From 00f61dfb81100094b64de06ca4e1ef73ef8bcd47 Mon Sep 17 00:00:00 2001 From: Tim <t4im@users.noreply.github.com> Date: Fri, 30 Jan 2015 05:09:20 +0100 Subject: [PATCH] rewrite extractor dye recipes, adding a few dyes and making it work better with the dye mod also preventing any issues if it is being run in a game without it --- technic/machines/register/alloy_recipes.lua | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/technic/machines/register/alloy_recipes.lua b/technic/machines/register/alloy_recipes.lua index 68be505..86fe87d 100644 --- a/technic/machines/register/alloy_recipes.lua +++ b/technic/machines/register/alloy_recipes.lua @@ -2,7 +2,7 @@ local S = technic.getter technic.register_recipe_type("alloy", { - description = S("Alloy cooking"), + description = S("Alloying"), input_size = 2, }) -- Gitblit v1.8.0