From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001
From: Tim <t4im@users.noreply.github.com>
Date: Fri, 30 Jan 2015 05:09:20 +0100
Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it

---
 technic/machines/register/alloy_recipes.lua |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/technic/machines/register/alloy_recipes.lua b/technic/machines/register/alloy_recipes.lua
index 68be505..86fe87d 100644
--- a/technic/machines/register/alloy_recipes.lua
+++ b/technic/machines/register/alloy_recipes.lua
@@ -2,7 +2,7 @@
 local S = technic.getter
 
 technic.register_recipe_type("alloy", {
-	description = S("Alloy cooking"),
+	description = S("Alloying"),
 	input_size = 2,
 })
 

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