From 053fa59739f4b772174bf0a090969b3395ab3f98 Mon Sep 17 00:00:00 2001 From: kpoppel <poulsen.kim@gmail.com> Date: Tue, 02 Jul 2013 00:19:06 +0200 Subject: [PATCH] Merge pull request #38 from kpoppel/master --- technic/geothermal.lua | 228 ++++++++++++++++++++++++++++++-------------------------- 1 files changed, 123 insertions(+), 105 deletions(-) diff --git a/technic/geothermal.lua b/technic/geothermal.lua index dccabf4..5ba7a23 100644 --- a/technic/geothermal.lua +++ b/technic/geothermal.lua @@ -1,3 +1,7 @@ +-- A geothermal EU generator +-- Using hot lava and water this device can create energy from steam +-- The machine is only producing LV EUs and can thus not drive more advanced equipment +-- The output is a little more than the coal burning generator (max 300EUs) minetest.register_alias("geothermal", "technic:geothermal") minetest.register_craft({ @@ -14,7 +18,7 @@ stack_max = 99, }) -geothermal_formspec = +local geothermal_formspec = "invsize[8,4;]".. "image[1,1;1,2;technic_power_meter_bg.png]".. "label[0,0;Geothermal Generator]".. @@ -22,117 +26,131 @@ "list[current_player;main;0,5;8,4;]" -minetest.register_node("technic:geothermal", { - description = "Geothermal Generator", - tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - technic_power_machine=1, - internal_EU_buffer=0; - internal_EU_buffer_size=5000; - burn_time=0; - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_string("infotext", "Geothermal Generator") - meta:set_float("technic_power_machine", 1) - meta:set_float("internal_EU_buffer", 0) - meta:set_float("internal_EU_buffer_size", 2000) - meta:set_string("formspec", geothermal_formspec) - end, +minetest.register_node( + "technic:geothermal", + { + description = "Geothermal Generator", + tiles = {"technic_geothermal_top.png", "technic_machine_bottom.png", "technic_geothermal_side.png", + "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, + paramtype2 = "facedir", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("infotext", "Geothermal Generator") + meta:set_float("technic_power_machine", 1) + meta:set_int("LV_EU_supply", 0) + meta:set_string("formspec", geothermal_formspec) + end, + }) -}) +minetest.register_node( + "technic:geothermal_active", + { + description = "Geothermal Generator", + tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png", + "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, + paramtype2 = "facedir", + groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_wood_defaults(), + drop="technic:geothermal", + }) -minetest.register_node("technic:geothermal_active", { - description = "Geothermal Generator", - tiles = {"technic_geothermal_top_active.png", "technic_machine_bottom.png", "technic_geothermal_side.png", - "technic_geothermal_side.png", "technic_geothermal_side.png", "technic_geothermal_side.png"}, - paramtype2 = "facedir", - groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_wood_defaults(), - drop="technic:geothermal", - technic_power_machine=1, - internal_EU_buffer=0; - internal_EU_buffer_size=0; -}) +local check_node_around = function(pos) + local node=minetest.env:get_node(pos) + if node.name=="default:water_source" or node.name=="default:water_flowing" then return 1 end + if node.name=="default:lava_source" or node.name=="default:lava_flowing" then return 2 end + return 0 + end -minetest.register_abm({ - nodenames = {"technic:geothermal","technic:geothermal_active"}, - interval = 1, - chance = 1, - action = function(pos, node, active_object_count, active_object_count_wider) +minetest.register_abm( + { + nodenames = {"technic:geothermal","technic:geothermal_active"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + local water_nodes = 0 + local lava_nodes = 0 + local production_level = 0 + local eu_supply = 0 - local meta = minetest.env:get_meta(pos) - local charge= meta:get_float("internal_EU_buffer") - local max_charge= meta:get_float("internal_EU_buffer_size") - local water_nodes = 0 - local lava_nodes = 0 - local production_level=0 - local load_step=0 + -- Correct positioning is water on one side and lava on the other. + -- The two cannot be adjacent because the lava the turns into obsidian or rock. + -- To get to 100% production stack the water and lava one extra block down as well: + -- WGL (W=Water, L=Lava, G=the generator, |=an LV cable) + -- W|L + pos.x=pos.x+1 + local check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + pos.y=pos.y-1 + local check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end - pos.x=pos.x+1 - local check=check_node_around (pos) - if check==1 then water_nodes=water_nodes+1 end - if check==2 then lava_nodes=lava_nodes+1 end - pos.x=pos.x-2 - check=check_node_around (pos) - if check==1 then water_nodes=water_nodes+1 end - if check==2 then lava_nodes=lava_nodes+1 end - pos.x=pos.x+1 - pos.z=pos.z+1 - check=check_node_around (pos) - if check==1 then water_nodes=water_nodes+1 end - if check==2 then lava_nodes=lava_nodes+1 end - pos.z=pos.z-2 - check=check_node_around (pos) - if check==1 then water_nodes=water_nodes+1 end - if check==2 then lava_nodes=lava_nodes+1 end - pos.z=pos.z+1 + pos.x=pos.x-2 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + pos.y=pos.y+1 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + + pos.x=pos.x+1 + pos.z=pos.z+1 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + pos.y=pos.y-1 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + + pos.z=pos.z-2 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + pos.y=pos.y+1 + check=check_node_around(pos) + if check==1 then water_nodes=water_nodes+1 end + if check==2 then lava_nodes=lava_nodes+1 end + + -- Back to (0,0,0) + pos.z=pos.z+1 - if water_nodes==1 and lava_nodes==1 then production_level=50 load_step=30 end - if water_nodes==2 and lava_nodes==1 then production_level=75 load_step=45 end - if water_nodes==1 and lava_nodes==2 then production_level=75 load_step=45 end - if water_nodes==2 and lava_nodes==2 then production_level=100 load_step=60 end - if water_nodes==3 and lava_nodes==1 then production_level=25 load_step=15 end - if water_nodes==1 and lava_nodes==3 then production_level=25 load_step=15 end + if water_nodes==1 and lava_nodes==1 then production_level = 25; eu_supply = 50 end + if water_nodes==2 and lava_nodes==1 then production_level = 50; eu_supply = 100 end + if water_nodes==1 and lava_nodes==2 then production_level = 75; eu_supply = 200 end + if water_nodes==2 and lava_nodes==2 then production_level = 100; eu_supply = 300 end - if production_level>0 then - if charge+load_step>max_charge then - load_step=max_charge-charge - end - if load_step>0 then - charge=charge+load_step - meta:set_float("internal_EU_buffer",charge) - end - end + if production_level>0 then + meta:set_int("LV_EU_supply", eu_supply) + end - local load = math.floor((charge/max_charge)*100) - meta:set_string("formspec", - "invsize[8,4;]".. - "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. - (load)..":technic_power_meter_fg.png]".. - "label[0,0;Geothermal Generator]".. - "label[1,3;Power level]".. - "label[4,0;Production at "..tostring(production_level).."%]" - ) + local load = 1 -- math.floor((charge/max_charge)*100) + meta:set_string("formspec", + "invsize[8,4;]".. + "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. + (load)..":technic_power_meter_fg.png]".. + "label[0,0;Geothermal Generator]".. + "label[1,3;Power level]".. + "label[4,0;Production at "..tostring(production_level).."%]" + ) - if production_level>0 and minetest.env:get_node(pos).name=="technic:geothermal" then - hacky_swap_node (pos,"technic:geothermal_active") - return - end - if production_level==0 then hacky_swap_node (pos,"technic:geothermal") end -end -}) + if production_level>0 and minetest.env:get_node(pos).name=="technic:geothermal" then + hacky_swap_node (pos,"technic:geothermal_active") + return + end + if production_level==0 then + hacky_swap_node (pos,"technic:geothermal") + meta:set_int("LV_EU_supply", 0) + end + end + }) -function check_node_around (pos) -local node=minetest.env:get_node(pos) -if node.name=="default:water_source" or node.name=="default:water_flowing" then return 1 end -if node.name=="default:lava_source" or node.name=="default:lava_flowing" then return 2 end -return 0 -end - -register_LV_machine ("technic:geothermal","PR") -register_LV_machine ("technic:geothermal_active","PR") +technic.register_LV_machine ("technic:geothermal","PR") +technic.register_LV_machine ("technic:geothermal_active","PR") -- Gitblit v1.8.0