hot lava and water this device can create energy from steam
+-- The machine is only producing LV EUs and can thus not drive more advanced equipment
+-- The output is a little more than the coal burning generator (max 300EUs)
+minetest.register_alias("geothermal", "technic:geothermal")
+
+minetest.register_craft({
+	output = 'technic:geothermal',
+	recipe = {
+		{'default:stone', 'default:stone', 'default:stone'},
+		{'default:copper_ingot', 'default:diamond', 'default:copper_ingot'},
+		{'default:stone', 'default:copper_ingot', 'default:stone'},
+	}
+})
+
+minetest.register_craftitem("technic:geothermal", {
+	description = "Geothermal Generator",
+	stack_max = 99,
+}) 
+
+local geothermal_formspec =
+	"invsize[8,4;]"..
+	"image[1,1;1,2;technic_power_meter_bg.png]"..
+	"label[0,0;Geothermal Generator]"..
+	"label[1,3;Power level]"..
+	"list[current_player;main;0,5;8,4;]"
+	
+
+minetest.register_node(
+   "technic:geothermal",
+   {
+      description = "Geothermal Generator",
+      tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
+	       "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
+      paramtype2 = "facedir",
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
+      legacy_facedir_simple = true,
+      sounds = default.node_sound_wood_defaults(),
+      on_construct = function(pos)
+			local meta = minetest.env:get_meta(pos)
+			meta:set_string("infotext", "Geothermal Generator")
+			meta:set_float("technic_power_machine", 1)
+			meta:set_int("LV_EU_supply", 0)
+			meta:set_string("formspec", geothermal_formspec)	
+		     end,	
+   })
+
+minetest.register_node(
+   "technic:geothermal_active",
+   {
+      description = "Geothermal Generator",
+      tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png",
+	       "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"},
+      paramtype2 = "facedir",
+      groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1},
+      legacy_facedir_simple = true,
+      sounds = default.node_sound_wood_defaults(),
+      drop="technic:geothermal",
+   })
+
+local check_node_around = function(pos)
+			     local node=minetest.env:get_node(pos)
+			     if node.name=="default:water_source" or node.name=="default:water_flowing" then return 1 end
+			     if node.name=="default:lava_source" or node.name=="default:lava_flowing" then return 2 end	
+			     return 0
+			  end
+
+minetest.register_abm(
+   {
+      nodenames = {"technic:geothermal","technic:geothermal_active"},
+      interval = 1,
+      chance   = 1,
+      action = function(pos, node, active_object_count, active_object_count_wider)
+		  local meta             = minetest.env:get_meta(pos)
+		  local water_nodes      = 0
+		  local lava_nodes       = 0
+		  local production_level = 0
+		  local eu_supply        = 0
+
+		  -- Correct positioning is water on one side and lava on the other.
+		  -- The two cannot be adjacent because the lava the turns into obsidian or rock.
+		  -- To get to 100% production stack the water and lava one extra block down as well:
+		  --    WGL (W=Water, L=Lava, G=the generator, |=an LV cable)
+                  --    W|L
+		  pos.x=pos.x+1
+		  local check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+		  pos.y=pos.y-1
+		  local check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+
+		  pos.x=pos.x-2
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+		  pos.y=pos.y+1
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+
+		  pos.x=pos.x+1
+		  pos.z=pos.z+1
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+		  pos.y=pos.y-1
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+
+		  pos.z=pos.z-2
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+		  pos.y=pos.y+1
+		  check=check_node_around(pos)
+		  if check==1 then water_nodes=water_nodes+1 end
+		  if check==2 then lava_nodes=lava_nodes+1 end
+
+		  -- Back to (0,0,0)
+		  pos.z=pos.z+1
+	
+		  if water_nodes==1 and lava_nodes==1 then production_level =  25; eu_supply = 50 end
+		  if water_nodes==2 and lava_nodes==1 then production_level =  50; eu_supply = 100 end
+		  if water_nodes==1 and lava_nodes==2 then production_level =  75; eu_supply = 200 end
+		  if water_nodes==2 and lava_nodes==2 then production_level = 100; eu_supply = 300 end
+
+		  if production_level>0 then
+		     meta:set_int("LV_EU_supply", eu_supply)
+		  end
+
+		  local load = 1 -- math.floor((charge/max_charge)*100)
+		  meta:set_string("formspec",
+				  "invsize[8,4;]"..
+				     "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:"..
+				     (load)..":technic_power_meter_fg.png]"..
+				  "label[0,0;Geothermal Generator]"..
+				  "label[1,3;Power level]"..
+				  "label[4,0;Production at "..tostring(production_level).."%]"
+			    )
+				
+		  if production_level>0 and minetest.env:get_node(pos).name=="technic:geothermal" then
+		     hacky_swap_node (pos,"technic:geothermal_active")
+		     return
+		  end
+		  if production_level==0 then
+		     hacky_swap_node (pos,"technic:geothermal")
+		     meta:set_int("LV_EU_supply", 0)
+		  end
+	       end
+   }) 
+
+technic.register_LV_machine ("technic:geothermal","PR")
+technic.register_LV_machine ("technic:geothermal_active","PR")

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