From 053fa59739f4b772174bf0a090969b3395ab3f98 Mon Sep 17 00:00:00 2001 From: kpoppel <poulsen.kim@gmail.com> Date: Tue, 02 Jul 2013 00:19:06 +0200 Subject: [PATCH] Merge pull request #38 from kpoppel/master --- technic/alloy_furnace.lua | 509 +++++++++++++++++++++++++++----------------------------- 1 files changed, 243 insertions(+), 266 deletions(-) diff --git a/technic/alloy_furnace.lua b/technic/alloy_furnace.lua index 149688e..d36b93c 100644 --- a/technic/alloy_furnace.lua +++ b/technic/alloy_furnace.lua @@ -1,12 +1,14 @@ +-- LV Alloy furnace minetest.register_craft({ output = 'technic:coal_alloy_furnace', recipe = { {'default:brick', 'default:brick', 'default:brick'}, - {'default:brick', '', 'default:brick'}, + {'default:brick', '', 'default:brick'}, {'default:brick', 'default:brick', 'default:brick'}, } }) +-- FIXME: kpoppel: I'd like to introduce an induction heating element here... minetest.register_craft({ output = 'technic:alloy_furnace', recipe = { @@ -16,193 +18,178 @@ } }) --- LV alloy furnace +local alloy_furnace_formspec = + "invsize[8,9;]".. + "list[current_name;src;3,1;1,1;]".. + "list[current_name;src2;3,2;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]".. + "label[0,0;Electric Alloy Furnace]" -alloy_furnace_formspec = - "invsize[8,9;]".. - "image[1,1;1,2;technic_power_meter_bg.png]".. - "list[current_name;src;3,1;1,1;]".. - "list[current_name;src2;3,2;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Alloy Furnace]".. - "label[1,3;Power level]" - -minetest.register_node("technic:alloy_furnace", { - description = "Electric alloy furnace", - tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", - "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, - paramtype2 = "facedir", - groups = {cracky=2}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - technic_power_machine=1, - internal_EU_buffer=0; - interal_EU_buffer_size=2000; - on_construct = function(pos) - local meta = minetest.env:get_meta(pos) - meta:set_float("technic_power_machine", 1) - meta:set_string("formspec", alloy_furnace_formspec) - meta:set_string("infotext", "Electric Alloy furnace") - local inv = meta:get_inventory() - inv:set_size("src", 1) - inv:set_size("src2", 1) - inv:set_size("dst", 4) - local EU_used = 0 - local furnace_is_cookin = 0 - local cooked = nil - meta:set_float("internal_EU_buffer",0) - meta:set_float("internal_EU_buffer_size",2000) - meta:set_float("tube_time", 0) - end, - - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("dst") then - return false end - if not inv:is_empty("src") then - return false end - if not inv:is_empty("src2") then - return false end - return true - end, +minetest.register_node( + "technic:alloy_furnace", + { + description = "Electric alloy furnace", + tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", + "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front.png"}, + paramtype2 = "facedir", + groups = {cracky=2}, + legacy_facedir_simple = true, + sounds = default.node_sound_stone_defaults(), + on_construct = function(pos) + local meta = minetest.env:get_meta(pos) + meta:set_string("infotext", "Electric Alloy furnace") + meta:set_float("technic_power_machine", 1) + meta:set_string("formspec", alloy_furnace_formspec) + local inv = meta:get_inventory() + inv:set_size("src", 1) + inv:set_size("src2", 1) + inv:set_size("dst", 4) + end, + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("src") or not inv:is_empty("src2") or not inv:is_empty("dst") then + minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); + return false + else + return true + end + end, }) -minetest.register_node("technic:alloy_furnace_active", { - description = "Alloy Furnace", - tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", - "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"}, - paramtype2 = "facedir", - light_source = 8, - drop = "technic:alloy_furnace", - groups = {cracky=2,not_in_creative_inventory=1}, - legacy_facedir_simple = true, - sounds = default.node_sound_stone_defaults(), - internal_EU_buffer=0; - interal_EU_buffer_size=2000; - technic_power_machine=1, - can_dig = function(pos,player) - local meta = minetest.env:get_meta(pos); - local inv = meta:get_inventory() - if not inv:is_empty("dst") then - return false - elseif not inv:is_empty("src") then - return false - end - return true - end, -}) +minetest.register_node( + "technic:alloy_furnace_active", + { + description = "Alloy Furnace", + tiles = {"technic_alloy_furnace_top.png", "technic_machine_bottom.png", "technic_alloy_furnace_side.png", + "technic_alloy_furnace_side.png", "technic_alloy_furnace_side.png", "technic_alloy_furnace_front_active.png"}, + paramtype2 = "facedir", + light_source = 8, + drop = "technic:alloy_furnace", + groups = {cracky=2,not_in_creative_inventory=1}, + legacy_facedir_simple = true, + sounds = default.node_sound_stone_defaults(), + can_dig = function(pos,player) + local meta = minetest.env:get_meta(pos); + local inv = meta:get_inventory() + if not inv:is_empty("src") or not inv:is_empty("src2") or not inv:is_empty("dst") then + minetest.chat_send_player(player:get_player_name(), "Machine cannot be removed because it is not empty"); + return false + else + return true + end + end, + }) -minetest.register_abm({ - nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"}, - interval = 1, - chance = 1, - - action = function(pos, node, active_object_count, active_object_count_wider) +minetest.register_abm( + { nodenames = {"technic:alloy_furnace","technic:alloy_furnace_active"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local meta = minetest.env:get_meta(pos) + local eu_input = meta:get_int("LV_EU_input") + local state = meta:get_int("state") + local next_state = state - local meta = minetest.env:get_meta(pos) - internal_EU_buffer=meta:get_float("internal_EU_buffer") - internal_EU_buffer_size=meta:get_float("internal_EU_buffer") - local load = math.floor(internal_EU_buffer/2000 * 100) - meta:set_string("formspec", - "invsize[8,9;]".. - "image[1,1;1,2;technic_power_meter_bg.png^[lowpart:".. - (load)..":technic_power_meter_fg.png]".. - "list[current_name;src;3,1;1,1;]".. - "list[current_name;src2;3,2;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]".. - "label[0,0;Electric Alloy Furnace]".. - "label[1,3;Power level]") + -- Machine information + local machine_name = "Electric Alloy Furnace" + local machine_node = "technic:alloy_furnace" + local machine_state_demand = { 50, 600 } - local inv = meta:get_inventory() + -- Setup meta data if it does not exist. state is used as an indicator of this + if state == 0 then + meta:set_int("state", 1) + meta:set_int("LV_EU_demand", machine_state_demand[1]) + meta:set_int("LV_EU_input", 0) + meta:set_int("tube_time", 0) + return + end + + -- Power off automatically if no longer connected to a switching station + technic.switching_station_timeout_count(pos, "LV") + + -- State machine + if eu_input == 0 then + -- Unpowered - go idle + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Unpowered") + next_state = 1 + elseif eu_input == machine_state_demand[state] then + -- Powered - do the state specific actions + + -- Execute always if powered logic + local inv = meta:get_inventory() + local empty = 1 + local recipe = nil + local result = nil - local furnace_is_cookin = meta:get_int("furnace_is_cookin") + -- Get what to cook if anything + local srcstack = inv:get_stack("src", 1) + local src2stack = inv:get_stack("src2", 1) + local src_item1 = nil + local src_item2 = nil + if srcstack and src2stack then + src_item1 = srcstack:to_table() + src_item2 = src2stack:to_table() + empty = 0 + end + + if src_item1 and src_item2 then + recipe = technic.get_alloy_recipe(src_item1,src_item2) + end + if recipe then + result = { name=recipe.dst_name, count=recipe.dst_count} + end - local srclist = inv:get_list("src") - local srclist2 = inv:get_list("src2") + if recipe then + print("recipe "..recipe.dst_name.." : result "..result.name.." : empty "..empty.." : src_item1 "..src_item1.name.." : src_item2 "..src_item2.name) + end - srcstack = inv:get_stack("src", 1) - if srcstack then src_item1=srcstack:to_table() end - srcstack = inv:get_stack("src2", 1) - if srcstack then src_item2=srcstack:to_table() end - dst_index=nil + if state == 1 then + hacky_swap_node(pos, machine_node) + meta:set_string("infotext", machine_name.." Idle") + + if empty == 0 and recipe and inv:room_for_item("dst", result) then + meta:set_string("infotext", machine_name.." Active") + meta:set_string("src_time", 0) + next_state = 2 + end - if src_item1 and src_item2 then - dst_index=get_cook_result(src_item1,src_item2) - end + elseif state == 2 then + hacky_swap_node(pos, machine_node.."_active") + meta:set_int("src_time", meta:get_int("src_time") + 1) + if meta:get_int("src_time") == 4 then -- 4 ticks per output + meta:set_string("src_time", 0) + -- check if there's room for output in "dst" list and that we have the materials + if recipe and inv:room_for_item("dst", result) then + -- Take stuff from "src" list + srcstack:take_item(recipe.src1_count) + inv:set_stack("src", 1, srcstack) + src2stack:take_item(recipe.src2_count) + inv:set_stack("src2", 1, src2stack) + -- Put result in "dst" list + inv:add_item("dst",result) + else + next_state = 1 + end + end + end + -- Change state? + if next_state ~= state then + meta:set_int("LV_EU_demand", machine_state_demand[next_state]) + meta:set_int("state", next_state) + end + end + end, + }) +technic.register_LV_machine ("technic:alloy_furnace","RE") +technic.register_LV_machine ("technic:alloy_furnace_active","RE") - if (furnace_is_cookin == 1) then - if internal_EU_buffer>=150 then - internal_EU_buffer=internal_EU_buffer-150; - meta:set_float("internal_EU_buffer",internal_EU_buffer) - meta:set_float("src_time", meta:get_float("src_time") + 1) - if dst_index and meta:get_float("src_time") >= 4 then - -- check if there's room for output in "dst" list - dst_stack={} - dst_stack["name"]=alloy_recipes[dst_index].dst_name - dst_stack["count"]=alloy_recipes[dst_index].dst_count - if inv:room_for_item("dst",dst_stack) then - -- Put result in "dst" list - inv:add_item("dst",dst_stack) - -- take stuff from "src" list - for i=1,alloy_recipes[dst_index].src1_count,1 do - srcstack = inv:get_stack("src", 1) - srcstack:take_item() - inv:set_stack("src", 1, srcstack) - end - for i=1,alloy_recipes[dst_index].src2_count,1 do - srcstack = inv:get_stack("src2", 1) - srcstack:take_item() - inv:set_stack("src2", 1, srcstack) - end - - - else - print("Furnace inventory full!") - end - meta:set_string("src_time", 0) - end - end - end - - if dst_index and meta:get_int("furnace_is_cookin")==0 then - hacky_swap_node(pos,"technic:alloy_furnace_active") - meta:set_string("infotext","Electric Alloy Furnace active") - meta:set_int("furnace_is_cookin",1) - meta:set_string("src_time", 0) - return - end - - if meta:get_int("furnace_is_cookin")==0 or dst_index==nil then - hacky_swap_node(pos,"technic:alloy_furnace") - meta:set_string("infotext","Electric Alloy Furnace inactive") - meta:set_int("furnace_is_cookin",0) - meta:set_string("src_time", 0) - end - -end, -}) - -function get_cook_result(src_item1, src_item2) -local counter=registered_recipes_count-1 -for i=1, counter,1 do -if alloy_recipes[i].src1_name==src_item1["name"] and - alloy_recipes[i].src2_name==src_item2["name"] and - alloy_recipes[i].src1_count<=src_item1["count"] and - alloy_recipes[i].src2_count<=src_item2["count"] - then return i end -end -return nil -end - -register_LV_machine ("technic:alloy_furnace","RE") -register_LV_machine ("technic:alloy_furnace_active","RE") - ---coal driven alloy furnace: - +-------------------------------------------------- +-- coal driven alloy furnace. This uses no EUs: +-------------------------------------------------- coal_alloy_furnace_formspec = "size[8,9]".. "label[0,0;Alloy Furnace]".. @@ -212,7 +199,7 @@ "list[current_name;src2;3,1;1,1;]".. "list[current_name;dst;5,1;2,2;]".. "list[current_player;main;0,5;8,4;]" - + minetest.register_node("technic:coal_alloy_furnace", { description = "Alloy Furnace", tiles = {"technic_coal_alloy_furnace_top.png", "technic_coal_alloy_furnace_bottom.png", "technic_coal_alloy_furnace_side.png", @@ -230,9 +217,6 @@ inv:set_size("src", 1) inv:set_size("src2", 1) inv:set_size("dst", 4) - local furnace_is_cookin = 0 - local dst_index = nil - end, can_dig = function(pos,player) local meta = minetest.env:get_meta(pos); @@ -268,10 +252,10 @@ nodenames = {"technic:coal_alloy_furnace","technic:coal_alloy_furnace_active"}, interval = 1, chance = 1, - + action = function(pos, node, active_object_count, active_object_count_wider) local meta = minetest.env:get_meta(pos) - for i, name in ipairs({ + for i, name in pairs({ "fuel_totaltime", "fuel_time", "src_totaltime", @@ -282,108 +266,101 @@ end end - local inv = meta:get_inventory() + local inv = meta:get_inventory() + local recipe = nil + -- Get what to cook if anything + local srcstack = inv:get_stack("src", 1) + if srcstack then src_item1=srcstack:to_table() end + + local src2stack = inv:get_stack("src2", 1) + if src2stack then src_item2=src2stack:to_table() end + + if src_item1 and src_item2 then + recipe = technic.get_alloy_recipe(src_item1,src_item2) + end + + local was_active = false + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + was_active = true + meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) + meta:set_float("src_time", meta:get_float("src_time") + 1) + if recipe and meta:get_float("src_time") == 6 then + -- check if there's room for output in "dst" list + local dst_stack = { name=recipe.dst_name, count=recipe.dst_count} + if inv:room_for_item("dst",dst_stack) then + -- Take stuff from "src" list + srcstack:take_item(recipe.src1_count) + inv:set_stack("src", 1, srcstack) + src2stack:take_item(recipe.src2_count) + inv:set_stack("src2", 1, src2stack) + -- Put result in "dst" list + inv:add_item("dst",dst_stack) + else + print("Furnace inventory full!") -- Silly code... + end + meta:set_string("src_time", 0) + end + end + + if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then + local percent = math.floor(meta:get_float("fuel_time") / + meta:get_float("fuel_totaltime") * 100) + meta:set_string("infotext","Furnace active: "..percent.."%") + hacky_swap_node(pos,"technic:coal_alloy_furnace_active") + meta:set_string("formspec", + "size[8,9]".. + "label[0,0;Electric Alloy Furnace]".. + "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. + (100-percent)..":default_furnace_fire_fg.png]".. + "list[current_name;fuel;2,3;1,1;]".. + "list[current_name;src;2,1;1,1;]".. + "list[current_name;src2;3,1;1,1;]".. + "list[current_name;dst;5,1;2,2;]".. + "list[current_player;main;0,5;8,4;]") + return + end + + -- FIXME: Make this look more like the electrical version. + -- This code refetches the recipe to see if it can be done again after the iteration srcstack = inv:get_stack("src", 1) if srcstack then src_item1=srcstack:to_table() end srcstack = inv:get_stack("src2", 1) if srcstack then src_item2=srcstack:to_table() end - dst_index=nil - - if src_item1 and src_item2 then - dst_index=get_cook_result(src_item1,src_item2) - end - - local was_active = false - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - was_active = true - meta:set_float("fuel_time", meta:get_float("fuel_time") + 1) - meta:set_float("src_time", meta:get_float("src_time") + 1) - if dst_index and meta:get_float("src_time") >= 5 then - -- check if there's room for output in "dst" list - dst_stack={} - dst_stack["name"]=alloy_recipes[dst_index].dst_name - dst_stack["count"]=alloy_recipes[dst_index].dst_count - if inv:room_for_item("dst",dst_stack) then - -- Put result in "dst" list - inv:add_item("dst", dst_stack) - -- take stuff from "src" list - for i=1,alloy_recipes[dst_index].src1_count,1 do - srcstack = inv:get_stack("src", 1) - srcstack:take_item() - inv:set_stack("src", 1, srcstack) - end - for i=1,alloy_recipes[dst_index].src2_count,1 do - srcstack = inv:get_stack("src2", 1) - srcstack:take_item() - inv:set_stack("src2", 1, srcstack) - end - else - print("Furnace inventory full!") - end - meta:set_string("src_time", 0) - end - end - - if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then - local percent = math.floor(meta:get_float("fuel_time") / - meta:get_float("fuel_totaltime") * 100) - meta:set_string("infotext","Furnace active: "..percent.."%") - hacky_swap_node(pos,"technic:coal_alloy_furnace_active") - meta:set_string("formspec", - "size[8,9]".. - "label[0,0;Electric Alloy Furnace]".. - "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:".. - (100-percent)..":default_furnace_fire_fg.png]".. - "list[current_name;fuel;2,3;1,1;]".. - "list[current_name;src;2,1;1,1;]".. - "list[current_name;src2;3,1;1,1;]".. - "list[current_name;dst;5,1;2,2;]".. - "list[current_player;main;0,5;8,4;]") - return + if src_item1 and src_item2 then + recipe = technic.get_alloy_recipe(src_item1,src_item2) end + if recipe==nil then + if was_active then + meta:set_string("infotext","Furnace is empty") + hacky_swap_node(pos,"technic:coal_alloy_furnace") + meta:set_string("formspec", coal_alloy_furnace_formspec) + end + return + end + + -- Next take a hard look at the fuel situation local fuel = nil local fuellist = inv:get_list("fuel") - - srcstack = inv:get_stack("src", 1) - if srcstack then src_item1=srcstack:to_table() end - srcstack = inv:get_stack("src2", 1) - if srcstack then src_item2=srcstack:to_table() end - dst_index=nil - if src_item1 and src_item2 then - dst_index=get_cook_result(src_item1,src_item2) - end - - if fuellist then - fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) + fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) end if fuel.time <= 0 then - meta:set_string("infotext","Furnace out of fuel") - hacky_swap_node(pos,"technic:coal_alloy_furnace") - meta:set_string("formspec", coal_alloy_furnace_formspec) - return - end - - if dst_index==nil then - if was_active then - meta:set_string("infotext","Furnace is empty") - hacky_swap_node(pos,"technic:coal_alloy_furnace") - meta:set_string("formspec", coal_alloy_furnace_formspec) - end - return + meta:set_string("infotext","Furnace out of fuel") + hacky_swap_node(pos,"technic:coal_alloy_furnace") + meta:set_string("formspec", coal_alloy_furnace_formspec) + return end meta:set_string("fuel_totaltime", fuel.time) meta:set_string("fuel_time", 0) - + local stack = inv:get_stack("fuel", 1) stack:take_item() inv:set_stack("fuel", 1, stack) - -end, -}) + end, + }) -- Gitblit v1.8.0